Improved CV mode

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

Post Reply
wac29
Posts: 215
Joined: Thu Jan 13, 2011 12:09 pm

Improved CV mode

Post by wac29 »

Thank you to everyone who put 1.08 together.

I am playing a game with improved CV display set and have a couple questions/comments

It is great to see how changing leaders affects the CV.

I can see once the game gets to 1943 there are going to be a lot of hexes with 100+ combat value. All these stacks are going to show "x". It is going to be laborious to manually calculate the actual totals over and over again when planning attacks or preparing defenses. Can the CV display change from "x" to the three digit number either with smaller point size and still display on the counter or the same point size and flow over the counter edge?
Tom
User avatar
morvael
Posts: 11763
Joined: Fri Sep 08, 2006 9:19 am
Location: Poland

RE: Improved CV mode

Post by morvael »

Yeah, that's the downside of the larger CVs (but small ones do not give enough infomation, with most units being 1s or 2s). I don't know if I can change the fonts on the counters to smaller size, but I could add the sum in the tooltip.
Mehring
Posts: 2473
Joined: Thu Jan 25, 2007 8:30 am

RE: Improved CV mode

Post by Mehring »

In my view, the mode is invaluable for seeing how the game works in tests, but a retrograde move towards player omnipotence in a game. It's not far off old board games where you tot up the odds to ensure you get the right result. Personal choice, but I'd never use it in H2H.
“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky
User avatar
KWG
Posts: 1249
Joined: Sat Sep 29, 2012 4:45 pm

RE: Improved CV mode

Post by KWG »

Be interesting to have no combat value numbers. your units men, equipment and a more detailed recon info of enemy units men, equipment. Descriptive words can replace a lot of the numbers. Give it a 'fuzzy' feel that could make interesting combat.... human or AI.
"A word was said - a mare is standing by the fence."
User avatar
jzardos
Posts: 677
Joined: Tue Mar 15, 2011 1:05 pm

RE: Improved CV mode

Post by jzardos »

KWG
I see a few issue with this concept. Some will get their own calculator built to determine values and have advantage. Think showing values is best.
Mehring
Posts: 2473
Joined: Thu Jan 25, 2007 8:30 am

RE: Improved CV mode

Post by Mehring »

ORIGINAL: KWG

Be interesting to have no combat value numbers. your units men, equipment and a more detailed recon info of enemy units men, equipment. Descriptive words can replace a lot of the numbers. Give it a 'fuzzy' feel that could make interesting combat.... human or AI.
+1. And an estimation of aspects of enemy unit quality.
“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky
User avatar
KWG
Posts: 1249
Joined: Sat Sep 29, 2012 4:45 pm

RE: Improved CV mode

Post by KWG »

ORIGINAL: Mehring

ORIGINAL: KWG

Be interesting to have no combat value numbers. your units men, equipment and a more detailed recon info of enemy units men, equipment. Descriptive words can replace a lot of the numbers. Give it a 'fuzzy' feel that could make interesting combat.... human or AI.
+1. And an estimation of aspects of enemy unit quality.

Yes fog of war, even a little for a players own side. The fuzzy would help to prevent a formulazation of "always do this" in order to "always achieve this".
"A word was said - a mare is standing by the fence."
User avatar
morvael
Posts: 11763
Joined: Fri Sep 08, 2006 9:19 am
Location: Poland

RE: Improved CV mode

Post by morvael »

I will use those ideas if I ever make my own wargame :) I'm all for immersion, and words are better at creating it than numbers.
Mehring
Posts: 2473
Joined: Thu Jan 25, 2007 8:30 am

RE: Improved CV mode

Post by Mehring »

ORIGINAL: morvael

I will use those ideas if I ever make my own wargame :) I'm all for immersion, and words are better at creating it than numbers.
Given your track record here, I'm pretty sure I'd like it and buy it. Go on, you know you want to ;)
“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky
User avatar
morvael
Posts: 11763
Joined: Fri Sep 08, 2006 9:19 am
Location: Poland

RE: Improved CV mode

Post by morvael »

Yeah, but who will pay my bills during the time I will write it? If I'd solve this problem, I'd quit my current job instantly. I hate writing code about money, stocks, transactions, taxes and the like. I love writing code about war.
Mehring
Posts: 2473
Joined: Thu Jan 25, 2007 8:30 am

RE: Improved CV mode

Post by Mehring »

Well, I'm sure I couldn't pay your wages, but I might chip in if others would.
“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky
charlie0311
Posts: 940
Joined: Fri Dec 20, 2013 11:15 am

RE: Improved CV mode

Post by charlie0311 »

careful guys, you just might get what you wish for.
Mehring
Posts: 2473
Joined: Thu Jan 25, 2007 8:30 am

RE: Improved CV mode

Post by Mehring »



Eeeek!
“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky
User avatar
morvael
Posts: 11763
Joined: Fri Sep 08, 2006 9:19 am
Location: Poland

RE: Improved CV mode

Post by morvael »

I don't think so [:)] The only way for me would be to take part in a lottery and win the main prize. I do have some money accumulated, but I'm not brave enough to quit the job and enter the dangerous world of indie game development.
Post Reply

Return to “Gary Grigsby's War in the East Series”