::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

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Lokasenna
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by Lokasenna »

ORIGINAL: witpqs

ORIGINAL: crsutton

Isn't it long range for a C47 to fly to Chungking? Does that effect cargo load? I know it is going to be expensive in OP losses.
It's out of range: 10/12 for the C47.

You can fly them on transport missions out to half maximum range - which is 15.

You can only para drop to enemy bases within normal range, but supply transport or troop transport between AFs will work out to half range. Try it!
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by witpqs »

Thanks!
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by obvert »

ORIGINAL: Lokasenna

ORIGINAL: witpqs

ORIGINAL: crsutton

Isn't it long range for a C47 to fly to Chungking? Does that effect cargo load? I know it is going to be expensive in OP losses.
It's out of range: 10/12 for the C47.

You can fly them on transport missions out to half maximum range - which is 15.

You can only para drop to enemy bases within normal range, but supply transport or troop transport between AFs will work out to half range. Try it!

Exactly. So also I'll run some bombers for a while from Dimapur and Jorhat. it's going to be a bit expensive in all airframes, but less than losing Chungking. I also run the C-47s at 30-40% rest and that's keeping pilot fatigue below 20 so far and airframe fatigue to a lower range.

I can also pick up troops from this distance and that is definitely helping the situation.
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by JocMeister »

Keep in mind that OPS losses on the C47 won´t allow you to keep it up for long. For some reason the C47s in the game seem to have been built out of paper and tape.

I lost more C47s to OPS in our game then any other model (1000+ lost to OPS) and that was mostly flying from level 9 AFs in India to level 9 AFs in Burma....
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obvert
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by obvert »

ORIGINAL: JocMeister

Keep in mind that OPS losses on the C47 won´t allow you to keep it up for long. For some reason the C47s in the game seem to have been built out of paper and tape.

I lost more C47s to OPS in our game then any other model (1000+ lost to OPS) and that was mostly flying from level 9 AFs in India to level 9 AFs in Burma....

I remember seeing the numbers grow and grow in our game. Pretty frustrating, and I've already seen a bit of that in limited use. I will have to do it now though, and maybe for a few months at least until either Nick pushes through and closes Chungking or until he decides it's no longer worth it to continue battling there.

If the base stays open and the defenders have supply, Chungking could be a real bastion and could keep some pressure on the Japanese on this front. His use of supply and HI for men and machines should counter balance my losses in ops in the larger strategic sense. I have decent pools so far and some C-46 are starting to arrive too, which will really ease the load.

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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by obvert »

[font="Times New Roman"]June 1 - 3, 1943[/font]
[font="Microsoft Sans Serif"]SUBS: [/font] The Amberjack hits an AK near Merauke, but empty. The Haddo gets in close to a big SCTF but can't break through the DD screen yet again.

[font="Microsoft Sans Serif"]INDIA: [/font] Tried a big set of strikes at Dimapur to little effect. Still lost a good number of planes at 15k. The Japanese do pull out.

[font="Microsoft Sans Serif"]CENT PAC: [/font] The Majuro invasion will land on the 4th. I'm going in pretty light here, but there have been no supply shipments in a while and these troops have also been bombed periodically for a while. Fingers crossed.

[font="Microsoft Sans Serif"]SO PAC: [/font] The IJN continues to post big TFs at Torokina and 200+ fighters there. I've been reassembling my surface naval forces and getting better DDs and force compositions, making smaller 8-9 ship TFs with sister ships in them and as many Fletchers as I can scare up.

[font="Microsoft Sans Serif"]CHINA: [/font] The troops in 76,46 SE of Chungking hold twice in three days, inflicting roughly even casualties on the Japanese. All of them have supply, and this is the crucial difference allowing a long stand here. I'll have to keep rotating them out, but should be able to keep some well supplied troops here.

His troops are in range of some of my 2E bombers, but the effect in x2 with them dug in would likely be minimal. If I can get Chungking supplied up I'd love to station some 30 or so bombers here, or maybe FBs to hit low, but his embedded AA in tank divisions is pretty good, so that might be a bad idea.

