[ADDED v1.06] Random Ships

Post bug reports and ask for game support here.

Moderator: MOD_Command

Post Reply
kritter
Posts: 414
Joined: Mon Dec 03, 2007 8:23 pm

[ADDED v1.06] Random Ships

Post by kritter »

Is there a way to place units like ships in somewhat random positions when making the scenarios?
User avatar
Randomizer
Posts: 1531
Joined: Sat Jun 28, 2008 8:31 pm

RE: Random Ships

Post by Randomizer »

Para 7.2.1 of the manual. The Teleport Event Action along with multiple reference points allow for random positions of ships or groups when the scenario is run.

-C
kritter
Posts: 414
Joined: Mon Dec 03, 2007 8:23 pm

RE: Random Ships

Post by kritter »

Thanks I will try it
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Random Ships

Post by mikmykWS »

Stay tuned. Will have another option for this with next public build.
User avatar
Randomizer
Posts: 1531
Joined: Sat Jun 28, 2008 8:31 pm

RE: Random Ships

Post by Randomizer »

ORIGINAL: mikmyk

Stay tuned. Will have another option for this with next public build.
Cool. I have two half-finished scenarios marking time in the development queue waiting for the next update.

-C
Post Reply

Return to “Tech Support”