Greyjoy(J) vs. Obvert(A) - The air war in China- DBB, SLs, PDU OFF

Post descriptions of your brilliant victories and unfortunate defeats here.

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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

The situation in the Tsuyun pocket must be dire, supply wise. I've bombed the hell out of them for 2 weeks now and i see signs of collapsing. 6 Divisions (3 for each session of rotation) will attack. He may be able to stand few turns, thanks to the terrain, but as soon as the supplies gets to 0, their combat power will be reduced to 25%. And they won't be able to get any supply, so there should be a downhill effect pretty soon. Different thing for Changsha...here i will have to be more patient, but i think we can get there, while we keep on advancing north with our tanks.
I really need to clear my flanks from those two pockets if i want to really attack the plains
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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

Dec 23-24, 1942

China: a good day. Two days of deliberate attacks on the northern part of the Tsuyun pocket are enough to break the back of the Chinese resistance. Now we will push forward in order to put the word "end" on that damned pocket.
round combat at 75,50 (near Kweiyang)

Japanese Deliberate attack

Attacking force 40375 troops, 371 guns, 96 vehicles, Assault Value = 1168

Defending force 37958 troops, 209 guns, 0 vehicles, Assault Value = 847

Japanese adjusted assault: 929

Allied adjusted defense: 424

Japanese assault odds: 2 to 1

Combat modifiers
Defender: terrain(+), leaders(+), disruption(-), experience(-)
supply(-)
Attacker:

Japanese ground losses:
1116 casualties reported
Squads: 2 destroyed, 98 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 5 disabled
Guns lost 7 (1 destroyed, 6 disabled)

Allied ground losses:
12065 casualties reported
Squads: 519 destroyed, 10 disabled
Non Combat: 389 destroyed, 69 disabled
Engineers: 15 destroyed, 3 disabled
Guns lost 27 (25 destroyed, 2 disabled)
Units retreated 5

Defeated Allied Units Retreating!

Assaulting units:
39th Division
6th Division
16th Division
1st Medium Field Artillery Regiment

Defending units:
58th Chinese Corps
80th Chinese Corps
62nd Chinese Corps
75th Chinese Corps
95th Chinese Corps


SOPAC: bad luck here. We made a good ambush with our KB2 on the usual bombing runs of his cruisers at Nauru Island. Unseen we arrived in perfect position, 6 hexes from the target, near Ocean island. ...Out of 50 Vals and 70 Kates only 26 Vals took off[8|] and scored two light hits on the CL COncord and on a DD... damn!
Don't know why the kates didn't lunch. Good DL, perfect morale...etc... I know my job and there is no reason other than bad weather or bad luck. Oh well....

We also ambushed a couple of SDB runs in the solomons... 15 dive bombers shot down for free. Not bad! I take it :-)


W-OZ: The allies are advancing towards Kalgoorite!!!! On foot!!!! A full Aus Division and some AA units... bombed by my betties... Reinforcements are on their way. Don't find this move too smart if not in combo with an amphib landing, so I must assume he's coming by sea too! Warming my engines...


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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

China, 26 Dec, 1942

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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

Western OZ....

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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

SOPAC

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veji1
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RE: Indian fightings

Post by veji1 »

I understand that is the goal, but what would make Obvert oblige ?
Adieu Ô Dieu odieux... signé Adam
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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

ORIGINAL: veji1

I understand that is the goal, but what would make Obvert oblige ?


eheh, nothing!
Erik is a smart guy and knows his job. However I know that, when you play with the allies, you tend to consider your LCU way more than what the Japanese does. You really care for them and don't want to waste them.
If I manage to make some vectors less inviting than others, I may "push" him to chose the easiest way (which, BTW, is the shortest to Japan.

I would like him to think: <<Why should I bother advancing on a series of high-risk operations against well fortified positions, when I can chose a way easier route?>>
To make the central pacific vector looks "easier" I must make the other ones look grim.