[font="Microsoft Sans Serif"]SIGINT:[/font] Aha!!! Finally got a note that confirms this is a reinforcement of Merauke. Nice.

Interesting then to note the many messages about Sarmi regarding the 14th division. I guess this must be some deception, and it's cool to be able to put the pieces together. The absolute proof is of course the Ueizuru Maru, first destined for Sarmi then later to Merauke!

[font="Trebuchet MS"]2/14th Division is loaded on xAK Ueizuru Maru moving to Merauke. --- SIG INT REPORT FOR June 1, 43
26/14th Division is loaded on xAK Kashiwara Maru moving to Merauke.

21/14th Division is loaded on a Std-B Cargo class xAK moving to Merauke.
25/14th Division is loaded on xAK Kinjosan Maru moving to Sarmi. --- SIG INT REPORT FOR June 2, 43

2/14th Division is loaded on xAK Ueizuru Maru moving to Sarmi.
--- [font="Trebuchet MS"]SIG INT REPORT FOR May 31, 43[/font][/font]

[font="Trebuchet MS"]--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 1, 43
--------------------------------------------------------------------------------

Morning Air attack on 55th Division, at 62,38 (Dimapur)

Weather in hex: Heavy rain

Raid detected at 32 NM, estimated altitude 16,000 feet.
Estimated time to target is 12 minutes

Allied aircraft
Wellington Ic x 15
B-25C Mitchell x 12
B-25D1 Mitchell x 6
B-26 Marauder x 3

Allied aircraft losses
Wellington Ic: 2 damaged
Wellington Ic: 1 destroyed by flak
B-25C Mitchell: 4 damaged
B-25D1 Mitchell: 1 damaged
B-26 Marauder: 1 damaged
B-26 Marauder: 1 destroyed by flak

Aircraft Attacking:
15 x Wellington Ic bombing from 15000 feet
Ground Attack: 8 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Ground combat at 76,46 (near Chungking)

Japanese Deliberate attack

Attacking force 24875 troops, 391 guns, 838 vehicles, Assault Value = 1121

Defending force 48954 troops, 142 guns, 0 vehicles, Assault Value = 1561

Japanese adjusted assault: 286

Allied adjusted defense: 1318

Japanese assault odds: 1 to 4

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
1493 casualties reported
Squads: 29 destroyed, 56 disabled
Non Combat: 1 destroyed, 24 disabled
Engineers: 0 destroyed, 15 disabled
Vehicles lost 19 (1 destroyed, 18 disabled)


Allied ground losses:
1263 casualties reported
Squads: 40 destroyed, 83 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 0 destroyed, 3 disabled


Assaulting units:
3rd Division
1st Tank Division
2nd Tank Division
7th Ind.Tank Brigade
11th Ind.Art.Mortar Battalion
1st Ind.Hvy.Art. Battalion
6th Ind.Hvy.Art. Battalion
12th Army
Tonei Hvy Gun Regiment
12th Ind.Art.Mortar Battalion
4th Ind.Hvy.Art. Battalion
14th Medium Field Artillery Regiment
2nd Hvy.Artillery Regiment
5th Medium Field Artillery Regiment

Defending units:
70th Chinese Corps
8th Chinese Corps
23rd Chinese Corps
76th Chinese Corps
54th Chinese Corps
86th Chinese Corps

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 2, 43
--------------------------------------------------------------------------------

Sub attack near Merauke at 87,124

Japanese Ships
AK Yamahuku Maru, Torpedo hits 1, heavy damage
AK Kimishima Maru
AK Yamahagi Maru
AK Kosin Maru
PB Naruto Maru #3

Allied Ships
SS Amberjack, hits 4

SS Amberjack launches 4 torpedoes at AK Yamahuku Maru
Amberjack bottoming out ....

