Turnaround? Lowpe (J) vs Tiemanj (A) Stock

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obvert
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RE: Burma Bungle!

Post by obvert »

Your big attack here shows another reason why I think SL helot the Allies in China at least a bit. With SL I could never fit so many units in a hex and so could not lose such insane numbers at once, thus making any effort to hold the next hex behind almost useless.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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obvert
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RE: Burma Bungle!

Post by obvert »

ORIGINAL: Lokasenna

ORIGINAL: Lowpe

I never thought of using size 81 Kamikaze groups -- at what point would you actually run out of Naval pilots?

This game really rewards concentration of force, but it is a for me at least a game that I want to have fun with first and foremost, and win (or in the case of Japan not lose) secondly.

So no size 81 kamikazes for me...for no HR games go for it! Just have fun and chronicle the results.

Depends on your scenario. Scen 2? Maybe never. Scen 1? Definitely possible.

At the end of my game that stopped in 7/45 I had something like 3-4k fully trained kami pilots still in the pools, and lots more in the system. Maybe you'd run out very late, but i think with 81 plane groups the Allies might run out of ships first if you were using them well. [;)]
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

ORIGINAL: obvert

Your big attack here shows another reason why I think SL helot the Allies in China at least a bit. With SL I could never fit so many units in a hex and so could not lose such insane numbers at once, thus making any effort to hold the next hex behind almost useless.

I think SL makes for a better game. But I wasn't around when this one started...

About 120 VP for the day in land combat losses....

Still, this is a sideshow. It will be the Americans that come crashing thru the central pacific or north pacific of SRA or all three that destroys me. Really, wherever the Americans want to go.


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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

R&D Goodness

Steady progress in the uber planes. Can I survive long enough to use them?



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ny59giants
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RE: Burma Bungle!

Post by ny59giants »

You can add SL to any game in progress by just changing the PWHEX files. You can get them at DBB website. My longest running game was changed in middle.
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Mike Solli
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RE: Burma Bungle!

Post by Mike Solli »

ORIGINAL: Lowpe

R&D Goodness

Steady progress in the uber planes. Can I survive long enough to use them?



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How the heck do you get that many R&D planes to repair that quickly for planes that come in so late?!
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topeverest
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RE: Burma Bungle!

Post by topeverest »

It will be interesting to observe if these assets will arrive in time to use to any effect.

ORIGINAL: Lowpe

R&D Goodness

Steady progress in the uber planes. Can I survive long enough to use them?



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Andy M
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obvert
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RE: Burma Bungle!

Post by obvert »

ORIGINAL: Lowpe

ORIGINAL: obvert

Your big attack here shows another reason why I think SL helot the Allies in China at least a bit. With SL I could never fit so many units in a hex and so could not lose such insane numbers at once, thus making any effort to hold the next hex behind almost useless.

I think SL makes for a better game. But I wasn't around when this one started...

About 120 VP for the day in land combat losses....

Still, this is a sideshow. It will be the Americans that come crashing thru the central pacific or north pacific of SRA or all three that destroys me. Really, wherever the Americans want to go.

Possibly. Still. Think of any delay as an important delay.

Even the USN coming to knock on your door can be a good thing. The Allies have a lot of stuff to think about late, and as they concentrate on a particular area other places might open up for small annoying counter-strikes messing with the various LOC.

Recon is your best friend and with the Dinah III and the Myrt you have some great eyes to see deep into the other side.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

I am still working on my turn and as soon as I finish it I will get to your questions and comments....lots, and lots of micromanagement this turn. Yuck! Yuck! and Yuck!

I am pursuing relentlessly in China near Kweiyang...although that huge attack has really drained the supply pipeline. Resting all bombers and fighters. They will return to bombing when the troops are one day away from combat.

I made 4 more squadrons of 9 plane Petes for night CAP work. I hope this works near as well as Dinah since it is a less expensive solution than building Dinah KAI.

The American carriers really, really want to play some. Tough luck, I went home. For now.[8D]


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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

ORIGINAL: ny59giants

You can add SL to any game in progress by just changing the PWHEX files. You can get them at DBB website. My longest running game was changed in middle.

I didn't know that. How is the game playing after the switch. Does it feel like the switch benefited one side over the other?
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

ORIGINAL: Mike Solli
How the heck do you get that many R&D planes to repair that quickly for planes that come in so late?!

