ORIGINAL: chaos45
Just going to say I dont think there is really anything wrong with airbase bombing per say...you bomb a place enough it should become un-useable and most likely destroy almost all the aircraft stationed there.
However typically Airfield attacks came in at lower altitude to have truly devastating effects which in turn should equal drastically heavier attacking air losses if you have decent AA coverage. I know I used to do this alot in the old Bombing of the reich game as the P47s strikes almost always hit at low altitude so my primary airfields would be loaded with 20mm/37mm flak then after the air strike a ton of P47s would be damaged and slowed...so I would scramble my fighters and hold them away from the strike force then after they hit the airfield and were flying home my squadrons would descend on all the damaged stragglers lol...I know not very sporting but very effective.
As even with my best fighter pilots 1:1 fights with any allied fighters was suicide in the game. I only used suicide/expendable fighter groups to tackle allied fight groups and then usually only to make them waste fuel so my real kill groups could hit the bombers.
An yes the airbase was trashed but I would just rebase to other airfields and rinse and repeat. Over time it really put the FBs a good drudging.
I would have to say the main issue probably is the German fighter ratings...as in all the games it seems the Axis fighters have in general subpar performance compared to the Allied aircraft. You talk to the guys that flew them and even characteristics wise the aircraft on many terms were almost equal but most 2by3 games seem to underrate axis air to air fighters to the point that unless they have a huge edge in number or experience they tend to lose. Been my experience on all their older games and have noticed people complain about it in WitP AE as well. So it might be a combination of factors creating the issue.
AA are really usless high or low level.
Bro attach 100 AA units to and AB HQ and then stack 2 AB's in same hex.
You can kill all the planes withen a few turns vs 1000's of AA guns low lvl or high.
WitE and WitW AA = Middle Earth BS, the AA system is broken because it based on historical results, what do I mean?
Historical result of human being not want to get there asses shot out of the sky, so they were not retards and once flak started hitting they got to F out of dodge.
So we have to model the historical data, but historical data does not take into account someone with and IQ above 50. No one in there right minds would hit and AB with 100 AA guns at low much less 1000+
And not even a Stalin Air General would not send his planes into a meat grinder.
SO then the game gets modeled based on historical results then some A-hole like me goes dam I can simply wipe out the LW in 15 turns, heheeh cool.
Your right they should get shot down by the dozens, but because its modeled based on historical results its simply Middle Earth and has nothing to do with WWII
Mybee Morveal can fix the shitty AA system, because WitW system sucks as bad as WitE.
House rules should not be needed for something that someone flying a plane in 1942 could figure out, I guess its genetic entropy.