--------------------------------------------------------------------------------
ASW attack near Merauke at 87,124

Japanese Ships
DD Susuzuki
BB Hiei
BB Haruna
CA Furutaka
CL Kiso
CS Nisshin
DD Onami
DD Wakazuki
DD Hayashio
DD Yukikaze
DD Hatsukaze
DD Oyashio

Allied Ships
SS Haddo, hits 4

SS Haddo launches 2 torpedoes at DD Susuzuki
Haddo bottoming out ....

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 3, 43
--------------------------------------------------------------------------------

Ground combat at 76,46 (near Chungking)

Japanese Deliberate attack

Attacking force 31753 troops, 502 guns, 1346 vehicles, Assault Value = 1028

Defending force 48826 troops, 142 guns, 0 vehicles, Assault Value = 1619

Japanese adjusted assault: 592

Allied adjusted defense: 2035

Japanese assault odds: 1 to 3

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
1147 casualties reported
Squads: 9 destroyed, 90 disabled
Non Combat: 0 destroyed, 65 disabled
Engineers: 0 destroyed, 9 disabled
Guns lost 13 (1 destroyed, 12 disabled)
Vehicles lost 69 (6 destroyed, 63 disabled)


Allied ground losses:
1311 casualties reported
Squads: 8 destroyed, 119 disabled
Non Combat: 1 destroyed, 6 disabled
Engineers: 0 destroyed, 4 disabled

--------------------------------------------------------------------------------
[/font]

Image
[font="Trebuchet MS"]Merauke is pretty far from other Japanese bases. You can fly most of a division out, but I'm not really planning to go this route anyway. I'd like to use places that haven't been beefed up to this level. [:)][/font]
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by aleajactaest10044 »

Obvert:

First and foremost - Great Match so far; I've been silently watching from the sidebar. I have not been reading your opponents AAR as I wish to see things from one-side only and make my inferences!

A few questions and observations:
1) Where do you think his line in the sand resides with regard to the Central Pacific? Your rapid procurement of the Gilberts and progress in the Marshalls would be alarming to me (if I were your opponent) given that your quite a bit ahead of history in the region. You have not lost your carriers and will soon start having the Essex class arrive making even a toehold in an island group an issue for the Japanese to hold on to the rest.

2) Observation is that he looks like he's making a fortress wall with Merauke and Horn island - I suspect you'll meet the KB here should you seek to confront him with a landing at either place. I see a perimeter defense with the northern part of Australia. Nice plan in that he seeks to delay the DEI invasion that most Allied players pursue.

3) Observation based on #2 - Your going to have to start nailing his Navy as I see the ultimate big conflict either occurring in the CentPac OR Philippines. I base this thought on my suspicions that the main Allied thrust will follow history.

Excellent strategy with picking off isolated bases and making mutual air base support. I hope to see you pick up an RHS game one of these days. It would be interesting to see how you fare with their China fixes.

EDITS: Clarity! I will also throw up a thought about Operation Cartwheel. Its starting to look a bit grim for the defenders of Rabaul with the Allies drawing up and around. I just started reading the first part of Gamble's Rabaul trilogy. Interesting read regarding Lark force - tragic end for most of those guys.

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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by Lowpe »

Egads! Think of the fuel he is burning at Merauke![X(]

What is that crafty dog up to?

I am off to read his AAR to find out![;)]
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by obvert »

ORIGINAL: TheGreatDebate

Obvert:

First and foremost - Great Match so far; I've been silently watching from the sidebar. I have not been reading your opponents AAR as I wish to see things from one-side only and make my inferences!

A few questions and observations:
1) Where do you think his line in the sand resides with regard to the Central Pacific? Your rapid procurement of the Gilberts and progress in the Marshalls would be alarming to me (if I were your opponent) given that your quite a bit ahead of history in the region. You have not lost your carriers and will soon start having the Essex class arrive making even a toehold in an island group an issue for the Japanese to hold on to the rest.

