Detailed gun control?

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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gord96
Posts: 22
Joined: Thu Mar 19, 2015 1:03 pm

Detailed gun control?

Post by gord96 »

Hi all.

Newer to the game and really enjoy it. I had a question and couldn't find it in the FAQ, manual or googling it so thought I would ask here. What is the 'detailed gun control' option do under 'realism settings' when you start a new scenario? Sorry if it's posted somewhere obvious, but I just can't seem to find any info on it.

Thanks for your time! [:)]
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dandin384
Posts: 102
Joined: Tue Nov 05, 2013 5:17 pm
Location: United States

RE: Detailed gun control?

Post by dandin384 »

From the manual, 6.1 Game Options Menu
ƒƒDetailed Gun Fire Control: When activated, guns have their Ph
and CEP values realistically affected by the quality of their firecontrol
director and may altogether be incapable of firing if their
sensors are blocked or knocked out. When disabled, guns can
fire even without any director guiding them, and their accuracy
is unaffected by sensor & weather limitations.
gord96
Posts: 22
Joined: Thu Mar 19, 2015 1:03 pm

RE: Detailed gun control?

Post by gord96 »

ha! missed it. thanks for posting it anyways! :)
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