WitW is not easy for the Axis
It is interesting to see opinions so varied.
I would have thought most people view the game presently as tilted toward the Axis.
Moderators: Joel Billings, RedLancer
WitW is not easy for the Axis
ORIGINAL: rroberson
ORIGINAL: JayTac
So which game would you guys recommend? AE or WitW? I'm mainly just looking for strategic depth.
AE and it's not even close.
I have both, and I finally surrendered to WITW. Just didn't enjoy it. Back to WITPAE which is likely far more complicated and remains a much better playing experience.
Just one man's opinion.
ORIGINAL: HMSWarspite
Comparable invasion in AE: 5 amphib TFs, made up of transports for your 5 assault divs, and escorts (say 15 ships per TF, which you have to create). Follow up troops in maybe 5 more. Supply convoys for build up (bearing in mind daily turns). Then the covering forces, maybe 4-5 more carrier and battleship TFs. Then the air support, which you have to order by base (so basing is much more important than in WitW, where range is the only real issue assuming you have supplies, since coordination is automatic). Prep consists of getting all the ships to appropriate ports, with necessary supplies. Getting a/c ditto. Assault troops ditto. Probably hundreds of units in 25 TFs maybe...
ORIGINAL: carlkay58
HMSWarspite - a nice list for the WitW invasion except you forgot the Naval Interdiction missions. Forget those and go home cause the Axis are going to push you back into the sea.
WitP AE is a higher detail oriented game than WitW (yes, hard to believe for some). If you are just starting into these types of games - go War in the West first. If you like it and find it becomes 'too easy' after you are familiar with it, then get WitP AE. I have both and they both do a great job of scratching my operational/strategic decision itch but WitW is a MUCH faster game to play!
ORIGINAL: meklore61
Get both! That way you don't have to choose![:D] I have poor impulse control myself when it comes to strategic games. AE is good, but it's very time consuming and it takes years to finish a MP game. WitW has a higher learning curve in some respects due to having evolved from AE, but if your looking for deep this is the game. The replayability for the allies is great, but the axis are sort of stuck responding to what the allies do. Once the balance issues with the EF box are better, I like what if scenarios, and the EF box can give you a pretty good punch, but it's like a candy store now that has no real cost until you pull the entire front.
ORIGINAL: cfulbright
WITP AE is a game you can play for years. It may not be to your taste, but if it it, you can drown in it.
Cary