2) Observation is that he looks like he's making a fortress wall with Merauke and Horn island - I suspect you'll meet the KB here should you seek to confront him with a landing at either place. I see a perimeter defense with the northern part of Australia. Nice plan in that he seeks to delay the DEI invasion that most Allied players pursue.

3) Observation based on #2 - Your going to have to start nailing his Navy as I see the ultimate big conflict either occurring in the CentPac OR Philippines. I base this thought on my suspicions that the main Allied thrust will follow history.

Excellent strategy with picking off isolated bases and making mutual air base support. I hope to see you pick up an RHS game one of these days. It would be interesting to see how you fare with their China fixes.

EDITS: Clarity! I will also throw up a thought about Operation Cartwheel. Its starting to look a bit grim for the defenders of Rabaul with the Allies drawing up and around. I just started reading the first part of Gamble's Rabaul trilogy. Interesting read regarding Lark force - tragic end for most of those guys.

Thanks for the comments!

When he went for India I was pretty nervous and made some silly mistakes based on inexperience. Since I think I've settled and tried to take advantage where I could. Once the summer rolls by I should reach the end of the easy territory and begin to bounce off the defenses all over the map. he's in relatively good shape with the navy, and Nick knows how to pack a punch when he needs to. I'm very wary of letting him get any kind of a consistent read on my movements or tendencies.

The line is from Ponape to Truk to Rabaul and Umboi in the Pacific, although his Marianas defenses are coming together already too. It continues from Horn to Merauke and across to Darwin all of the way to Exmouth. He'll fight for any of those locations.

In the IO it includes the Andamans and Nicobars and of course Burma.

There are always ways around the set defense. I know from playing Japan that defense is thin where it's not seen. You try to make it known you're getting a tough perimeter set up and hide what's not yet ready behind. SIGINT tells me a lot though and I have some good ideas where the holes are. [;)]
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by obvert »

[font="Times New Roman"]June 4 - 6, 1943[/font]
[font="Microsoft Sans Serif"]SUBS: [/font] I hate the 'elects not to fire' bit when a sub encounters small shipping. In this case the Grayling near Hokkaido deciding a few small yard oilers moving between islands weren't worthy. [:@]

Seahorse does get a TK in the DEI. The Pogy sends a few fish at a DD in a nice cruiser TF that includes the slow Mizuho.

[font="Microsoft Sans Serif"]INDIA: [/font] Kohima is abandoned and Allied troops occupy the base. We'll march to Imphal and attack regardless of numbers to make sure the overstacked Japanese run very low on supply for their walk through the jungles.

Flights from Ledo, Jorhat and Dimapur are all involved in supplying a struggling and besieged Chungking now.

[font="Microsoft Sans Serif"]CHINA: [/font] SE of Chungking the Japanese attack and have another tough go against the dug in Chinese. I'm nearly able now to get under the 160k troop limits with 7k to spare for incoming zombie Corps. It'll be about 3-4 more days before enough free troops are flown out and unfortunately in the meantime several Corps and other units are arriving. I'll get them out quick but this has to be remedied. I'm looking at non-essential troops here and the construction units, the non-AA base forces and several HQs are moving out too. I have to do it slowly so as not to overstack the 76, 46 hex.

[font="Microsoft Sans Serif"]CENT PAC: [/font] Majuro falls easily! The embedded BB/CA bombardment was highly effective and thankfully disabled most of the defenders. I only sent some engineers here and I'm amazed they did so well.

Unfortunately I didn't get a LR CAP over some LCIs sneaking up to land a USMC raider unit at Ailinglaplap and a flight of Kates sent most of the boats to the bottom. Luckily two boats remained and I sent them to continue since they were only one hex out. It looked like they picked up a good amount of the swimmers and again, surprisingly, the assault won the base and destroyed the Japanese support troops there! [&o]

I'd sent two Fletchers to protect the final run in and the Kates again struck, fought through the fairly strong LR CAP, and hit both DDs. One sank before the turn was out and the other should make it. A number of Kates and escorts were lost though in an afternoon strike, so on the day it's a VP wash.

