Turnaround? Lowpe (J) vs Tiemanj (A) Stock

Post descriptions of your brilliant victories and unfortunate defeats here.

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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

Unbelievably, the Commonwealth awaits more troops and doesn't attack or bombard the the 20th Mtn Gun and they will cross the river today and enter Magwe. How cool is that?[8D]

Moulmein is damaged to the tune of 29% (the runway). I suspect night bombing or just sweeps on the morrow.

That he is bombing Moulmein also might mean another cargo convoy headed to Rangoon. Opportunity knocking perhaps?



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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

I am sticking around and will contest the air over Moulmein again...probably a mistake, but we shall see.

Oscar IV is in production, the first 3 rolled off the production lines.

The Mitchell gets a newer variant the G version. Not sure it is much better than the D1 version other than Americans get more of them each month. In fact I would say it is a definite step down too bad the D1 doesn't go away. That plane scares me.

I think the Americans have really failed to use their B25D1 well...they have 8 forward firing 50 cals and are a great anti-ship platform with range. Don't tell him![:)] However they stay in production to 8/44 at 10 a month so he has plenty of time to figure it out. Still, wiping out 3 months of production of them feels great, and over an airfield no less.

Also, I think he has failed to use those beautiful British Liberators with super long legs well too. They scare me too. They scare my industry too.

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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

June 10th, 1943


Night bombing of Moulmein. Big surprise, right? The KAI Dinah's don't fly and I lose 1 A6M5c on the ground, but Allies lose two bombers to flak/ops.

I will take it.

Corsairs sweep Moulmein during the day but no other Allied bombing across the Empire.

Moulmein repairs the runway and is fully operational again.



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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

Here is one reason why the plane losses were as good as the post post above:

A rare sweep. I left this squadron on Commanders decision for location of sweep, and it took him a few days to figure out where to go, but they actually get the dive bonus and flame several planes. Pretty good, considering the pilots were fresh out of schools with relatively low experience.

I need to do more of this, and I like letting the local commanders pick targets. I think they are less likely to fly into heavy opposition (given their aggression level). I hope.



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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

So much for the good news for the turn...

A fast transport force heads into Kusaie to remove some forces no longer needed there and they blunder into a minefield.

Thankfully, almost no damage.

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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

And now for the truly despicable:

Akagi. Despite close to 600 planes screening for submarines, and many escorts and escort task forces a lousy sub gets thru.

Nasty damage...but on the positive side Akagi will most likely see 1944 since she won't be at sea.[:D]

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topeverest
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RE: Burma Bungle!

Post by topeverest »

Gonna happen more as time goes on, especially if the allies use batches of boats in fleet roles.

ORIGINAL: Lowpe

And now for the truly despicable:

Akagi. Despite close to 600 planes screening for submarines, and many escorts and escort task forces a lousy sub gets thru.

Nasty damage...but on the positive side Akagi will most likely see 1944 since she won't be at sea.[:D]

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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

June 11th, 1943

Two night bombing raids on Moulmein. All quiet after that, but he Commonwealth is moving on Magwe.



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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

June 12, 1943

No night bombing.

Lightning sweep Pegu: 10 Japanese versus 4 Lightnings.

Magwe is attacked by an armored column....and falls into Commonwealth hands. Bye, bye 286 oil production.



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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

Been sick, and hectic times at work and family. Longer turn-arounds on my part and fewer updates to the aar. Sorry. Hope to be back to semi normal by the weekend.

I am finalizing positions in central Burma, to hold the jungle line. Preparing for another naval clash at Rangoon. The first Oscar IVs are in service at Bangkok.

KB is going thru mass upgrades. Free reign for the Allies for the time being.

I am hoping for a few quiet days, since I am unable to give enough time to the game each turn. Just doing the bare minimum, hope it doesn't come back to bite me!

In China, the capitol is besieged. Kweiyang attacks to start shortly. 6000 AV for the IJA versus 15 Chinese Units in rough terrain with decent forts. Need to take this base and move north and west and cut the mtn roads.

