Schwerpunkt Games

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Alan Sharif
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RE: Schwerpunkt Games

Post by Alan Sharif »

I cannot resist. This is on my list for 2015 for sure.
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RE: Schwerpunkt Games

Post by MisterBoats »

Map66,

If you've played AGW or RGW, how would you compare the new game to them? I bought both of them, but the interface was really off-putting. I probably did not put enough time into either to get used to all of the processes, but getting through a turn seemed like a real chore. I hope this one is much better. If so, I'm definitely interested.

Thanks for all of the info. I wish I had had posts like yours available 20 years ago! A whole lot of my pay was wasted on bad boardgames, followed by bad PC games.
Rosseau
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RE: Schwerpunkt Games

Post by Rosseau »

Baloo, if you have the time, let us know if the AI just sits there or what [;)]

Thanks
marcpennington
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RE: Schwerpunkt Games

Post by marcpennington »

ORIGINAL: MisterBoats

Map66,

If you've played AGW or RGW, how would you compare the new game to them? I bought both of them, but the interface was really off-putting. I probably did not put enough time into either to get used to all of the processes, but getting through a turn seemed like a real chore. I hope this one is much better. If so, I'm definitely interested.

Thanks for all of the info. I wish I had had posts like yours available 20 years ago! A whole lot of my pay was wasted on bad boardgames, followed by bad PC games.


I actually never bought either of the early two--- I had only a vague knowledge of Schwerkpunkt previously. That said, I bought this based on a blog post, and yes, utterly hated the interface for the first few days--- while also seeing enough potential in the system to keep going. And it has warmed on me quite a bit (admittedly not completely), especially after disabling auto-scroll and cursor assisted moves, and it is (emphasis) almost starting to feel natural now. All that said, I think the fun in the game and the elegant board game design (let alone the scenario selection, which is a non-issue as I'm just replaying learning scenarios at the moment), has won me over (OK not minor) interface concerns. And, for the record, Ron has been responding extremely quickly to interface suggestions, and already released one patch with a control left click center on the current map which is a huge improvement.

So short answer, seems hopeful.

And as far as AI questions go, defense seems reasonable (aka bad, but it's an ai), still haven't tried an offensive ai scenario, but let's be honest, I've barely played any of those over multiple decades of wargaming in any system....

Edit: and just too be clear, this game was released in what is essentially a beta state. The developer is supporting very quickly and extremely responsive, but it is worth mentioning. Plus, seems like a very good guy per his forum posts. That said, again, it is a system I have a very good feeling about, even if it's not nearly 100% there yet.
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baloo7777
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RE: Schwerpunkt Games

Post by baloo7777 »

ORIGINAL: rosseau

Baloo, if you have the time, let us know if the AI just sits there or what [;)]

Thanks

rosseau,

I will. Keep in mind that I struggle against the AI+ in ATG! So i like to play, which should not be translated into I play WELL! [8|]

I found the Schwerkpunkt forum listed below VERY HELPFUL!

http://www.wargamer.com/forums/threads.asp?f=163
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RE: Schwerpunkt Games

Post by baloo7777 »

original:map66

And as far as AI questions go, defense seems reasonable (aka bad, but it's an ai), still haven't tried an offensive ai scenario, but let's be honest, I've barely played any of those over multiple decades of wargaming in any system....

Edit: and just too be clear, this game was released in what is essentially a beta state. The developer is supporting very quickly and extremely responsive, but it is worth mentioning. Plus, seems like a very good guy per his forum posts. That said, again, it is a system I have a very good feeling about, even if it's not nearly 100% there yet.

+1
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Rosseau
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RE: Schwerpunkt Games

Post by Rosseau »

I've always considered my lack of skill a blessing against weaker AI's. I remember installing AGW twice and finding the mere moving and attacking with stacks intolerable. It did not seem that way with RGW and the really old games before it. I could play WitE out of the box, but poorly, of course.

The new UI seems more workable. Or are the AAR'ers just smarter than me? With the great support, however, I will probably get it after a few patches. Thanks all for the info.
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RE: Schwerpunkt Games

Post by Alan Sharif »

I found , the AI in RGW acceptable, but not the AI in AGW, hence my original question. Must say, this is looking positive where this game is concerned. I am already playing RGW again in preparation. :)
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RE: Schwerpunkt Games

Post by MisterBoats »

I actually never bought either of the early two--- I had only a vague knowledge of Schwerkpunkt previously. That said, I bought this based on a blog post, and yes, utterly hated the interface for the first few days--- while also seeing enough potential in the system to keep going. And it has warmed on me quite a bit (admittedly not completely), especially after disabling auto-scroll and cursor assisted moves, and it is (emphasis) almost starting to feel natural now. All that said, I think the fun in the game and the elegant board game design (let alone the scenario selection, which is a non-issue as I'm just replaying learning scenarios at the moment), has won me over (OK not minor) interface concerns. And, for the record, Ron has been responding extremely quickly to interface suggestions, and already released one patch with a control left click center on the current map which is a huge improvement.

So short answer, seems hopeful.

And as far as AI questions go, defense seems reasonable (aka bad, but it's an ai), still haven't tried an offensive ai scenario, but let's be honest, I've barely played any of those over multiple decades of wargaming in any system....