I'll now be softening up Maleolap while keeping the defenders of Roi Namur honest with an occasional strike there. He's keeping 40-50 fighters there with the 36 strong, (now depleted) Kate group, plus Rufe's at Kawaeijalein. I've now got Hellcats I can send in plus a good number of Wildcats and some old P-40s and P-39s. There are three USN 4E groups and four B-25 groups in the area.

[font="Microsoft Sans Serif"]SW PAC/SO PAC: [/font] Still facing off in the Solomons, with the navies eyeing each other and feinting occasionally. The real battle is happening slowly at Lae, where our troops are sonly wearing down the defenders and have forts to level 2. Unless he reinforces I think we'll win this soon, what I consider a very major base as it opens the path to Nadzab. That base can go to level 9 and control the entire area, and it should be fair game once Lae is in Allied hands. Buna is inching toward level 9 already, and with the flank secured at PM and Terapo, the stage is set for the major battles to push through Umboi Island into Northern New Guinea.

I had always considered this historical approach boring and slow. I'm really enjoying it now that I'm playing this side and the benefits are easily noticed. There really isn't a need for CVs on this route, at least yet, and the bulk of ops can be small and low cost/risk. I like fighting this way, much more conscious of the VPs and preciousness of airframes and army devices especially, and it just makes a lot of sense. i can keep moving while he has to wonder where my CVs are and where they might strike.

[font="Trebuchet MS"]--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 4, 43
--------------------------------------------------------------------------------

Sub attack near Wakkanai at 123,48

Japanese Ships
YO J-3879
YO J-3999
YO J-3884
PB Odatsuki Maru

Allied Ships
SS Grayling, hits 3

Captain of SS Grayling elects not to launch torpedoes at this target
Grayling bottoming out ....

--------------------------------------------------------------------------------
Pre-Invasion action off Majuro (136,119)

14 Coastal gun shots fired in defense.

Allied Ships
BB Pennsylvania
CA Quincy
PG Charleston
APA Bolivar
CVE Barnes

Japanese ground losses:
644 casualties reported
Squads: 1 destroyed, 25 disabled
Non Combat: 4 destroyed, 32 disabled
Engineers: 0 destroyed, 1 disabled


Allied ground losses:
17 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 2 disabled

BB Pennsylvania firing at Majuro Base Force
CA Quincy firing at 47th Naval Guard Unit
PG Charleston firing at 47th Naval Guard Unit
Defensive Guns fire at approaching troops in landing craft at 5,000 yards
Defensive Guns fire at approaching troops in landing craft at 1,000 yards

--------------------------------------------------------------------------------

Ground combat at Lae (99,126)

Allied Deliberate attack

Attacking force 3547 troops, 42 guns, 0 vehicles, Assault Value = 121

Defending force 2820 troops, 12 guns, 0 vehicles, Assault Value = 62

Allied adjusted assault: 88

Japanese adjusted defense: 52

Allied assault odds: 1 to 1 (fort level 3)

Allied Assault reduces fortifications to 2

Combat modifiers
Defender: terrain(+), forts(+), disruption(-), preparation(-)
fatigue(-), experience(-)
Attacker:

Japanese ground losses:
32 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 2 disabled

Engineers: 0 destroyed, 1 disabled

Allied ground losses:
116 casualties reported
Squads: 3 destroyed, 16 disabled

Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
138th(Sep) Infantry Regiment
2/1 NAOU Det.

Defending units:
42nd Naval Guard Unit
58th Construction Battalion
18th Garrison Unit /3

--------------------------------------------------------------------------------

Ground combat at Majuro (136,119)

Allied Shock attack

Attacking force 2851 troops, 17 guns, 65 vehicles, Assault Value = 37

Defending force 1987 troops, 21 guns, 0 vehicles, Assault Value = 45

Allied adjusted assault: 26

Japanese adjusted defense: 4

Allied assault odds: 6 to 1 (fort level 3)

Allied forces CAPTURE Majuro !!!

