Mayhemizer vs AllenK: The rematch
Moderator: Shannon V. OKeets
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
Illustrious is not eligible as there is one plane already. I landed on Furious, hope that is OK. If you want to land on Ark Royal I come back and redo it.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
More aborts follow.
Where does the last CW plane land? Ark Royal is empty and Illustrious has one plane already.

Where does the last CW plane land? Ark Royal is empty and Illustrious has one plane already.

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Mayhemizer vs Allen K: The rematch
Spot on with the Furious. The last plane should fit onto the Illustrious as they are both class 1.
Now, come on AA gunners, do your stuff.
Now, come on AA gunners, do your stuff.
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
AA gunners almost aborted Italian plane.
Axis stay, I believe Allies stay too?
Edit: And no planes fly from Africa or France to West Med?

Axis stay, I believe Allies stay too?
Edit: And no planes fly from Africa or France to West Med?

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
Flying those planes does not make sense so I move on.
Axis 9, Allies 8. Combat is over.
Cape St. Vincent Axis 8, Allies 6. Naval combat is over.
Axis 9, Allies 8. Combat is over.
Cape St. Vincent Axis 8, Allies 6. Naval combat is over.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Mayhemizer vs Allen K: The rematch
Allies stay and no extra planes.
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
Germany ground strikes with both artillery in France.
Japan ground strikes HQ (Mao) in China.
Japan ground strikes HQ (Mao) in China.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
First one looks good.


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
Not so good.


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If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
Some day Japan will get lucky.


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
Japan rails MIL from Haichow to Chengchow.
Italian troops gets closer to Vichy.
Germany prepares to attack Sofia.
Japan occupies empty city of Ichang. On a roll 1 US gets annoyed to Japan.
Italian troops gets closer to Vichy.
Germany prepares to attack Sofia.
Japan occupies empty city of Ichang. On a roll 1 US gets annoyed to Japan.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
Germany attacks Sofia and hex in France with 3 flipped units.
Italy is trying desperate attack in Egypt.
Does CW want to use defending HQ support?

Italy is trying desperate attack in Egypt.
Does CW want to use defending HQ support?

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Mayhemizer vs Allen K: The rematch
We'll risk passing on that one.
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
I messed up. I put too many Rumanian units to Bulgaria and Rumanian plane can't fly ground support.
Is it assault or blitz?

Is it assault or blitz?

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Mayhemizer vs Allen K: The rematch
Go with Assault thanks.
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
That was exactly what I needed. Let's hope it happens two more times.


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
NOW I GOT LUCKY! I had to dance a victory dance after I was sure it was a breaktrough.
Risky move pays off. Situation looked bad. Desperate times call for desperate measures...
Edit: Italy takes Cairo.

Risky move pays off. Situation looked bad. Desperate times call for desperate measures...
Edit: Italy takes Cairo.

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
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RE: Mayhemizer vs Allen K: The rematch
Can't complain after last attack...


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Mayhemizer vs Allen K: The rematch
Ju52 rebases to Brussels with PARA.
Bf109 rebases to front line.
Japan rebases KI-27 to front line.
Germany wanted to use Guderian to reorganize ARM, artillery, INF and MOT. I forgot that range was motorized movement, so he reorganizes ARM, artillery and Stuka.
Balbo reorganizes Erone.
The weather stays the same.

Bf109 rebases to front line.
Japan rebases KI-27 to front line.
Germany wanted to use Guderian to reorganize ARM, artillery, INF and MOT. I forgot that range was motorized movement, so he reorganizes ARM, artillery and Stuka.
Balbo reorganizes Erone.
The weather stays the same.

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
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brian brian
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RE: Mayhemizer vs Allen K: The rematch
ORIGINAL: Mayhemizer
Ju52 rebases to Brussels with PARA.
Sounds exciting. I love how the 2d10 makes Parachute attacks into a handy tactical weapon, the way the historical Russians did it frex, quite a bit more than a grand strategic weapon, the way American players can create the 1st Allied Parachute Army, which can be devastating given the kit available in the CW/US counter mix.
Also always a mark of a generous opponent to note where the Paras are in the stacks.
ORIGINAL: Mayhemizer
Germany wanted to use Guderian to reorganize ARM, artillery, INF and MOT. I forgot that range was motorized movement, so he reorganizes ARM, artillery and Stuka.
In my own games I can never remember if the motorized-movement-points for re-org are modified by the current weather or not. ???