Other than NF, they are the only planes I am researching. Oh, I have some research on other planes I plan on building like George, Frank, Grace, but it is very, very small -- no more than 2 size 30 factories.

Instead, I am loaded for bear on those two planes. In fact, I have bet the farm on them for the endgame.

This being a midgame pickup by me, after Japan was savaged thru July 42, I don't feel gamey at all doing it, and in fact was one of the major reasons to pick up the game.
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

ORIGINAL: topeverest
It will be interesting to observe if these assets will arrive in time to use to any effect.

The 64 million dollar question! Once the Americans get going, it is going to be tough to stop.

The recent actions by the American carriers in the Marshalls give me hope. So aggressive, steaming around basically in circles, fully spotted for days! Seems very reckless to me.

I don't fancy hitting his hammer with my hammer since I fear they both would shatter. No problem with his shattering, but I need mine to be a deterrent to buy time for these uber planes.

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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

ORIGINAL: obvert
Possibly. Still. Think of any delay as an important delay.

Even the USN coming to knock on your door can be a good thing. The Allies have a lot of stuff to think about late, and as they concentrate on a particular area other places might open up for small annoying counter-strikes messing with the various LOC.

Recon is your best friend and with the Dinah III and the Myrt you have some great eyes to see deep into the other side.

Good points, I am playing for time.

No r&d on Myrt so early/mid 44 for them I think. Dinah III is getting a workout now, and I am losing less of them now they fly at max altitude.

Don't forget the Glen equipped subs. The vast majority of my subs are now in picket positions, only a few hunting his ships.

I worry about a Tavoy invasion (but feel I can counter that right now nicely); an invasion from Perth (where I have lots of subs looking currently), and less about losing the rinky dinky islands in the Marshalls.
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

I sent an E ship (4vp I think) into Ponape. Actually, I forgot to re-direct her. I think there are 100 fighters there too. The base will probably be bombarded[:)], but it would be nice to get 100 fighters chewing up his strike planes. I would think those carriers of his are getting thirsty.

Once I get Norms, they are going to go on my last CS, the other two went to carriers, and will steam west of Perth where there are glen equipped subs, and I will send the Tone down there with her, and see if I can get some rather long range strikes in with 20 Norms on his convoy ships. They should be able to easily hit and get away.

I have converted 7 float squadrons to Petes, but it will be a week before pilots and planes are ready...some will have to train for a while. I sure hope they work as a disruptive night CAP. Can't really hurt.



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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

Here is a look at my laid up carriers.

I think if I had it to do over again, I would like to use the CS as CS filling them with Jakes and sending them off to raid convoys. They are fast, and have healthy amounts of fuel. Enough to feed a destroyer and make a long range raid.

Of course, there is nothing to stop me from using them to carrying Judy in two months, but that the opportunity will be more dangerous then and I think I want to use them to beef up the fighter defenses....time and skill will tell if I made the right decision here.

Such a long time in port to convert and at a time when I am relatively strong.



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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

July is coming up; so I checked out new Allied planes.[:(]

Words fail to describe the horror I feel. My little digital planes are going to take it on the chin.

Where is the Ki-202? Plans are being sent from Germany, unfortunately in a very slow Uboat.

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Lokasenna
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RE: Burma Bungle!

Post by Lokasenna »

ORIGINAL: Lowpe

July is coming up; so I checked out new Allied planes.[:(]

Words fail to describe the horror I feel. My little digital planes are going to take it on the chin.

Where is the Ki-202? Plans are being sent from Germany, unfortunately in a very slow Uboat.

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Maybe it got sunk along the way.
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »



Avoidance is the only answer. Maybe shore bombardments, but that has gotten so darn risky. Tokyo Rose might dampen their morale. I am out of ideas.

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mind_messing
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RE: Burma Bungle!

Post by mind_messing »

My plan is quite simple.

Planes that are much slower than the Thud go down low to turn fight, anything within ~40 kmh of the Thud gets sent to their best MVR band. Anything that can fly higher than the Thud goes above for the dive bonus.

You'll see just how miserable the situation is for Japan when I flip the Downfall turn back to you.
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Lowpe
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RE: Burma Bungle!

Post by Lowpe »

ORIGINAL: mind_messing
You'll see just how miserable the situation is for Japan when I flip the Downfall turn back to you.

Uh-oh.[X(] I guess my daylight bombing raids worked. I take no joy in pounding your mercilessly, I will have you know.[:)]
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