Note to Steve:
Is it possible to have the engineers be the first thing that moves in a formation? Also, can the arty move earlier, say before the INF?
I'd like to have all the ancillary units move before the INF does because the ancillary stuff only does support tasks and the INF is
necessarily put where they need to go, usually the last thing that moves. In my play style at least. I like to move the arty first and
then move the inf to positions where they can be under the arty umbrella. It's not always possible to get the arty into the correct
position and I hate to move INF without an arty umbrella. Also, I've discovered that it's advantageous to have some air cover for
moving units ( AS missions ).
Also, the version of the game engine I'm using ( 3.6.0.88 ) has the intercepters intercepted by enemy
intercepters dropping off-line afterwards. In other words, suppose the Soviet unit starts moving and the Axis fighters flying INT
missions intercept. Then when the Axis fighters launch and intercept the Soviet unit moving sometimes the Soviets launch fighters
to tangle with the Axis fighters and it starts to get complicated but after the furball those Soviet fighters that launched sometimes
end up on rest status. And they have to be manually reset to AS after the furball. So after every unit that moves that was
intercepted I have to look at my fighters and put them back on AS missions.
