I find that playing the AI on anything close to normal settings is terrible for learning, as it does some really dumb things and doesn't do other things that a human would certainly do. I have heard others say that the AI is really good now, but it hasn't been that against me, maybe i am missing something. Note i have only played the AI on normal, or with the admin and transport set to 120.
I can jack up the settings to give the AI a chance, but then i am really not learning much, since i am playing against a different type of army (different morales, admin settings, etc) than normal AND it is still doing dumb stuff like leaving itself open to encirclement or not guarding river lines or abandoning defensible terrain and abandoning cities, etc etc.
It is really not good at dealing with the aftermath of a blow like the Lvov pocket, if i do that and then try to learn how to play the Germans after that, i will crush the Soviets in the south. Just tried the Lvov pocket against it, and its defense on turn 2 was really poor. I have heard it can't handle the right hook against Leningrad either.
There is an alternative, to play BOTH sides solitaire, which is what i have just started to do. However, to play the Soviets (i.e. play both sides) is a huge leap for me at the moment (since i have never played them yet) in learning how to manage the mess that is going on for them in the first part of the game, all the army reorganization going on, what armies to rail where, what to do with the air force, how to best evacuate factories, etc. I do learn a lot by playing them though! It is fascinating seeing what my opponent is seeing. BUT, it also takes a big part of the fun out though when you play both sides dang it, even if you turn the FOG on, you know almost everything that is happening on the other side = not nearly as much fun.
So, not sure what the best way to play to learn in between playing a human is anymore, do i keep playing the AI and jack the settings up, or play both sides, hmmm.
What i am a TOTAL newbie on, and need a LOT of practice on is how to handle things after about turn 10, especially when trying to breakthru and encircle the Soviet lines when they are strong. I see this done all the time in the AARs, but i have never encountered it yet. Nor have i seen mud or snow or blizzard yet ever, complete newbie there too! I am getting pretty decent at the game, but need more time spent in the late and post summer 41 time period for sure. If i play both sides, it takes a lot longer to get to those later game turns.
How do you make the AI a competent teacher in the campaign game? What settings would you change and what would you set them to? I don't like changing morale, then you have a whole different type of army you are facing than in the real vs human game.
Maybe i should just play the Road to Leningrad vs the AI and not do the right hook to quickly get to see later game turns when the Soviets are not so easy to break thru and you have to fight really hard for each hex (have not seen this part of the game at all yet, haven't made it past game turn 10 in any scenario!). I need a lot of practice with this grinding part of the game. I also need practice with the breaking thru and encircling the Soviets when they 3-4 deep in a 'wall of steel' in say late August+ 41. Maybe the 'Road to Moscow' vs the AI it could handle and i could quickly get to the later part of the game and experience mud, the wall of steel, etc?
Why DOES the AI do some of the things it does, like abandon strong cities like Minsk, or not put units in the swamps, and leave weak areas of its front that are hugely open to encirclement, one recent game it didn't even garrison the Dnepr river line south of Kiev and allowed me to simply move my panzers across (this was on a 2 or 3 hex wide non-garrisoned front!), no human would ever allow that of course.
Of course, the obvious ulimate alternative is to always play humans, i understand that, but i am talking about practicing in between human turns here.
Thanks!
Randy




