Turnaround? Lowpe (J) vs Tiemanj (A) Stock

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
obvert
Posts: 14051
Joined: Mon Jan 17, 2011 11:18 am
Location: PDX (and now) London, UK

RE: Destination Wake Island

Post by obvert »

You have these HRs, right?

There are some house rules: no xakl pickets, no 4E naval bombing low, and no bombing china strategically.

Why have no xAKL picket if you're going to have single ship PTs? The principle is not to soak your opponent's ammo with low value targets. It's established here, so just tell him you want to negotiate a stop to one ship soakers in general.

Tactically you may have to stop bombarding well defended bases also! This is not entirely the result of one ship PTs.

In looking back I also noticed (I'd forgotten) that you have Realistic R n D off. You could prioritize your air forces and forget about the navy until he's damaged, then move in. If you have planes a year or two before usual arrival dates this will get hard for him. Don't go on the offensive. Let him come to you.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

Sent the turn away, we will see what happens here....

Worried about Burma, now with the fall of Tuang Gyi and the retreat to the plains...juggled lots of troops around.

He is technically staying true to the few HRs we have....I really don't want to complain, and his CA force really surprised me. He has used the single ship pickets prior, and also many two ship forces to screen bases so he didn't really do something he hasn't done before. Just surprised me here and got in a good blow.

Shore bombardments are always iffy it seems depending upon perceived air threat, other ships, etc., etc.

I am sending three destroyers into Port Blair tonight, lets see what they run into...I am hoping for a torpedo attack on some ammo depleted cruisers, but I suspect there will be PT boats. I also put about 100 bombers on low night airfield attack at Port Blair, perhaps I can continue to build damage on the runways there if they fly.



User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

A look at the Bay of Bengal...

Image
Attachments
portblair.jpg
portblair.jpg (92.5 KiB) Viewed 187 times
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

Question for the day -- I inherited two very large Frank r factories, and making some educated guesses, I can have the plane in production June 44.

My question is should I simply make minimal amounts or even none of the Frank A and accelerate it even more?

Image
Attachments
frank.jpg
frank.jpg (150.3 KiB) Viewed 187 times
User avatar
koniu
Posts: 2763
Joined: Mon Feb 28, 2011 4:19 pm
Location: Konin, Poland, European Union

RE: Destination Wake Island

Post by koniu »

1. Frank "r" cant stop Thunderbolts can give You some chances.
2. Frank "r" gives You best chances again P-47 but "a" version is also good. Difference between them is small
3. When P-47 sweep they have dive bonus but superior climb rate allow Frank to have some payback after initial dive is over.
4. I will start producing "a" asap and switch to "r" when it arrive. Difference between them is not so big to wait another few months without Frank at all. You need any Frank model. You will feel major positive difference comparing to Tojo, Tony or other older models.
"Only the Dead Have Seen the End of War"
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

ORIGINAL: obvert

In looking back I also noticed (I'd forgotten) that you have Realistic R n D off. You could prioritize your air forces and forget about the navy until he's damaged, then move in. If you have planes a year or two before usual arrival dates this will get hard for him. Don't go on the offensive. Let him come to you.

Looking back, I think I would have been better served dumping a ton of factories into getting the Frank a; I probably could have had the Frank r up and running in late 43. I would have had to sacrifice the Ki-100I, and gotten the Oscar IV later, but how terrible would that have been considering neither of those planes can stand up to Lightning sweeps, let alone Thunderbolts.

As it is I will be fielding a huge Ki202 force, if I make it to the end of 44; the IJN divebomber will be the Myojo which will start production Jan 44; And the Sam-J should start first quarter of 45. Army kamikaze will be the Oscar IV and Helens I guess.

It seems to me on day one you need to decide George or Jack for the Navy, and Frank A for the Army. Pick one midwar armored fighter, most likely Oscar. And then the rest of the research would go towards the last generation fighter and the Zero getting some.
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

ORIGINAL: koniu

1. Frank "r" cant stop Thunderbolts can give You some chances.
2. Frank "r" gives You best chances again P-47 but "a" version is also good. Difference between them is small
3. When P-47 sweep they have dive bonus but superior climb rate allow Frank to have some payback after initial dive is over.
4. I will start producing "a" asap and switch to "r" when it arrive. Difference between them is not so big to wait another few months without Frank at all. You need any Frank model. You will feel major positive difference comparing to Tojo, Tony or other older models.

Many thanks.[&o]

So not much will change, any airfield within Thunderbolt range is pretty much destroyed. I have pinned all my hopes on this game on the Ki202 being able to slug it out with the Thunderbolt. I just need to stall long enough to get them.

