Second Intro Scenario-Air Campaign

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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sfbaytf
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Joined: Tue Apr 12, 2005 9:54 pm

Second Intro Scenario-Air Campaign

Post by sfbaytf »

Might not be a bad idea to have a set of tutorial videos like the ones for Operation Husky.
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Belphegor
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RE: Second Intro Scenario-Air Campaign

Post by Belphegor »

Should be in your manual folder
sfbaytf
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RE: Second Intro Scenario-Air Campaign

Post by sfbaytf »

ORIGINAL: Belphegor

Should be in your manual folder

I see 5 videos 2 of which are on Air combat. I was thinking along the lines of something specifically tailored to the 2nd Intro scenario.

I'm sure there is a lot more to cover for a strategic bombing campaign than what was covered in the 2 existing air videos.
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Grotius
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RE: Second Intro Scenario-Air Campaign

Post by Grotius »

Would be nice. I'm struggling a bit more with this scenario than with Operation Husky. Still enjoying it, though.

One thing I'm wondering about is the efficacy of night bombing. Is it worth it? I lose fewer planes, but I inflict fewer losses on bomb targets.

I'm also wondering about what strike packages are optimal -- how big a raid is too big?

Also wondering about what altitudes might be optimal for what type of raid.
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leftydad
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RE: Second Intro Scenario-Air Campaign

Post by leftydad »

So, I learned how to do the first introductory scenario, HUSKY. But what exactly is going on with the second scenario, AIR CAMPAIGN. Is this just sort of a "sand box" for using Air Directives? There doesn't seem to be any kind of explanation of the specific goal of this scenario....
James
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