War in the West - Ask us Anything

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

Moderators: Joel Billings, RedLancer

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freeboy
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RE: War in the West - Ask us Anything

Post by freeboy »

can I change the settings for FOW after I start a campaign?

Im playing current patch axis vs computer ai
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freeboy
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RE: War in the West - Ask us Anything

Post by freeboy »

will the AI as Allies bypass strong points? I have made Sicily Messina area a tough nut and wonder about the ability to land behind me as a human would ?
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freeboy
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RE: War in the West - Ask us Anything

Post by freeboy »

OK, it is smart enough to pressure my troops, bleed my best and then land behind me!!!
BRAVO
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carlkay58
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RE: War in the West - Ask us Anything

Post by carlkay58 »

freeboy - yes you can change the settings for FOW in a game vs the AI - but not against another human player. It is in the in-game preferences screen under the Administration tab.
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freeboy
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RE: War in the West - Ask us Anything

Post by freeboy »

tu
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1nutworld
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RE: War in the West - Ask us Anything

Post by 1nutworld »

Hey everyone, I've been playing Harpoon and other modern combat sims. I've had older WWII ones as well but haven't played them in ages.

I just purchased WitW. I'm having trouble with words on my laptop screeen over-writing each other etc. I think I have a display size issue that will correct it.

I've not seen anywhere in the players handbook or manual what the recommended display size is.
USS Dwight D. Eisenhower (CVN-69) 1990-1994.
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freeboy
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RE: War in the West - Ask us Anything

Post by freeboy »

some how the display size is tied to the monitor size.. try different settings
good luck
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1nutworld
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RE: War in the West - Ask us Anything

Post by 1nutworld »

ORIGINAL: freeboy

some how the display size is tied to the monitor size.. try different settings
good luck

Even at 1920 x 1080 I've still got over-write.

I've changed it from my default 1920 x 1080 to 1024 x 768 and still have the same problem. and even tried a couple in between the two.

Its not stopping me from playing, but I can't see everything as clear as what is on the tutorial videos and that is aggravating.

Thanks for the prompt reply freeboy!
USS Dwight D. Eisenhower (CVN-69) 1990-1994.
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Wild
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RE: War in the West - Ask us Anything

Post by Wild »

Your computers DPI settings can't be set over 100 or you will get the overwrite display issue.
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1nutworld
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RE: War in the West - Ask us Anything

Post by 1nutworld »

ORIGINAL: Wild

Your computers DPI settings can't be set over 100 or you will get the overwrite display issue.

Thanks Wild!! Getting that information helped me figure out how to fix things!

Thank you so much
USS Dwight D. Eisenhower (CVN-69) 1990-1994.
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freeboy
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RE: War in the West - Ask us Anything

Post by freeboy »

Using the editor to creat a what if scenario..
Can I change the pilots available per turn by adding units?
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wags133
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RE: War in the West - Ask us Anything

Post by wags133 »

During the air phase, I see the "bomb" icon appear when strategic bombing is taken place. In many of the instances, I hear the sound of a camera instead of bombing.

When I see city bombing, that plays the appropriate sound file. My apologies if I am missing the obvious. This game is complex but very enjoyable.
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micheljq
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RE: War in the West - Ask us Anything

Post by micheljq »

Hello now that the game is out, I saw some interesting AARs.

Are the allies stuck as doing like historically? Can they try other strategies, I give some examples.

Med theater : landing in Greece or Yugoslavia instead, risk a landing in southern France in 1943.

North Sea/Atlantic : land in Brittany, or Pas de Calais, even south like near Bordeaux or La Rochelle. Risk landings in Belgium, Netherlands, Danemark, even Norway (not all at the same time). For example try to retake Narvik to cut the iron ore's shipments in winter, etc.

Or they are stuck at doing Husky in 1943, Normandy landings in 1944.

Thank you, Michel.
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Joel Billings
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RE: War in the West - Ask us Anything

Post by Joel Billings »

Depending on the level of detail you are watching, I'm guessing that the sounds can't keep up with the action going on. At the lower detail resolutions you can have a lot happening in a very short amount of time so the sounds can't play fast enough.
All understanding comes after the fact.
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Joel Billings
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RE: War in the West - Ask us Anything

Post by Joel Billings »

You can pick your invasion spots. However, Greece and Yugoslavia are off limits for ground units in WitW. You can land in Southern France in 43 (assuming you have the air power to take control of the sea area). In the North, you can pick where you land, all the way to Denmark, but Norway is not in play.
All understanding comes after the fact.
-- Soren Kierkegaard
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micheljq
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RE: War in the West - Ask us Anything

Post by micheljq »

OK thanks for the answer Joel. [:)]
Michel Desjardins,
"Patriotism is a virtue of the vicious" - Oscar Wilde
"History is a set of lies agreed upon" - Napoleon Bonaparte after the battle of Waterloo, june 18th, 1815
zoot
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RE: War in the West - Ask us Anything

Post by zoot »

I posted this question in the other section. My question is about the level of complexity of this game. I have played War in the East with no problem, except I put the air war on auto and forgot about it, I take it that's not a fgood idea for this game. I am not into deep micro management. Is the level of management in the West the same as in the East or greater?
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Toby42
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RE: War in the West - Ask us Anything

Post by Toby42 »

ORIGINAL: zoot

I posted this question in the other section. My question is about the level of complexity of this game. I have played War in the East with no problem, except I put the air war on auto and forgot about it, I take it that's not a fgood idea for this game. I am not into deep micro management. Is the level of management in the West the same as in the East or greater?

The complexity of the air war is the hardest thing for me to grasp! If you don't do the air war correctly, you can't be successful. Especially when playing the Allies.
Tony
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Joel Billings
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RE: War in the West - Ask us Anything

Post by Joel Billings »

If you put the air war on automatic in War in the East then you are willing to give up some performance for ease of play. The same can be done in WitW. Although air operations are more important than in WitE, we do have the auto AD creation screen that allows you to have the AI set up the air directives for you based on some overall direction you can give with a few mouse clicks. This will get you enough to play the game like you played WitE, although you will suffer a bit more. I found it was not hard to use this auto assist and then make a few small modifications to the ADs to improve them a bit. I think this is all that is necessary in terms of targeting that you would need to do to get to the same level as you did in WitE. I would also suggest you take the time to move your air units on the map as you take (or lose territory). It's more work than moving the airfield counters in WitE, but then you have much less ground forces to move so even if you're occasionally moving the air units you'll have less to do each turn than in WitE. If you really don't want to deal with the air war you can have the AI move your air units. Again, you will suffer some hit in performance, but that's up to you. Against the AI it would be good enough.
All understanding comes after the fact.
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Joel Billings
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RE: War in the West - Ask us Anything

Post by Joel Billings »

ORIGINAL: Treale


The complexity of the air war is the hardest thing for me to grasp! If you don't do the air war correctly, you can't be successful. Especially when playing the Allies.


While this is true, if all you do is have the AI create your air directives based on your settings in the auto create screen, and then you tweak your ground attack directives to make sure they are flying interdiction over the key parts of the front (and rear area), you will have done enough against the AI. This is not that hard to do in my opinion. Once you know how to adjust an existing air directive, it can take you as little as 1 minute per turn to create and adjust your air directives each turn. The air tutorial videos should help you learn the basics.
All understanding comes after the fact.
-- Soren Kierkegaard
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