So, the advance towards the DEI through the Gulf of Carpentaria, must face two strong bastions before reaching Darwin area: Horn island and Mereuake. both are well fortified and with plenty of units. Two divisions and some heavy Arty are already waiting to be moved there.
The advance from western Oz will see the strongpoints of Port-Hedland/Broome, where a whole Army is fortied and waiting for the enemy. I wouldn't want to get there.
Ceylon-India-Burma, will take a lot of time and, before advancing towards the Bay of Bengal and Burma-Sumatra, he will need to make an high-risk operation against Ceylon... will take time and, hopefully, by that time, I will have moved back to safer positions in Sumatra and Burma.
The Eastern NG vector...from Buna to Lae and then to Hansa-Bay area, will see the fortifications around Finshtaffen-Umboi Island, where I am concentrating lots of CD guns, AA units and forts. It will take lot of time to get through that bottle-neck.
Considered all of these, the central pacific and NorthEastern SOPAC (Bouganville, Kavieng etc) is way easier. I haven't fortified anything...he just need to leap-frog... takes time, obviously...preparation etc... but should be much more inviting...

He surely can do an "hail-mary" to Java or to the Kuriles... but not before mid 1943 I guess... and by that time I hope to have freed up a lot of Chinese units

How does it sound?
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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

Oh, and finally the supplies are rising again. After I stopped the air-expansion program, now I am saving 5000 supplies every day[:D]...still way low (6.650M), but at least they are rising[&o]
veji1
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RE: Indian fightings

Post by veji1 »

ORIGINAL: GreyJoy

Oh, and finally the supplies are rising again. After I stopped the air-expansion program, now I am saving 5000 supplies every day[:D]...still way low (6.650M), but at least they are rising[&o]

What do you mean by stopping the air expansion program ? Do you mean your research on some models ? Many ? Disregarding the whole Sian issue and its consequences, 1 year into the game with PDU off, what would you do differently regarding you airforce (research, use, etc)?
Adieu Ô Dieu odieux... signé Adam
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ny59giants
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RE: Indian fightings

Post by ny59giants »

IMO, you have about three more months to dig in before I would expect serious amphib ops. The Allies can convert those APs to APAs in 2/43 and then get them headed to front lines.

Once I took Horn Island (lots of BB TFs running in from Portland Roads for weeks), the base made a good platform to take Merauke. Merauke is too isolated to take on the Allied Navy and the hordes of B-24s that come that way. Obvert will have to learn "The Art of Amphibious Attacks" like all Allied players have done and most Japanese players never have to. We both know that the skill can be costly in the beginning. [:D]
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crsutton
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RE: Indian fightings

Post by crsutton »

ORIGINAL: GreyJoy

SOPAC

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I favor the NG route over the Central Pacific at this stage. Allied carriers just cannot go head to head with Japanese carriers until mid to late 43. There is less risk on this route plus invading atolls is much more dangerous. The idea is to fight the Japanese as much as possible but at points of lower risk. I don't think you really need to worry about taking at lot of ground. The key is to stick a foot into the Japanese door and start a fight. With India, China and a third active theater grinding away you should be defeating Japan on a economic scale. The in late 43 you can really start to grab territory and look for a big carrier fight. The long term Allied plan should be to exhaust Japan, then the military situation just opens up. NG is a fine place to start grinding. The Central Pacific has quick bursts of fighting that just do not do enough damage even if successful, and can get your carrier fleet creamed. Not to say I don't appreciate the defense you have set up here. You are looking pretty good in the South Pacific.
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kkoovvoo
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RE: Indian fightings

Post by kkoovvoo »

ORIGINAL: GreyJoy

Western OZ....

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How do you spot distant enemy units outside base?
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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

ORIGINAL: veji1

ORIGINAL: GreyJoy

Oh, and finally the supplies are rising again. After I stopped the air-expansion program, now I am saving 5000 supplies every day[:D]...still way low (6.650M), but at least they are rising[&o]

What do you mean by stopping the air expansion program ? Do you mean your research on some models ? Many ? Disregarding the whole Sian issue and its consequences, 1 year into the game with PDU off, what would you do differently regarding you airforce (research, use, etc)?


I would invest much much less in the RnD program of the A6M and the KI-43 line and possibly use much less bombers in China (even if those bombers may be less usefull if the Chinese campaign had gone better with an early conquest of Sian).
Also the supply invested to get the engine bonus has been massive... I wouldn't do that again. There are simply too few sentais that can get the benefits of a steamlined model-line that the outcome in terms of cost/benefits is always negative

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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

ORIGINAL: ny59giants

IMO, you have about three more months to dig in before I would expect serious amphib ops. The Allies can convert those APs to APAs in 2/43 and then get them headed to front lines.

