During the Return to Base Phase I experienced that a it was possible to move a naval unit to the minor port of Hamilton, Bermuda despite the fact that this port harbored already four other naval units:

Is this an already known issue?
Moderator: Shannon V. OKeets

Post by paulderynck »

ORIGINAL: bo
"Every 2 convoy points (and any spare 1 point) counts as a ship." [this is from the naval combat chart]
Just tested this not sure whose right here even though I think warspite has a point [1 point [;)]] here, still might be a bug. I first tried 4 warships in Bermuda and when I went to put the 5th warship in I got the over stacking warning popup, just to make sure the over stacked popup was working
I then put the 3 warships that are shown in the picture and then added 1 point convoy unit, then I added another 1 point convoy unit [no popup] now 5 ships total are in Bermuda, added another 1 point convoy and got the pop up.
When I put 4 warships in Bermuda and added a 1 point convoy I got the over stacked popup. Is it possible that the program is counting 2 one point convoys as one ship as it does when deciding a naval battle?
Bo