Japanese aircraft
no flights

Japanese aircraft losses
A6M2-N Rufe: 2 destroyed

Combat modifiers
Defender: disruption(-), fatigue(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
1042 casualties reported
Squads: 49 destroyed, 6 disabled
Non Combat: 25 destroyed, 15 disabled
Engineers: 10 destroyed, 0 disabled
Guns lost 24 (24 destroyed, 0 disabled)


Allied ground losses:
65 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 9 disabled
Guns lost 3 (1 destroyed, 2 disabled)


Assaulting units:
4th Field Artillery Battalion
2nd USN Naval Construction Regiment

Defending units:
47th Naval Guard Unit
Majuro Base Force

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 5, 43
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
ASW attack near Babeldaob at 97,84

Japanese Ships
DD Oboro
CA Kako
CS Mizuho
DD Hamanami
DD Hatakaze
DD Matsukaze
DD Yayoi
DD Kisaragi

Allied Ships
SS Pogy

SS Pogy launches 4 torpedoes at DD Oboro
Pogy diving deep ....

--------------------------------------------------------------------------------
Morning Air attack on TF, near Ailinglaplap at 134,117

Weather in hex: Light rain

Raid spotted at 2 NM, estimated altitude 9,000 feet.
Estimated time to target is 0 minutes

Japanese aircraft
B5N1 Kate x 28

No Japanese losses

Allied Ships
AVD San Pablo, Bomb hits 1, heavy fires
LCI-22, Bomb hits 3, and is sunk
LCI-62, Bomb hits 3, and is sunk

LCI-85
PC Onondaga
LCI-63, Bomb hits 2, and is sunk
LCI-24, Bomb hits 1, and is sunk


Allied ground losses:
377 casualties reported
Squads: 21 destroyed, 8 disabled
Non Combat: 30 destroyed, 18 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
28 x B5N1 Kate bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 6, 43
--------------------------------------------------------------------------------

Sub attack near Pamekasan at 58,105

Japanese Ships
TK Kinmo Maru, Torpedo hits 1, heavy fires, heavy damage
PB Choan Maru #2
TK Okuni Maru
TK Chuko Maru
TK Yamamiya Maru
PB Zuiko Maru
PB Seikai Maru
PB Nishho Maru
PB Kanko Maru

Allied Ships
SS Seadragon, hits 1

SS Seadragon launches 4 torpedoes at TK Kinmo Maru
Seadragon bottoming out ....

--------------------------------------------------------------------------------
Morning Air attack on TF, near Ailinglaplap at 133,117

Weather in hex: Partial cloud

Raid detected at 43 NM, estimated altitude 9,000 feet.
Estimated time to target is 18 minutes

Japanese aircraft
B5N1 Kate x 36

Allied aircraft
P-40B Warhawk x 5
F4F-4 Wildcat x 10

Japanese aircraft losses
B5N1 Kate: 2 damaged

Allied aircraft losses
P-40B Warhawk: 1 destroyed
F4F-4 Wildcat: 2 destroyed


Allied Ships
DD Saufley, Bomb hits 1, heavy fires
DD Beale, Bomb hits 1, on fire

Aircraft Attacking:
36 x B5N1 Kate bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb

CAP engaged:
VMF-124 with F4F-4 Wildcat (5 airborne, 0 on standby, 0 scrambling)
5 plane(s) intercepting now.
Group patrol altitude is 8000 , scrambling fighters between 0 and 8000.
Raid is overhead
VMF-216 with F4F-4 Wildcat (5 airborne, 0 on standby, 0 scrambling)
5 plane(s) intercepting now.
Group patrol altitude is 6000 , scrambling fighters between 0 and 6000.
Raid is overhead
318th FG/73rd FS with P-40B Warhawk (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 5 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 17 minutes

Heavy smoke from fires obscuring DD Saufley

--------------------------------------------------------------------------------
Morning Air attack on 47th Naval Guard Unit, at 133,117 (Ailinglaplap)

