Return to Command after a bit

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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LuckyJim1010
Posts: 260
Joined: Tue Jul 06, 2010 4:08 pm

Return to Command after a bit

Post by LuckyJim1010 »

Hi all,
Back to basics for me. Can I ask how you all go about planning and implementing an Air Strike ?
Big topic I know.
I am after the general strokes, like do you create a mission, assign aircraft and then manually plan routes, ingress and egress etc
Is there anyway to get a TOT for multiple groups or do you just sort of wing it. See what I did there [:)]
Is the Auto Planner used by anyone ?
Seems like it might be a good way to get them all up and then fine tune the course.
If anyone can point the way to any AAR's or YouTube stuff which is using the latest patch please post links
Not being lazy, well I am, but just out for a pint so thought I'd post and hope you lot do all the hard work for me [:D]
Big thank you
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snowburn
Posts: 188
Joined: Mon Sep 23, 2013 9:10 pm
Location: Bovril, Argentina

RE: Return to Command after a bit

Post by snowburn »

I am after the general strokes, like do you create a mission, assign aircraft and then manually plan routes, ingress and egress etc
Is there anyway to get a TOT for multiple groups or do you just sort of wing it. See what I did there

i think most of your ideas are planned for the advanced strike generator (devs will work on it after 1.06)
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Fulton
Posts: 26
Joined: Mon Sep 22, 2008 7:44 pm

RE: Return to Command after a bit

Post by Fulton »

www.youtube.com/user/baloogan

He has great playthroughs.
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