The Northeaster Virginia Army is leaded by Irvin McDowell that has all statistics under the average but Leadership, in fact I will have hard time to coordinate the army.
Quick analysis about the battle:
Pros
- better organization, with the divisional Generals I can put more units under command range;
- more boots, I can achieve numerical advantage in the early stage when all troops will be free to move;
- better weapons, both rifles and guns;
- the most part of the Victory Hexes are in terrain not difficult to take, of course there are several creeks but lot of fords are available and he cannot guard in force all of them;
- several divisions are already pointing to the VHs;
Cons
- we are not green alike in the same way, very few regiments hit quality 3 (if I understand correctly 3 is an average value that reflect the green status in the early battles) and surely we will see troops fly away from the battlefield;
- generalships, totally outclassed by Confederate leaders, I have to take in account that enemy units will move better and faster than mine;
- the Army morale breaking point is higher than the enemy, that means I can sustain less losses;
- lack of cavarly, this is a very big problem because I will be blinded while my troops will march.
I have time and better equipments against superior enemy quality and capacity to hold the ground.