Weather in hex: Partial cloud

Raid spotted at 20 NM, estimated altitude 15,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2-N Rufe x 15

Allied aircraft
Mitchell II x 10
B-25D1 Mitchell x 12
F4F-4 Wildcat x 2

Japanese aircraft losses
A6M2-N Rufe: 1 destroyed

Allied aircraft losses
Mitchell II: 1 damaged

Japanese ground losses:
68 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 7 disabled

Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
10 x Mitchell II bombing from 10000 feet *
Ground Attack: 3 x 500 lb GP Bomb
12 x B-25D1 Mitchell bombing from 10000 feet *
Ground Attack: 3 x 500 lb GP Bomb

CAP engaged:
802 Ku S-1 with A6M2-N Rufe (0 airborne, 0 on standby, 14 scrambling)
Group patrol altitude is 10000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 42 minutes
934 Ku S-1 with A6M2-N Rufe (0 airborne, 0 on standby, 1 scrambling)
Group patrol altitude is 10000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 40 minutes

--------------------------------------------------------------------------------

Ground combat at 76,46 (near Chungking)

Japanese Deliberate attack

Attacking force 30944 troops, 502 guns, 1345 vehicles, Assault Value = 958

Defending force 40447 troops, 117 guns, 0 vehicles, Assault Value = 1210

Japanese adjusted assault: 580

Allied adjusted defense: 1525

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
1220 casualties reported
Squads: 21 destroyed, 109 disabled
Non Combat: 1 destroyed, 43 disabled
Engineers: 2 destroyed, 32 disabled
Vehicles lost 67 (1 destroyed, 66 disabled)


Allied ground losses:
1068 casualties reported
Squads: 4 destroyed, 101 disabled
Non Combat: 0 destroyed, 21 disabled

Engineers: 0 destroyed, 1 disabled
Guns lost 3 (2 destroyed, 1 disabled)

Assaulting units:
4th Tank Regiment
2nd Tank Division
1st Tank Division
3rd Division
7th Ind.Tank Brigade
2nd Hvy.Artillery Regiment
11th Ind.Art.Mortar Battalion
6th Ind.Hvy.Art. Battalion
12th Army
4th Ind.Hvy.Art. Battalion
14th Medium Field Artillery Regiment
1st Ind.Hvy.Art. Battalion
Tonei Hvy Gun Regiment
12th Ind.Art.Mortar Battalion
5th Medium Field Artillery Regiment

Defending units:
73rd Chinese Corps
54th Chinese Corps
78th Chinese Corps
86th Chinese Corps
97th Chinese Corps
7th War Area

--------------------------------------------------------------------------------

Ground combat at Lae (99,126)

Allied Deliberate attack

Attacking force 3502 troops, 48 guns, 16 vehicles, Assault Value = 113

Defending force 2672 troops, 12 guns, 0 vehicles, Assault Value = 54

Allied adjusted assault: 10

Japanese adjusted defense: 40

Allied assault odds: 1 to 4 (fort level 2)

Combat modifiers
Defender: terrain(+), disruption(-), preparation(-), experience(-)
Attacker: fatigue(-)

Japanese ground losses:
119 casualties reported
Squads: 0 destroyed, 16 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 2 disabled


Allied ground losses:
75 casualties reported
Squads: 1 destroyed, 11 disabled

Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
138th(Sep) Infantry Regiment
2/1 NAOU Det.

Defending units:
42nd Naval Guard Unit
58th Construction Battalion
18th Garrison Unit /3

--------------------------------------------------------------------------------

Ground combat at Ailinglaplap (133,117)

Allied Shock attack

Attacking force 258 troops, 0 guns, 0 vehicles, Assault Value = 12

Defending force 117 troops, 0 guns, 0 vehicles, Assault Value = 1

Allied adjusted assault: 7

Japanese adjusted defense: 1

Allied assault odds: 7 to 1 (fort level 0)

Allied forces CAPTURE Ailinglaplap !!!