I really am not interested in the bloodbath at the capitol, except for maybe using my artillery to knock the Chinese down. That will probably change...but maybe it is too late there anyhow...
Spidery
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RE: Burma Bungle!

Post by Spidery »

In China, the capitol is besieged. Kweiyang attacks to start shortly. 6000 AV for the IJA versus 15 Chinese Units in rough terrain with decent forts. Need to take this base and move north and west and cut the mtn roads.

I really am not interested in the bloodbath at the capitol, except for maybe using my artillery to knock the Chinese down. That will probably change...but maybe it is too late there anyhow...

If you have the supply to keep up bombardments then you can probably milk this for more VP than you would get by attacking. Once the enemy runs out of supply they will start suffering and add in the bombardments and it makes a steady supply of VP.
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RE: Burma Bungle!

Post by Spidery »

Been sick,

Hope it is nothing too serious.
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

ORIGINAL: Spidery
Been sick,

Hope it is nothing too serious.


Just the common cold, thank goodness. Went all last winter without getting sick, not so far this year.[:D]
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

Plane notes:

Both Sam J an Ki202 have over 50 repaired factories, but the planes I watch most closely now are the night fighters, especially the Army NF. I am doing both the Nick d and the Dinah, but need the Nick sooner. I am pretty sure I will add at least one and maybe two factories going after the Nick KAId model.

Even an additional 1 month of acceleration might delay oil wells from being destroyed.

Irving NF will start production July 1. All two squadrons. The Endo Detachment is still operational, but at only 2 planes not really good for much.

There are so few night fighters here in mid 43 available to me, they probably will all have to go to protecting the oil/industry at risk leaving plenty of work for the KAI Dinah and AA at advanced airbases.
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

June 13th, 1943

Night bombing by Allies of Pegu...no damage.

Lost an Iboat to negligence. It was spotted and attacked by an ASW fleet last turn, and I simply forgot to move the sub of it's narrow patrol.

Kweiyang bombardment starts; cleanup of forces near Changsha continues, and a force of 3 CA and 3 DD (light of destroyers I know) will raid into Rangoon tonight and hopefully all make it to Moulmein with it 300 fighters. They will be tangling with a screen of 4 ships CA/CL/DD and a supply convoy. More ships on the way....

More Nick d r&d factory started from idle production plants.

I top 3 million supply in HI and in a few more days 5 million overall.
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

I flashed a strong surface fleet in the Marshalls, hopefully it will give the Allies some pause while the KB is upgrading. Lots of American shipping at Tarawa.

Near Burma, the Tone dodges a torpedo from a submarine, but the Allies know I have some surface ships in the area.

Oscar IVs up and flying...this plane will be the Army workhorse, along with Tojo IIc in a lesser role. I think I am sorry now that I decided to r&d the tony -- it doesn't seem to add much more than Oscar in my particular game version. Perhaps the Tony will be a better Kamikaze? A little more durable.





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PaxMondo
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RE: Burma Bungle!

Post by PaxMondo »

You've got PDU ON, correct? If so, more of your fighter groups should be upgradable to NF's ... it will cost you PP's to do it, but there should be a fair number available.

I'm not a big fan of the Irving as a NF, in fact I don't like any of the IJN NF's ... none have armor IIRC, and most are slow. I've had decent luck with the Myrt and the Denko, but I really don't like either that much.

IJA - its all about the Randy. Its the best you get all around. All the other are just stop-gaps for me.
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obvert
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RE: Burma Bungle!

Post by obvert »

ORIGINAL: PaxMondo

You've got PDU ON, correct? If so, more of your fighter groups should be upgradable to NF's ... it will cost you PP's to do it, but there should be a fair number available.

I'm not a big fan of the Irving as a NF, in fact I don't like any of the IJN NF's ... none have armor IIRC, and most are slow. I've had decent luck with the Myrt and the Denko, but I really don't like either that much.

IJA - its all about the Randy. Its the best you get all around. All the other are just stop-gaps for me.

