Just thought I'd mention, to those that may be following along, that I'm going to be winding down the AAR.
Well, rats. Thanks for letting us know, anyway.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Just thought I'd mention, to those that may be following along, that I'm going to be winding down the AAR.
ORIGINAL: SqzMyLemon
Just thought I'd mention, to those that may be following along, that I'm going to be winding down the AAR. The pace of the game right now is incredibly slow and I have no motivation to update the AAR anymore. It's been hard to get any momentum due to the lack of turns, so I'll just quit worrying about documenting the game for the foreseeable future. I'll let you know if I get AV'd of course. [:D]
ORIGINAL: obvert
Can't you just turn it into a models thread when you don't have turns? [:)]
I am (unsurprisingly) interested in the Italian BB. Not much info and even fewer models of the Italian Navy when I was into studying and building WWII ships.ORIGINAL: SqzMyLemon
ORIGINAL: obvert
Can't you just turn it into a models thread when you don't have turns? [:)]
I sure could, but the pace of my model building is slower than then the AAR. [:D]
Seriously though, it's the flow of the game that is making updating the AAR difficult. Andre's mentioned the slow pace previously and if it was a concern for me, but I've always answered the pace is fine. This is true in terms of turn production for me, but has a detrimental impact on the AAR I find. When I get a turn, I run it and send it off to Andre the same day. However, when I'm only getting a few turns a weak it kills the AAR for me. I'll see how things go and maybe come up with a different way of updating the AAR besides postings for every turn.
It's frustrating to see so many great AAR's right now focusing on campaigns in India, while mine is just crawling along without the sense of urgency and flow due to the slow pace of the game. At least I'm able to glean tons of useful information to apply to my own defence of the country and trying to stave off AV.
Back to the models though, a number of projects on hold, but some other's are progressing slowly. I had planned on trying to incorporate some Pacific themed kits into the AAR, but find I'm currently not working on any. If anyone's interested in an Italian battleship or a Vietnam era helicopter I could post something. [8D]
ORIGINAL: JocMeister
Okay, let me rephrase then. [;)]
How many games (which you have no part in) exists where the allied player have 12k+ VPs at the end of 42? I would try and find out myself but RL is brutal right now!

ORIGINAL: HansBolter
My game is at Nov 23 '42 and the Allies have 33k to the Japanese 15k.........![]()
ORIGINAL: SqzMyLemon
ORIGINAL: HansBolter
My game is at Nov 23 '42 and the Allies have 33k to the Japanese 15k.........![]()
I think I'm currently at 6400 VP's. I'm starting to push back and have had a number of successful smaller naval engagements in the IO. The retaking of Christmas Island in the Pacific has begun my counteroffensive in the Pacific. This game has been all about China and India. Despite still controlling most of China, the gains made by Andre in India and controlling New Caledonia and Fiji make losing a real possibility.
ORIGINAL: HansBolter
Thank you for the serious and kind response. My comment was somewhat tongue-in-cheek as just about everyone here knows I play the AI.
I was expecting a disparaging retort and was pleasantly surprised.
ORIGINAL: SqzMyLemon
ORIGINAL: HansBolter
My game is at Nov 23 '42 and the Allies have 33k to the Japanese 15k.........![]()
I think I'm currently at 6400 VP's. I'm starting to push back and have had a number of successful smaller naval engagements in the IO. The retaking of Christmas Island in the Pacific has begun my counteroffensive in the Pacific. This game has been all about China and India. Despite still controlling most of China, the gains made by Andre in India and controlling New Caledonia and Fiji make losing a real possibility.
ORIGINAL: obvert
It's way to early for you to even contemplate whether you will or won't lose on 1/43. Just build up bases, win your air engagements, don't lose your CVs or other high value targets, and get even naval engagements with the rest of the stuff. Just by building though you should reach 10k, and probably more.
He has to win each engagement 4:1 for six months still. That's pretty hard to do.
Great to see around Joseph!! [:)]
ORIGINAL: SqzMyLemon
I'll post the intelligence screen next post, but off the top of my head I believe Andre is less than 2000 VP away from achieving a 4:1 auto-victory. I'm not optimistic on avoiding a 3:1 defeat by Jan. 1/43 either. Too many VP's are yet available in China and the Philippines to put Andre over the top.
Bullwinkle's right. Nothing matters before 1/43.ORIGINAL: SqzMyLemon
ORIGINAL: obvert
It's way to early for you to even contemplate whether you will or won't lose on 1/43. Just build up bases, win your air engagements, don't lose your CVs or other high value targets, and get even naval engagements with the rest of the stuff. Just by building though you should reach 10k, and probably more.
He has to win each engagement 4:1 for six months still. That's pretty hard to do.
Great to see around Joseph!! [:)]
Thanks Erik. It's hard not to despair when looking at the math. [:D]
However, I am chipping away. As a teaser, I have most likely just sunk 3, if not 4, Japanese CA's in the IO compliments of a little ambush by British CV's, Prince of Wales and Repulse for the loss of 1 CA, 2 CL's and a DD.
On land, I've just destroyed two Japanese tank regiments and mauled the Guards Tank Division in India.
It's not all doom and gloom. It's been a fun and enlightening game. Andre is a great opponent, if somewhat bloodthirsty. [:D]




Crikey!ORIGINAL: SqzMyLemon
Here is the current Intelligence Report: