Action this turn:
3rd Air (Army HQ) is packing - planning its move to Malaysia.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

ORIGINAL: DanSez
Dec 10, 1941 post turn discussions:
The issue of Air Group resizing was raised.
I brought it up as it wasn't specifically mentioned.
The limit is 30 max on resizing any air units.
In the Kull spreadsheet it calls for a few larger resized units and I know that is a disputed subject - best to get it out in the open now.
ORIGINAL: 1EyedJacks
Cool - I finally caught up from page 1 to 5. Looks like you are having loads of fun <grin>.
Something else to consider - your FP can fly out of dot hexes with AVs providing support. The more aircraft you have looking the better your chances to increase the detection level of enemy TFs. The higher the enemy's detection level is, the better your attacks will be.
I like to flood the DEI with sub patrols at this stage of the game, and I like to have my subs with Glens patrol within recon/search range of enemy bases. Subs w/o AC can hunt where I think my opponent will be.
Your opponent is playing aggressively - not really doing the Sir Robin plan <laughter>. Figure out where his ships have to go for beans and bullets and then consider stalker-subs near those bases plus some recon missions. If you can catch some of his shipping in port that might-could take some wind out of his sails...
For bases in Japan that produce air frames and engines, have you bumped up supplies in those bases to about 5k? Plenty of supplies at your production sites helps out immensely. [:D]

ORIGINAL: DanSez
It is going to be a long night waiting for the reply file.
ORIGINAL: jwolf
ORIGINAL: DanSez
It is going to be a long night waiting for the reply file.
Yeah, that's the hard part. It helps to put me in the mindset of the top commanders safe at home, but waiting on pins and needles to hear the news on some critical op thousands of miles away, over which they have no control once they give the orders to move. Good luck!


[/center]Hey, since you are driving buy -- you made some comments about your Ship Production.
Did you turn any ships off/halt/try to manipulate the production line other than the speeding up some carriers and shutting off the Shinano and the big battleships?
ORIGINAL: jwolf
Dan, I'm playing the Allies in my game. I think you mean my opponent, Malagant?
On topic, I'm looking forward to a report on the shootout in the Ceram Sea.
ORIGINAL: Malagant
Hey, since you are driving buy -- you made some comments about your Ship Production.
Did you turn any ships off/halt/try to manipulate the production line other than the speeding up some carriers and shutting off the Shinano and the big battleships?
If you meant me, then yes, I turned off .... (sensitive information?)
ORIGINAL: ny59giants
A good rule of thumb is to set your DBs to 10% Naval Search to help them find their targets regardless of which side your playing. Hope you made an appropriate sacrifice to the 'weather gods' to get clear skies. [:D]

ORIGINAL: DanSez
Fortunately, the local task force commander is much smarter than Japan High Command.