Full Campaign vs AI

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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sfbaytf
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Joined: Tue Apr 12, 2005 9:54 pm

Full Campaign vs AI

Post by sfbaytf »

I've played Husky a few times and started a Full Campaign against the AI with FOW and normal difficulty. Has anyone else tried it out and how is it so far?

Regardless of what one may think of WitW, its pretty daunting. Just looking at what needs to be done with the air campaign in Northern Europe and the pending invasion in the Med-I'm still pondering if I want to invade Sicily, I can't even begin to imagine what a combined War in the West and War in the East on this scale would be like-especially if the naval part gets fleshed out.

It would probably be even more complex that WitP.

Question-what would be the implications of invading Sicily then Sardinia, Corsica and straight to Southern France in a combined assault somewhere in Northern France, ignoring Italy altogether?
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Baelfiin
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RE: Full Campaign vs AI

Post by Baelfiin »

With no pressure in Italy the Germans will have a lot more goodies to stop you in southern France.

It also depends on how early you go in, im not sure there are enough airbases in Corsica Sardinia to make it work in 43.
"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
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carlkay58
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RE: Full Campaign vs AI

Post by carlkay58 »

I believe there is a VP penalty if you do not have some troops on mainland Italy by the end of 1943.
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Jajusha
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RE: Full Campaign vs AI

Post by Jajusha »

You get a penalty if you dont have atleast 10 hexes controled in mainland italy by Feb 1944
You also get a penalty if you dont have 10 hexes controled in northern europe by Jul 1944.

Check the campaign victory conditions in the manual
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Joel Billings
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RE: Full Campaign vs AI

Post by Joel Billings »

The penalty is:

On February 1, 1944 if the Allies do not control at least
10 hexes in mainland France, Northern Europe or Italy,
the Allies lose 400 victory points.

So you can go to Southern France instead of Italy if you want to as long as you control 10 hexes.
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LiquidSky
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RE: Full Campaign vs AI

Post by LiquidSky »


Gah...it's a thousand points if you don't control in Northern Europe/Mainland France by July 1, 1944.
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
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