TGW v1.8 playtest

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larryfulkerson
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RE: TGW playtest

Post by larryfulkerson »

I'm starting to see some Soviet counterattacks. I've been watching this situation for the past couple of turns and I've noticed
that the Soviet dude is trying to outflank me. I don't think I've ever seen Elmer do that before.

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RE: TGW playtest

Post by larryfulkerson »

Okie dokie........I've reached the top edge of the map on the west side.

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RE: TGW playtest

Post by larryfulkerson »

New turn. The Soviets have started counterattacking and over the past thirty turns or so I've gotten into a bad habit of using
ant units to try to hold places on the front line and the Soviets are making hay because of it. I'm getting my ass kicked. I'll
eventually get everything squared away but for now it's surprising.

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RE: TGW playtest

Post by larryfulkerson »

Here's a look at the southern front now. I've pushed all the way to the south on the west side and now only need to push
and shove on the east side. Elmer has turned on the aircraft INT missions and there's been a lot of interception. It's the
middle of February and the supply situation will soon be better but this time I have built up the railroads almost to the front
so supply shouldn't collapse all the way like it did last year.

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RE: TGW playtest

Post by larryfulkerson »

I've run into a situation that has developed pretty well so far and I'm excited about maybe pulling it off. I'm closing the gap to
surround some Soviet divisions on the wrong side of a river so I can destroy them. Haven't had something like this happen
for a long time now.

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RE: TGW playtest

Post by larryfulkerson »

Here's the southern front in T89. I'm still pushing and shoving and there's movement going on and plenty of units are resting. Most
of the resting units are on the front lines still because I'm outnumbered in spots. Soon I'm going to get everything sorted
out and let the resting units have rest camps behind the front lines. And I'm going to get the RR engineers to see if they can't get
some rail headed this way to improve the supply level remarkably.

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RE: TGW playtest

Post by larryfulkerson »

I've run into a situation where there's too few airports to park all the planes at them so I'm sending some of them home to rest and
thereby improve their proficiency. I think that's all you have to do.....put them on rest. They are supposed to slowly improve. I
think so. I may be misremembering. Somebody confirm or correct me will ya?

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RE: TGW playtest

Post by larryfulkerson »

As you can see the supply level has collapsed in the southern front and I'm going to have to back out some units back to
where they can get a smigeon of supply rather than nothing at all. This is going to wreck my schedule to win in two months.


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RE: TGW playtest

Post by larryfulkerson »

This is the supply situation on the north front. As you can see it's almost adequate and operations will slow down but I'm not
convinced that they need to stop yet. It's only early March so maybe the supply will pick up soon. This front is in mop-up
operations and will be for a while yet.

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RE: TGW playtest

Post by larryfulkerson »

Um.......I've been trying to develop a situation where I was going to trap some Soviet units against the river and the
Soviets have been treating it as if it were a hole in my front lines. I'm actually going to have to form one now. There's
a boat-load of Soviet troops showing up at the lines and I'm going to get outnumbered soon if I don't do something
about it NOW.

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RE: TGW playtest

Post by larryfulkerson »

Here's a zoomed out view of the situation above to show you what's really going on. There's been a breakthrough by the
Soviets and they are obviously looking to surround and destroy some of my equipment. There's no reserve handy to come
to the rescue here so I'm scrambling to find a remedy.

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RE: TGW playtest

Post by larryfulkerson »

Here's a close-up of the Soviet breakthrough. Note the presence of Soviet armour and Guards Inf units. I'm thinking this is
the main punch trying to surround and destroy my units as they stand there.

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Top 10 Police Chases So Unreal You’ll Think It’s a Movie! Part 94
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RE: TGW playtest

Post by sPzAbt653 »

There's been a breakthrough by the Soviets

Yay Elmer !
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RE: TGW playtest

Post by larryfulkerson »

Here's the T91 front lines. The Soviets have started a general attack and all over the map I'm getting hit by probes and
determined attacks and I'm loosing a hex here and a hex there and at least one of my units has evaporated and I suspect
Elmer isn't going to quit anytime soon.

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Top 10 Police Chases So Unreal You’ll Think It’s a Movie! Part 94
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RE: TGW playtest

Post by larryfulkerson »

There's been another breakthrough by the Soviets. Almost. As good as practically speaking. I'm going to have to pull back
and get reorganized. And bring up some arty to help out.

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Top 10 Police Chases So Unreal You’ll Think It’s a Movie! Part 94
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RE: TGW playtest

Post by larryfulkerson »

Did I happen to mention that I'm having to park some planes in reserve? I'm finding that I have too few airfields to park all the planes
at once within range of good targets. I'm guessing that once the front lines have crept back to the west a few hundred km that I'll be
able to find enough airfields to park everybody in a good spot. Say 20 turns from now.

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RE: TGW playtest

Post by sPzAbt653 »

I'm finding that I have too few airfields

Should we add some airfields to those remote regions ?
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RE: TGW playtest

Post by larryfulkerson »

That would be great. When you get so far east the airfields go sparse. Another airfield or two would be great.
Top 10 Police Chases So Unreal You’ll Think It’s a Movie! Part 94
https://www.youtube.com/watch?v=jKasOxlyFiI
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RE: TGW playtest

Post by larryfulkerson »

I've reached Astrakahn and I've isolated all the Soviet stuff in the southern part. I don't have the supply to fight going north
however. So unless and until the supply situation improves this is pretty much it for my expansion plans this year.

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Top 10 Police Chases So Unreal You’ll Think It’s a Movie! Part 94
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RE: TGW playtest

Post by larryfulkerson »

Okie dokie.......I'm through moving everybody and I'm going through all the combats and now I've gotten one where the Soviets
lose more than 100%. Which, I think might be a bug in the program or something. Other than that it's working fine. I'm using
3.6.0.113 by the way.

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Top 10 Police Chases So Unreal You’ll Think It’s a Movie! Part 94
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