In praise of flak

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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cmunson
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In praise of flak

Post by cmunson »

Fighters get all the glory but don't forget as the German player to actively manage your flak units. Letting flak do much of the heavy lifting lets you conserve your fighter strength and pilot quality for the long haul.

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Chris
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cmunson
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RE: In praise of flak

Post by cmunson »

The next turn as Allies flying missions in support of D-Day which is due any turn now.

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NotOneStepBack
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RE: In praise of flak

Post by NotOneStepBack »

You must be playing someone who is newer, there just aren't enough APs to effectively move the big stuff around.
marion61
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RE: In praise of flak

Post by marion61 »

And when he learns to use pathing, flak only at the target area will matter.
vinnie71
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RE: In praise of flak

Post by vinnie71 »

They are very effective but the expansion of the AA arm really hurts the Germans with 2 massive upgrades to their flak regiments which can easily absorb tens of thousands.
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jnpoint
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RE: In praise of flak

Post by jnpoint »

So the flak shot down 320 and 516 planes, but who/what is 'operational' that killed 153 and 351 planes?
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Nico165b165
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RE: In praise of flak

Post by Nico165b165 »

Crash at takeoff/landing, mechanical failure, damages beyond repair, training going wrong... The more you fly and flight, the more you'll have operational losses.
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Great_Ajax
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RE: In praise of flak

Post by Great_Ajax »

Operational losses are non-combat losses.

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So the flak shot down 320 and 516 planes, but who/what is 'operational' that killed 153 and 351 planes?
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marion61
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RE: In praise of flak

Post by marion61 »

Especially watch your air group moral. This can cause huge operational losses if they fall too low.
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cmunson
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RE: In praise of flak

Post by cmunson »

You must be playing someone who is newer, there just aren't enough APs to effectively move the big stuff around.

This is against AI. I don't really move flak around much but I try to budget 2 AP's a turn once Axis reach 10 per turn to bring two flak units out of the pool.

I know a lot of players talk about flying around the flak. I think the Germans can make Holland hard to find any path through (big guns fire into adjacent hexes) and then Allies have to take a big detour to the North Sea which reduces mission range and increases interception opportunities which is fine with me also. Everything is a tradeoff.
Chris
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