AI Reinforcement Issues 2.06

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echo9c
Posts: 55
Joined: Tue Oct 15, 2013 9:35 pm

AI Reinforcement Issues 2.06

Post by echo9c »

I just finished a home made scenario where the Russian AI received a Tank Regiment as reinforcement at the 90 minute mark. The AI did the following with the Tank Regiment:

- Led the attack with the Mech Bn and the Arty Bn using the 2S1's as tanks

- Followed the Mech Bn and Arty BN with a Tank Bn which got shot up a bit but it never engaged the US forces at all

- The other 2 Tank Bn never moved from the area that they first appeared on the map

- For the last 3.5 hours the AI did nothing at all even though the US Forces still owned 20000 worth of victory point locations

- The picture on one Tank Bn HQ changed from a tank to a BTR 60 mid game

In 2 other scenarios that I've played with AI receiving reinforcements the AI didn't move any of the tanks, ever. I was using limited staff. This time I turned limited staff off.

Any thoughts

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CapnDarwin
Posts: 9764
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
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RE: AI Reinforcement Issues 2.06

Post by CapnDarwin »

echo9c, can you post or PM me the file to look at? Odds are it is a setup of the OOB issue, but don't know until we look.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
echo9c
Posts: 55
Joined: Tue Oct 15, 2013 9:35 pm

RE: AI Reinforcement Issues 2.06

Post by echo9c »

Thanks for the quick reply. I hope that I have attached the file correctly. Please no rush to look at this as I'm sure you have more important things to do.
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