My progression should have been Oscar; Frank a; Ki202. I should probably not have researched Tojo or Tony. But really, what fun is that in researching only very few planes. I get a lot of enjoyment out of having different planes, and figuring out how to use them. Who would have thought that the KAI Dinah would make for a very effective spoiling night fighter for example? Or Petes? I think I am a PDU off kind of guy.[:)]

User avatar
obvert
Posts: 14051
Joined: Mon Jan 17, 2011 11:18 am
Location: PDX (and now) London, UK

RE: Destination Wake Island

Post by obvert »

ORIGINAL: koniu

1. Frank "r" cant stop Thunderbolts can give You some chances.
2. Frank "r" gives You best chances again P-47 but "a" version is also good. Difference between them is small
3. When P-47 sweep they have dive bonus but superior climb rate allow Frank to have some payback after initial dive is over.
4. I will start producing "a" asap and switch to "r" when it arrive. Difference between them is not so big to wait another few months without Frank at all. You need any Frank model. You will feel major positive difference comparing to Tojo, Tony or other older models.

This depends a bit on your HRs. If you have any kind of altitude resrictions the 'r' may be better than you think. I think it's a major upgrade from the 'a.' Maybe it'll be different in your game, but it reminds me a bit of a lot of the last versions of other airframe developments.

The final A6M8 doesn't look a lot better than earlier versions, but it is noticeable. The J2M5 doesn't seem better on paper, but it's performance is again remarkably different than earlier models. I've heard the same about the final George, but didn't get to use it.

While the 'a' isn't an offensive plane from mid-44 onward, the 'r' can give you a chance there before the Ki-83 or some other late war monster arrives. You aslo get a to more of them than he gets P-47s, and you won't see a lot of Thuds on CAP.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
User avatar
Encircled
Posts: 2097
Joined: Thu Dec 30, 2010 3:50 pm
Location: Northern England

RE: Destination Wake Island

Post by Encircled »

Single T/Fs of PT boats are bang out of order.

They are only there for one thing, to soak up OP points, and hence is really, really gamey.

Single ship supply is different, as at least you can sometimes deal with them.

You really need to mention it btw!
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

ORIGINAL: obvert
This depends a bit on your HRs. If you have any kind of altitude resrictions the 'r' may be better than you think. I think it's a major upgrade from the 'a.' Maybe it'll be different in your game, but it reminds me a bit of a lot of the last versions of other airframe developments.

The final A6M8 doesn't look a lot better than earlier versions, but it is noticeable. The J2M5 doesn't seem better on paper, but it's performance is again remarkably different than earlier models. I've heard the same about the final George, but didn't get to use it.

While the 'a' isn't an offensive plane from mid-44 onward, the 'r' can give you a chance there before the Ki-83 or some other late war monster arrives. You aslo get a to more of them than he gets P-47s, and you won't see a lot of Thuds on CAP.

Hm...food for thought.

I see how the final George is better; but unfortunately I don't have any altitude restrictions which makes the first George very valuable. The first George has a high altitude, and I have all of them flying over major bases at 41K -- otherwise I couldn't stop the Lighting sweeps. Oscar IV and Tojo IIc fill out the lower defense (soon to be Ki100-I). I have done very few sweeps...except against the Chinese.

Maybe a better thought would be to get the final George sooner, I am using that motor for the Sam J, plus I like planes with lots of guns and the final George is hard to beat until Sam-J comes along. I could easily get the final George very early, and not change any of my Army research. Choices and supply!

Pisanuloke is almost level 9; and once she gets there, I am going to try and protect that base so we will see how Georges very high, and Oscars very low with Tonies in the middle will work against three plus Thunderbolt sweeps. Uh, maybe I will rethink that and just use it for traps.[:D]

User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

ORIGINAL: Encircled

Single T/Fs of PT boats are bang out of order.

They are only there for one thing, to soak up OP points, and hence is really, really gamey.

Single ship supply is different, as at least you can sometimes deal with them.

You really need to mention it btw!


It is not only PT boats, sometimes he uses motor launches off Burma.[:D] The ML's aren't nearly as bad since they are easily hit and sunk.
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Destination Wake Island

Post by Lokasenna »

ORIGINAL: obvert

ORIGINAL: koniu

1. Frank "r" cant stop Thunderbolts can give You some chances.
2. Frank "r" gives You best chances again P-47 but "a" version is also good. Difference between them is small
3. When P-47 sweep they have dive bonus but superior climb rate allow Frank to have some payback after initial dive is over.
4. I will start producing "a" asap and switch to "r" when it arrive. Difference between them is not so big to wait another few months without Frank at all. You need any Frank model. You will feel major positive difference comparing to Tojo, Tony or other older models.

This depends a bit on your HRs. If you have any kind of altitude resrictions the 'r' may be better than you think. I think it's a major upgrade from the 'a.' Maybe it'll be different in your game, but it reminds me a bit of a lot of the last versions of other airframe developments.

The final A6M8 doesn't look a lot better than earlier versions, but it is noticeable. The J2M5 doesn't seem better on paper, but it's performance is again remarkably different than earlier models. I've heard the same about the final George, but didn't get to use it.

