Playground scenario request

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

Playground scenario request

Post by Dili »

Anyone has a small scenario with not much units for testing proposes that can share?
User avatar
kevin_hx
Posts: 159
Joined: Sun Jan 20, 2008 3:16 pm
Location: China
Contact:

RE: Playground scenario request

Post by kevin_hx »

Is Coral Sea scenario OK?
Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

RE: Playground scenario request

Post by Dili »

Thanks. I have sent a PM.
User avatar
Symon
Posts: 1885
Joined: Sat Nov 24, 2012 4:59 pm
Location: De Eye-lands, Mon

RE: Playground scenario request

Post by Symon »

ORIGINAL: Dili
Anyone has a small scenario with not much units for testing proposes that can share?
What exactly are you looking to test? Test scenarios are going to be different whether you are looking at Air, Land, Naval. The game code does not fit all, so one little test scen won't fit all either. Golly, trying to adapt things to the game paradigm, Woof !!
[ed] it's ok to work it, but you really need to be grounded somewhere.
Nous n'avons pas peur! Vive la liberté! Moi aussi je suis Charlie!
Yippy Ki Yay.
Alfred
Posts: 6683
Joined: Thu Sep 28, 2006 7:56 am

RE: Playground scenario request

Post by Alfred »

ORIGINAL: Symon
ORIGINAL: Dili
Anyone has a small scenario with not much units for testing proposes that can share?
What exactly are you looking to test? Test scenarios are going to be different whether you are looking at Air, Land, Naval. The game code does not fit all, so one little test scen won't fit all either. Golly, trying to adapt things to the game paradigm, Woof !!
[ed] it's ok to work it, but you really need to be grounded somewhere.

This is so true and is one of the main reasons why I view just about every so called "test" which is adduced as evidence in support of a problem which needs fixing, to be simply "vanity testing" (a very descriptive term unfortunately a term trademarked by a well known other forumite who may not be pleased to be identified) and of little, if any, probative value.

Setting up a true test bed to properly test software entails almost as much work as writing the code itself which is being tested.

Alfred
chemkid
Posts: 1238
Joined: Sat Dec 15, 2012 2:02 pm

RE: Playground scenario request - DIY!

Post by chemkid »

.
Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

RE: Playground scenario request

Post by Dili »

Thanks for help everyone. And nice link chemkid.

I think i can manage with Operation Buccaneer scenario. It can have a bit of everything.

Obviously several variants will have to be made to test different things.



Post Reply

Return to “Scenario Design and Modding”