Once I took Horn Island (lots of BB TFs running in from Portland Roads for weeks), the base made a good platform to take Merauke. Merauke is too isolated to take on the Allied Navy and the hordes of B-24s that come that way. Obvert will have to learn "The Art of Amphibious Attacks" like all Allied players have done and most Japanese players never have to. We both know that the skill can be costly in the beginning. [:D]


Clearly he can get to Horn and the Mereuake. I know. but it would take time and time is what I need. Also Mereuake can defend Horn Island pretty well (using SAGs and planes). Can be a tricky route to take, especially if you need constant bombings for months, thus exposing your BBs to ambushes (the KB is still active).

However I don't have many choices, do I? I need to set up my defences and I'm trying not to make the same mistakes I made with QBall
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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

ORIGINAL: crsutton
ORIGINAL: GreyJoy

SOPAC



I favor the NG route over the Central Pacific at this stage. Allied carriers just cannot go head to head with Japanese carriers until mid to late 43. There is less risk on this route plus invading atolls is much more dangerous. The idea is to fight the Japanese as much as possible but at points of lower risk. I don't think you really need to worry about taking at lot of ground. The key is to stick a foot into the Japanese door and start a fight. With India, China and a third active theater grinding away you should be defeating Japan on a economic scale. The in late 43 you can really start to grab territory and look for a big carrier fight. The long term Allied plan should be to exhaust Japan, then the military situation just opens up. NG is a fine place to start grinding. The Central Pacific has quick bursts of fighting that just do not do enough damage even if successful, and can get your carrier fleet creamed. Not to say I don't appreciate the defense you have set up here. You are looking pretty good in the South Pacific.

Exactly. I agree about the NG route, that's why I'm trying to create a serious disincentive in taking that route. Don't know if Erik would oblige, but I have to try to do something smarter than simply trying to defend everything (thus not defending anything)
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GreyJoy
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RE: Indian fightings

Post by GreyJoy »

ORIGINAL: kkoovvoo

ORIGINAL: GreyJoy

Western OZ....


How do you spot distant enemy units outside base?

uhm? You simply have to put your recon planes at max range on random targets and they will start spotting them as soon as they arrive in range (14 hexes in this case, being Dinah IIs)
kkoovvoo
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RE: Indian fightings

Post by kkoovvoo »

ORIGINAL: GreyJoy
uhm? You simply have to put your recon planes at max range on random targets and they will start spotting them as soon as they arrive in range (14 hexes in this case, being Dinah IIs)

Thanks, i had no clue.
veji1
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RE: Indian fightings

Post by veji1 »

ORIGINAL: GreyJoy


I would invest much much less in the RnD program of the A6M and the KI-43 line and possibly use much less bombers in China (even if those bombers may be less usefull if the Chinese campaign had gone better with an early conquest of Sian).
Also the supply invested to get the engine bonus has been massive... I wouldn't do that again. There are simply too few sentais that can get the benefits of a steamlined model-line that the outcome in terms of cost/benefits is always negative


How much supply do you think you could have saved and how much delay you would have had in terms of arrival of your main aircrafts ? I am quite curious of the impact in a PDU off game.
Adieu Ô Dieu odieux... signé Adam
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HansBolter
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RE: Indian fightings

Post by HansBolter »

ORIGINAL: kkoovvoo

ORIGINAL: GreyJoy
uhm? You simply have to put your recon planes at max range on random targets and they will start spotting them as soon as they arrive in range (14 hexes in this case, being Dinah IIs)

Thanks, i had no clue.

Without setting a target for your RECON mission you leave it up to the tactical AI to choose its own target.

The "magic" is in the ability of the tactical AI to know which random hex has something in it to target for recon.
Hans

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crsutton
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RE: Indian fightings

Post by crsutton »

Crap! I have been playing this game forever and did not know this..[:@] Ok, now I do...[;)]
I am the Holy Roman Emperor and am above grammar.

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