Editor question.

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

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AW1Steve
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Editor question.

Post by AW1Steve »

I'm trying to create a AT-6 for the USAAF in the game . It's exactly the same as the USN SNJ-3 Texan . Can anyone help me?
jakla1027
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RE: Editor question.

Post by jakla1027 »

Do you need help with the editor & creating the AT-6 within the editor, or do you need help with the artwork for the AT-6?
Big B
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RE: Editor question.

Post by Big B »

ORIGINAL: jakla1027

Do you need help with the editor & creating the AT-6 within the editor, or do you need help with the artwork for the AT-6?


Yes, because all you need to do in the Editor is Copy the SNJ Texan, then Paste into a new slot, rename it AT-6, select US ARMY in stead of US Navy....figure out production numbers to change those of the SNJ...then unless you have new artwork (not really necessary for an AT-6) you are Good To Go [;)]

B
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AW1Steve
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RE: Editor question.

Post by AW1Steve »

ORIGINAL: jakla1027

Do you need help with the editor & creating the AT-6 within the editor, or do you need help with the artwork for the AT-6?

Creating the AT-6. I was hoping to use the same art work.
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AW1Steve
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RE: Editor question.

Post by AW1Steve »

ORIGINAL: Big B

ORIGINAL: jakla1027

Do you need help with the editor & creating the AT-6 within the editor, or do you need help with the artwork for the AT-6?


Yes, because all you need to do in the Editor is Copy the SNJ Texan, then Paste into a new slot, rename it AT-6, select US ARMY in stead of US Navy....figure out production numbers to change those of the SNJ...then unless you have new artwork (not really necessary for an AT-6) you are Good To Go [;)]

B

So I'd give the aircraft a different number than the AT-6 ? Then just paste everything into it (Including the new name)?
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Shark7
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RE: Editor question.

Post by Shark7 »

And make sure to check your upgrade paths. You'll want to reset it to upgrade to itself (the AT-6) otherwise it will follow the SNJs upgrade path. Bear in mind I think this affects the Japanese production and doesn't affect the allies at all, but it is good practice either way. I have noticed that all allied aircraft are set to upgrade to themselves, but japanese aircraft my upgrade to a different plane.

Basically just copy the SNJ and paste it to a new slot then change the name and build rate.
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AW1Steve
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RE: Editor question.

Post by AW1Steve »

Worked great! Many thanks!
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AW1Steve
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RE: Editor question.

Post by AW1Steve »

Now if I can just get the B-26B to carry torpedoes. But I tried that last year and was told it could not be done. Again guys, many thanks! [&o]
jakla1027
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RE: Editor question.

Post by jakla1027 »


You can get B-26's to carry Torpedoes, just change the load out to torpedoes, 095 under weapon #4. Then you should be good to go as far as I'm aware. Just be sure that in game you make sure you have an Air HQ near the base so your B-26's can load with torpedoes.
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RE: Editor question.

Post by Alfred »

ORIGINAL: AW1Steve

Now if I can just get the B-26B to carry torpedoes. But I tried that last year and was told it could not be done. Again guys, many thanks! [&o]

Who said that? Always note the provenance of the comment.[;)]

If you want the B-26B to have a torpedo as its default load on normal range missions, then it is quite simple as per jakla1027's post. It does become more difficult if you only want the torpedo on some normal range mission profiles and bombs on others. Then you have to use the alternate bomb load filters. There are a couple of threads since last October where I provide much more detail re modding in the filters.

Alfred
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