You have to use them all if you want to begin hurting the B-29s from day one of their introduction. It's not ideal, but this is Japan we're talking about. No airframe is ideal!!

The J1N1-Sa is actually among the best of the NF available before the very late Denko and Randy. Those are too late to make a real difference so you're stuck trying to outproduce the number shot down of the other mediocre to crap NF you'll be able to use.

Not many actual fighter groups upgrade to NF even with PDU-on. The FB groups do but you need the marginal Nick Id for that and can then use the Dinah KAI for some later as well, which may be slightly better, before the eventual Randy Ic. I made a list in my AAR from the Jocke game somewhere there, and there are recon groups, FP groups, F and FB groups and some other weird lines if I remember correctly. It's important to find as many as possible.

Doesn't the Frances NF have armor? Just going from memory here, but I know that one surprised me for it's staying power with at the least its decent durability.

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

June 14th, 1943

Frustrating day. IJN naval forces don't go into Rangoon, and one of the groups is spotted, the other not.

Heavy, well coordinated, night bombing of Moulmein destroys 20 fighters on the ground and 1 Dinah in the air. Weather was light cloud. I believe the Allies flew every bomber they had at Moulmein. Followup splinter attacks did no damage and despite 19 runway hits the engineers repair the field and facilities fully.

Did I ever mention I really hate night bombing before?[:)] Base was not over crowded, and will most likely get visited by another massive night bombing run tonight and if I plan on sending ships into Rangoon then I will lose another 20 fighters on the ground. Sigh. Maybe there will be bad weather.

I get another Chinese corp to surrender and the first bombardment at Kweiyang goes well destroying 3 squads and disabling 20 or so. Chinese have one monsters corp (700 av) two medium strength (400) and then pretty much junk after that, but there are three HQs there too.

Don't play sick...I left two units in railroad mode, and now they will most likely get trashed by Allied tanks in Burma. We will see if he attacks or waits for the rest of his troops to arrive.





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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

Obvert, Pax, Night Fighters:

The list of all convertible squadrons to night fighters has been listed in this AAR and also in Obverts and other AARs (Koniu, FKs). I will try to draw up a link.

There are, going from memory, 22 squadrons that can go NF. One squadron, a biggie, can only go Dinah. Perhaps once it is Dinah then the other Army NFs unlock, I don't know.

I really needed night fighters 6 months ago. Massive Allied night bombing of airfields makes any forward base very expensive to attempt to hold (see Moulmein in today's report). I guess there is an opportunity cost in that if the Allies are bombing the airfields at night, then they aren't doing other things.

I will have Irving next month, July 1. Yes, it isn't great, but it is much better than nothing. I have ramped up the Nick d model, but I haven't run the math on when I will get it. I am also researching the Dinah.

My primary late war night fighters are going to be Frances and Peggy. Frances, although slow, does really well in Downfall (armor and radar). I have no clue about how Peggy will do, big gun and armor and faster than Nick.

Although I didn't research it, the Myrt seems like a solid plane in Downfall testing. Fast, one engine, radar it performs very well.

The Zero gives you an SR1 night fighter, no armor or radar handicap it. Judy is a little faster, but has less guns, no armor, higher SR.

There is a post from Alfred,somewhere, that night fighters without radar are simply disrupting flyers which is disappointing since the only Army NF with radar is Randy (and the radar activates very late too -- a primary decision for me in choosing Peggy over Randy). The Navy has: 2nd Irving, Myrt, Frances, Denko. Hope I didn't forget any.

Speed seems an important decision in choosing a night fighter otherwise the bombers run past your fighters very quickly. However, that isn't all bad either: it allows your night fighters to be present in greater numbers for subsequent followup waves and there are always those.

I plan on trying to do well in the night bombing campaign, but lets face facts: Japan is simply hosed. Japan can only increase the cost of Allied night bombing, fight to keep everything at extended range, and when it comes to the HI protect the big three and you are doomed even there. Just part of playing Japan.[:D]

Every game is different with HR on night bombing...if I could do it over again, I would put more into Nick r&d to get those squadrons up and flying early to help protect the SRA.

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