While the 'a' isn't an offensive plane from mid-44 onward, the 'r' can give you a chance there before the Ki-83 or some other late war monster arrives. You aslo get a to more of them than he gets P-47s, and you won't see a lot of Thuds on CAP.

I agree. 22 Maneuver at that high of an altitude is amazing. The Jugs will still dive from 41K (I think a 2K differential is needed?), but Frank-r has a much higher maneuver rating. Speed difference isn't enough for the Jug to use its speed to penalize the Frank's maneuver...

I don't know about it being the ONLY plane that can stand up to the P-47D25 (and later -47N). On the Navy side, you have the Shinden... SR3, though. The last version of the George isn't bad either, but also SR3... There are some other Army fighters with the speed, 38K (or so) altitude, and maneuver/firepower to fight the Jug. SR is the main difference.
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Destination Wake Island

Post by Lokasenna »

ORIGINAL: Lowpe
ORIGINAL: Encircled

Single T/Fs of PT boats are bang out of order.

They are only there for one thing, to soak up OP points, and hence is really, really gamey.

Single ship supply is different, as at least you can sometimes deal with them.

You really need to mention it btw!


It is not only PT boats, sometimes he uses motor launches off Burma.[:D] The ML's aren't nearly as bad since they are easily hit and sunk.

They'll sink your I-boats, though!
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

ORIGINAL: Lokasenna
I don't know about it being the ONLY plane that can stand up to the P-47D25 (and later -47N). On the Navy side, you have the Shinden... SR3, though. The last version of the George isn't bad either, but also SR3... There are some other Army fighters with the speed, 38K (or so) altitude, and maneuver/firepower to fight the Jug. SR is the main difference.

Most of the other planes are non-generational and tougher to get. As I think more on the subject, I think I will accelerate the final George much more and live with it.

Need to add another engine factory for the 43's, but I was planning on doing that at the end of this month anyhow when the first Jill goes away.
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

I think I will accelerate the final George, and go after Frank r a little harder rather than go in whole hog with one or the other plane.

Image
Attachments
frank.jpg
frank.jpg (112.08 KiB) Viewed 187 times
User avatar
ny59giants
Posts: 9902
Joined: Mon Jan 10, 2005 12:02 pm

RE: Destination Wake Island

Post by ny59giants »

Don't overlook facing the P-47D25 in early to mid '44 and then by late '44 the P-51D. As Allies, I plan on my best air groups going over to P-51D to save on airframes of the P-47s.
[center]Image[/center]
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

Sept 17, 1943

Will be a rough, rough day.[:(]

The brave defenders of Tuang Gyi are paying for the choice of retreat directions.[:@]

Image
Attachments
frank.jpg
frank.jpg (253.06 KiB) Viewed 187 times
User avatar
koniu
Posts: 2763
Joined: Mon Feb 28, 2011 4:19 pm
Location: Konin, Poland, European Union

RE: Destination Wake Island

Post by koniu »

ORIGINAL: Lowpe

I think I will accelerate the final George, and go after Frank r a little harder rather than go in whole hog with one or the other plane.

Image
Many people on forum saying that maneuverability bonus work if speed delta is smaller than 40mph (or close of that number). If it is bigger maneuverability impact is marginal.
I read somewhere that if delta is bigger that 40mph maneuverability of defender is cut in half.

Frank R can keep(barely) up with speed difference with P-47D25 and P-51D and F4U-1D but when late models arrive even Frank R is gone.But until that having N1K5 as support is great. George have something that Frank dont. Firepower.
So if George with help of Frank survive initial sweeps they can have payback on bombers
Note N1K5 is changing engine to Ha-43

Only cure for P-47N, P-51H and F4U-4 are Ki-83, Ki-94II(this one is great for strato sweeps), J7W1 and of course jets

"Only the Dead Have Seen the End of War"
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

Say goodbye Indochina...[:(]

Even at 1-2 odds my troops simply cannot inflict any damage...they suffer 3 times the losses of the Allies. And the Allies have a ton of troops here...

If a large stack of his motorized troops head out of Tuang Gyi to the east and down the dirt road, I won't be able to stop 2000 AFVs ever here. All that stands in their way is a Regiment, Heavy IJA Division, Tank Rgt, RTA Division, RTA third of a division.

Can he supply a major offensive in the monsoon down that road? [&:] Tuang Gyi has a max supply draw of 1000 for me I believe.

I really misinterpreted the effects of the monsoon. My troops are malus for fatigue, his aren't. I can't keep my troops supplied, but Allies seem to have no problems.







Image
Attachments
frank.jpg
frank.jpg (238.52 KiB) Viewed 187 times
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Destination Wake Island

Post by Lowpe »

Trinkat:

3 Full paratroop units there...I have a heavy division on the way, plus more bombardments which in truth didn't do much so far. I bombed at low altitude to no effect. Allies bombed with 4E and caused only 10 casualties. Tough hex to effect.



Image
Attachments
frank.jpg
frank.jpg (174.6 KiB) Viewed 187 times
Post Reply

Return to “After Action Reports”