Combat modifiers
Defender: leaders(+), disruption(-), preparation(-), experience(-)
Attacker: shock(+), leaders(-), disruption(-)

Japanese ground losses:
122 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 16 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Units destroyed 1


Assaulting units:
1st Marine Raider Battalion

Defending units:
47th Naval Guard Unit

--------------------------------------------------------------------------------
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[font="Trebuchet MS"]Taking out a lot of recon and search planes lately too.[/font]
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ny59giants
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by ny59giants »

Subs - most have good aggressive leaders without needing to go through them. especially, if the subs are newer Class (Gato and Balbo).

Old, slow BBs - I love my 'floating artillery' to both guard my transports and to cause such high disruption to troops that it makes many invasions very easy.

Marshalls - form a Bombardment TF of Clevelands and Fletchers to hit his Kates base.
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paullus99
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by paullus99 »

It's nice to see you able to make so much progress without having to commit your CVs - while Grey is forced to pretty much use his constantly to act as a deterrent....the wear and tear alone is worth it.
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crsutton
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by crsutton »

ORIGINAL: ny59giants

Subs - most have good aggressive leaders without needing to go through them. especially, if the subs are newer Class (Gato and Balbo).

Old, slow BBs - I love my 'floating artillery' to both guard my transports and to cause such high disruption to troops that it makes many invasions very easy.

Marshalls - form a Bombardment TF of Clevelands and Fletchers to hit his Kates base.

Yep, too many players squander the old BBs in 1942 when they have little to no value and are torpedo meat for Japanese surface TFs. One of the few ships in the Allied inventory that start out as virtually useless and grow to become invaluable. I think it pays just to hold them out and upgrade them to the max. Great AA values, great escorts for CVEs and great counter battery fire for invasion support. These ships do not really hit their stride until 1944.
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crsutton
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by crsutton »

ORIGINAL: paullus99

It's nice to see you able to make so much progress without having to commit your CVs - while Grey is forced to pretty much use his constantly to act as a deterrent....the wear and tear alone is worth it.

Yes, and constantly burning up fuel. Which matters in the long run.
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obvert
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by obvert »

ORIGINAL: ny59giants

Subs - most have good aggressive leaders without needing to go through them. especially, if the subs are newer Class (Gato and Balbo).

Old, slow BBs - I love my 'floating artillery' to both guard my transports and to cause such high disruption to troops that it makes many invasions very easy.

Marshalls - form a Bombardment TF of Clevelands and Fletchers to hit his Kates base.

All of my sub leaders are changed when they arrive if they're not at least 60 in naval skill and aggression. Maybe I miss one here or there, but this is the policy at least. I do this with all ships that are CV/CVL/CVE/BB/CA/CL/DD as well. As the DE start coming i'll have to check to see how many good commanders that are available for those types. I also usually get a better naval skill of 50+ for AO/TK/APA/LSI/LSD with aggression somewhere in the 50s for the assault ships.

As for bombardments in the Marshalls, I will when I can protect the approaches just a bit bette and once I do some surveys of the minefields there with some DMS ships.
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JocMeister
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by JocMeister »

I´ll save you from page 2.

You owe me a beer. [;)]
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obvert
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by obvert »

ORIGINAL: JocMeister

I´ll save you from page 2.

You owe me a beer. [;)]

I do! [:D]

Traveling in the states. Barely time to do any turns let alone update here. Tomorrow I might have time to get something up.
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ny59giants
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by ny59giants »

You should have stayed in London. It's probably warmer there than most places in the states. [:D] Here in NE Tennessee we will have a 'heat wave' today as it goes from 0 to high 20s (Fahrenheit).
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by HansBolter »

35(F) in St. Pete last night.

February is our official "month" of winter here.
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crsutton
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RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

Post by crsutton »

Six degrees in DC this morning. The problem is that my friggen golden retrievers don't really seem to mind..
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