Turnaround? Lowpe (J) vs Tiemanj (A) Stock
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: Unorthodox
CAP trap in Indochina to nail some B24J -- hopefully he doesn't sweep.
And that is about the turn...nothing too exciting, bu that is exactly when the game goes bonkers -- when you least expect it.
And that is about the turn...nothing too exciting, bu that is exactly when the game goes bonkers -- when you least expect it.
RE: Unorthodox
I have a damaged destroyer sitting in port at Hakodate. She was stood down, but now, every time I order her to get ready, she does so for three days (appropriate mouse-over ship will be ready in 3-2-1 days), but then she simply stays in port in a not ready state.
I believe she was undergoing an upgrade at the time additional damage was done to her in a port strike....I am guessing that at some point she will finish her upgrade and become available again, although I have no clue when that will be.
Would be nice to save her, she can do 22 25 knots and currently the Allies don't have recon over Hakodate. In another day a SC rolls off the dock into service at Hakodate so she could even have a escort, strictly for help with damage control.
This past turn the Allies got a sub attack on a large convoy south east of Mindanao. This might cause him to move something in and observe Truk -- an at the moment an xAP ( a big one) and two AK are loading the bypassed infantry divisions from there. So in other words, bad timing for him to take a look at Truk.
Huge troop convoys leaving Singers and Luzon...but so far the Allied sub threat has been minimal along the Chinese coast. Tough between Legsapi and Babeldoab and around Iwo, but ok everywhere else.
About 2 months ago I had over 1 million oil gathering cobwebs at Singers. My bad, for the longest time I was dithering (experimenting) with trying to find the secret of getting the oil to ship out of Singers overland, or by shipment to Cam Ranh Bay & Saigon.
I never could make it work all that well, as sometimes the oil would flow back to Singers.
But as of today I have got the oil to 103,000 with no lost tankers.[:)] Almost all the oil had to be shipped to Hong Kong, and from there it makes its way to Shanghai, Port Arthur, Fusan and Honshu. I will probably be out of refineries before I am out of oil with over 3 million still left.
I believe she was undergoing an upgrade at the time additional damage was done to her in a port strike....I am guessing that at some point she will finish her upgrade and become available again, although I have no clue when that will be.
Would be nice to save her, she can do 22 25 knots and currently the Allies don't have recon over Hakodate. In another day a SC rolls off the dock into service at Hakodate so she could even have a escort, strictly for help with damage control.
This past turn the Allies got a sub attack on a large convoy south east of Mindanao. This might cause him to move something in and observe Truk -- an at the moment an xAP ( a big one) and two AK are loading the bypassed infantry divisions from there. So in other words, bad timing for him to take a look at Truk.
Huge troop convoys leaving Singers and Luzon...but so far the Allied sub threat has been minimal along the Chinese coast. Tough between Legsapi and Babeldoab and around Iwo, but ok everywhere else.
About 2 months ago I had over 1 million oil gathering cobwebs at Singers. My bad, for the longest time I was dithering (experimenting) with trying to find the secret of getting the oil to ship out of Singers overland, or by shipment to Cam Ranh Bay & Saigon.
I never could make it work all that well, as sometimes the oil would flow back to Singers.
But as of today I have got the oil to 103,000 with no lost tankers.[:)] Almost all the oil had to be shipped to Hong Kong, and from there it makes its way to Shanghai, Port Arthur, Fusan and Honshu. I will probably be out of refineries before I am out of oil with over 3 million still left.
RE: Unorthodox
ORIGINAL: Lowpe
I have a damaged destroyer sitting in port at Hakodate. She was stood down, but now, every time I order her to get ready, she does so for three days (appropriate mouse-over ship will be ready in 3-2-1 days), but then she simply stays in port in a not ready state.
I believe she was undergoing an upgrade at the time additional damage was done to her in a port strike....I am guessing that at some point she will finish her upgrade and become available again, although I have no clue when that will be.
Once the upgrade/conversion begins there is no chance of getting the ship back before the process has completed. The outstanding period of time can be seen in the ship repair manager screen.
