VPs

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Tazak
Posts: 1466
Joined: Sat Sep 03, 2011 11:57 am

VPs

Post by Tazak »

Are Vps hard coded into the game engine or are they something that can be modded out of a campaign

Nevermind found the answer
3.1.2. CAMPAIGN SCENARIoS The victory conditions for campaigns are hard coded and cannot be changed in the editor.

So we're pretty much screwed if we want to create a more sandbox campaign
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Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: VPs

Post by Helpless »

It is on the list to make them modifiable in the scenario.
Pavel Zagzin
WITE/WITW/WITE-2 Development
Tazak
Posts: 1466
Joined: Sat Sep 03, 2011 11:57 am

RE: VPs

Post by Tazak »

Nice, really want to try out different approaches but I'm finding the VP system is really restrictive
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