[ADDED] Events and missions

Post bug reports and ask for game support here.

Moderator: MOD_Command

Post Reply
badger45
Posts: 16
Joined: Fri Nov 14, 2014 9:12 am

[ADDED] Events and missions

Post by badger45 »

hi, i have a question about missions. can you create two missions for one platform and trigger one or the other using events? i am creating scenario for falklands war and try to implement some clever behaviour for ai. basically the only thing needed is a way to have several inactive missions for one platform. i know how to do the rest.

thx for any reply.
Tomcat84
Posts: 1952
Joined: Wed Jul 10, 2013 5:13 pm

RE: Events and missions

Post by Tomcat84 »

Not right now but the next patch will introduce scripting that may be what you are looking for. It will among other things allow an event action to assign units to missions.

So you could have a unit start on one mission, and later trigger an event to assign to another (or unassign). And of course you could make the trigger for that one have a % chance so it might or might not happen. Next update will add some great things, especially for scenario builders to construct more complex AI opponents!
My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )
badger45
Posts: 16
Joined: Fri Nov 14, 2014 9:12 am

RE: Events and missions

Post by badger45 »

Thx a lot. Can't wait for the patch. BTW great job making this game and all thumbs up for the devs!
Dimitris
Posts: 15981
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: Events and missions

Post by Dimitris »

Implemented on next release.
Post Reply

Return to “Tech Support”