Would be nice to save her, she can do 22 25 knots and currently the Allies don't have recon over Hakodate. In another day a SC rolls off the dock into service at Hakodate so she could even have a escort, strictly for help with damage control.
This past turn the Allies got a sub attack on a large convoy south east of Mindanao. This might cause him to move something in and observe Truk -- an at the moment an xAP ( a big one) and two AK are loading the bypassed infantry divisions from there. So in other words, bad timing for him to take a look at Truk.
Huge troop convoys leaving Singers and Luzon...but so far the Allied sub threat has been minimal along the Chinese coast. Tough between Legsapi and Babeldoab and around Iwo, but ok everywhere else.
About 2 months ago I had over 1 million oil gathering cobwebs at Singers. My bad, for the longest time I was dithering (experimenting) with trying to find the secret of getting the oil to ship out of Singers overland, or by shipment to Cam Ranh Bay & Saigon.
I never could make it work all that well, as sometimes the oil would flow back to Singers.
How to create the magical highway for raw material overland transportation is detailed by Pax Mondo and myself in this thread.
tm.asp?m=3700490&mpage=1&key=Shanghai%2Coil�
Your failure to create it was probably due to unhelpful early infrastructure building. Even then it should have still been possible to create it albeit the cost in time and effort would now have been much greater. Even if focussed from the beginning to create this magical highway, it takes Pax Mondo about 3 solid months to get it to work.
But as of today I have got the oil to 103,000 with no lost tankers.[:)] Almost all the oil had to be shipped to Hong Kong, and from there it makes its way to Shanghai, Port Arthur, Fusan and Honshu. I will probably be out of refineries before I am out of oil with over 3 million still left.
Alfred
RE: Unorthodox
Jan 30, 1944
Air night attacks by Mitchells at 2 hexes north of Tokyo..Nagaoka with 3 air plane factories. Bad weather helps, but there is only 1 Auto Cannon AA unit here and the Allies flew too high.
Got my first Irving unable to catch bomber notice; I suspect I will a lot of that in the future.
So we survive another testing round on night bombing. Remember moonlight is very low, 21% currently. Also, I suspect he is testing the night air defenses and since no B24s flew over Honshu today I imagine he is letting them repair and will start a massive night bombing campaign probably aimed at Tokyo and Osaka first or scattered around aimed at all my plane factories.
5 night fighter squadrons stand between him and the destruction of the Empire. Guess who will win that struggle?

Lightnings sweep here later in the day, and he loses 2. Plane losses even for the day at 1-1, but he loses another B24 in Indochina. My trap their flew, but no planes bombed.
Air night attacks by Mitchells at 2 hexes north of Tokyo..Nagaoka with 3 air plane factories. Bad weather helps, but there is only 1 Auto Cannon AA unit here and the Allies flew too high.
Got my first Irving unable to catch bomber notice; I suspect I will a lot of that in the future.
So we survive another testing round on night bombing. Remember moonlight is very low, 21% currently. Also, I suspect he is testing the night air defenses and since no B24s flew over Honshu today I imagine he is letting them repair and will start a massive night bombing campaign probably aimed at Tokyo and Osaka first or scattered around aimed at all my plane factories.
5 night fighter squadrons stand between him and the destruction of the Empire. Guess who will win that struggle?

Lightnings sweep here later in the day, and he loses 2. Plane losses even for the day at 1-1, but he loses another B24 in Indochina. My trap their flew, but no planes bombed.
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RE: Unorthodox
Heavy bombing west of Rahaeng, and he deliberate attacks there. A 1-4 result, but he is wearing me down, I will most likely start the retreat to Rahaeng today which is a pity since I am doing well destroying some type of vehicles here with artillery bombardments.


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RE: Unorthodox
Pleasant additions to the IJN, here is hoping they actually earn some VP for me.