Edit: and just too be clear, this game was released in what is essentially a beta state. The developer is supporting very quickly and extremely responsive, but it is worth mentioning. Plus, seems like a very good guy per his forum posts. That said, again, it is a system I have a very good feeling about, even if it's not nearly 100% there yet.

Thanks! I may just go ahead and get it. I'd like to support a designer who is willing to put in that much effort, and who is good to his customers.
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spelk
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RE: Schwerpunkt Games

Post by spelk »

Ron has kindly allowed me to post up his list of Tips for playing World War II Europe (WWIIE)

http://sugarfreegamer.com/world-war-ii-europe-tips/
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RE: Schwerpunkt Games

Post by oldspec4 »

ORIGINAL: spelk

Ron has kindly allowed me to post up his list of Tips for playing World War II Europe (WWIIE)

http://sugarfreegamer.com/world-war-ii-europe-tips/

Excellent..exactly what I needed to better understand the game concepts.

An AAR actually using the various tips would also be useful for my mediocre game playing skills.
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Agathosdaimon
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RE: Schwerpunkt Games

Post by Agathosdaimon »

i got Russo German war - the interface was a little counter intuitive at first, but once i just learned which key does what, its pretty easy to use and i kind of find it easier than War in the East - but i guess thats just me, as i like turn based games which break things down into phases. Plus the RGW also has alot of scenarios

i have got the lates WW2 Europe one and it combineds both games really but with also grand campaigns and more and whats better is that the interface is better in that you can do everything via mouse and there are lots of details on screen - such as the game status window, which not only indicates turn phase but details what actions are available to you in each turn specifically - i have found this very helpful to allow me to get into the game far easier than War in teh East - though i do like War in teh East also and will get War in the West when i have the funds
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RE: Schwerpunkt Games

Post by Templer_12 »

There is an update v1.0.2 now

1. Changed German flag on Axis Win and Stalemate graphics (end of scenario).

2. WWIIE now enforces stack limits on ground, air and naval stacks (max is 6 units each type).

3. WWIIE now enforces max number of attacks by the Computer Opponent.

4. WWIIE now saves files for the last 12 Saves (end of each phase, or player selected). Files are
numbered WWEcurrentxx.wwe where xx varies from 1 to 12. Files are time tagged to show the sequence.

5. WWIIE now allows Air ops by the Computer opponent during rain weather.

6. Increased the defense modifiers for digin, entrench and fortified (DEF). Was +1/8, +1/4, +1/2 DF.
Is now +1/4, +1/2, +1 DF. Also fixed display of calculated DF on units to include DEF.

7. Eliminated UNDO operation for Air Recon operation.
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Ostwindflak
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RE: Schwerpunkt Games

Post by Ostwindflak »

I have been following this thread and went to Schwerpunkt Games to check these titles out. The World War II Europe is appealing. I was wondering from some of you guys that play these games if it is similar to the Advanced Third Reich board game or is it something else entirely?
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Bamilus
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RE: Schwerpunkt Games

Post by Bamilus »

ORIGINAL: Ostwindflak

I have been following this thread and went to Schwerpunkt Games to check these titles out. The World War II Europe is appealing. I was wondering from some of you guys that play these games if it is similar to the Advanced Third Reich board game or is it something else entirely?

Never played ATG but based on my knowledge of ATG it is not. WWIIE is much more detailed and there's no grand campaign scenario that covers all of Europe, but Ron will be releasing bigger scenarios later such as West Front and East Front. I bought the game but haven't played much as I'm waiting for the other scenarios to be released and waiting for some things to be added (right now it is my understanding that HQ's don't really do that much and it's on Ron's list to fix that). Otherwise the game's interface is definitely not the easiest to use but it is simple and the counters are beautiful. The game also has like 50 scenarios right now and the plan is to have around 100 when Ron releases them all. The attention to OOB and detail in the scenarios is awesome. And its great to have a game where you can play so many scenarios of different sizes using the same engine (just like TOAW III). Highly recommended!
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Ostwindflak
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RE: Schwerpunkt Games

Post by Ostwindflak »

Just curious Bamilus. In your response are you referencing Advanced Tactics Gold (ATG) or are you referring to the board game Advanced Third Reich?
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RE: Schwerpunkt Games

Post by Bamilus »

ORIGINAL: Ostwindflak

Just curious Bamilus. In your response are you referencing Advanced Tactics Gold (ATG) or are you referring to the board game Advanced Third Reich?

Woops....ATR. Sorry. But the game isn't like ATG either [:D]
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RE: Schwerpunkt Games

Post by barkman44 »

I just purchased thru paypal but how do I get the game?Did not receive any email from schwerpunkt
and there are no instructions on how to dl.
I hope I did not just make a contribution.
Will wait awhile then contact paypal.
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operating
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RE: Schwerpunkt Games

Post by operating »

This store has advertised the game for 15 years that I know of nws-online@nws-online.net
and one flew over the Cuckoos nest
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Bamilus
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RE: Schwerpunkt Games

Post by Bamilus »

ORIGINAL: barkorn45

I just purchased thru paypal but how do I get the game?Did not receive any email from schwerpunkt
and there are no instructions on how to dl.
I hope I did not just make a contribution.
Will wait awhile then contact paypal.

Ron will send you a download link. It might take a day or two cause he works a real life job. It is not a scam, you will get your game. Just be patient.
This store has advertised the game for 15 years that I know of nws-online@nws-online.net

Those are the old games. NWS Online does not sell World War 2 in Europe.
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