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RE: Unorthodox
ORIGINAL: Alfred
ORIGINAL: Lowpe
I have a damaged destroyer sitting in port at Hakodate. She was stood down, but now, every time I order her to get ready, she does so for three days (appropriate mouse-over ship will be ready in 3-2-1 days), but then she simply stays in port in a not ready state.
I believe she was undergoing an upgrade at the time additional damage was done to her in a port strike....I am guessing that at some point she will finish her upgrade and become available again, although I have no clue when that will be.
Once the upgrade/conversion begins there is no chance of getting the ship back before the process has completed. The outstanding period of time can be seen in the ship repair manager screen.
Would be nice to save her, she can do 22 25 knots and currently the Allies don't have recon over Hakodate. In another day a SC rolls off the dock into service at Hakodate so she could even have a escort, strictly for help with damage control.
This past turn the Allies got a sub attack on a large convoy south east of Mindanao. This might cause him to move something in and observe Truk -- an at the moment an xAP ( a big one) and two AK are loading the bypassed infantry divisions from there. So in other words, bad timing for him to take a look at Truk.
Huge troop convoys leaving Singers and Luzon...but so far the Allied sub threat has been minimal along the Chinese coast. Tough between Legsapi and Babeldoab and around Iwo, but ok everywhere else.
About 2 months ago I had over 1 million oil gathering cobwebs at Singers. My bad, for the longest time I was dithering (experimenting) with trying to find the secret of getting the oil to ship out of Singers overland, or by shipment to Cam Ranh Bay & Saigon.
I never could make it work all that well, as sometimes the oil would flow back to Singers.
How to create the magical highway for raw material overland transportation is detailed by Pax Mondo and myself in this thread.
tm.asp?m=3700490&mpage=1&key=Shanghai%2Coil�
Your failure to create it was probably due to unhelpful early infrastructure building. Even then it should have still been possible to create it albeit the cost in time and effort would now have been much greater. Even if focussed from the beginning to create this magical highway, it takes Pax Mondo about 3 solid months to get it to work.
But as of today I have got the oil to 103,000 with no lost tankers.[:)] Almost all the oil had to be shipped to Hong Kong, and from there it makes its way to Shanghai, Port Arthur, Fusan and Honshu. I will probably be out of refineries before I am out of oil with over 3 million still left.
Alfred
Thanks Alfred.[&o]
Pax was a pretty common contributor when I started this AAR; and I did get the goods to flow from Hong Kong but couldn't get it to flow out of Singers and Pax doubted that I would be able to. We had quite the discussion about it in late 1942 complete with graphs and strategies at building inventories at bases. I did have some success at getting goods to flow from Cam Ranh Bay, just not all the time as occasionally 30K oil would flow back to Singers.
RE: Unorthodox
ORIGINAL: Alfred
ORIGINAL: Lowpe
I have a damaged destroyer sitting in port at Hakodate. She was stood down, but now, every time I order her to get ready, she does so for three days (appropriate mouse-over ship will be ready in 3-2-1 days), but then she simply stays in port in a not ready state.
I believe she was undergoing an upgrade at the time additional damage was done to her in a port strike....I am guessing that at some point she will finish her upgrade and become available again, although I have no clue when that will be.
Once the upgrade/conversion begins there is no chance of getting the ship back before the process has completed. The outstanding period of time can be seen in the ship repair manager screen.
Would be nice to save her, she can do 22 25 knots and currently the Allies don't have recon over Hakodate. In another day a SC rolls off the dock into service at Hakodate so she could even have a escort, strictly for help with damage control.
This past turn the Allies got a sub attack on a large convoy south east of Mindanao. This might cause him to move something in and observe Truk -- an at the moment an xAP ( a big one) and two AK are loading the bypassed infantry divisions from there. So in other words, bad timing for him to take a look at Truk.
Huge troop convoys leaving Singers and Luzon...but so far the Allied sub threat has been minimal along the Chinese coast. Tough between Legsapi and Babeldoab and around Iwo, but ok everywhere else.
About 2 months ago I had over 1 million oil gathering cobwebs at Singers. My bad, for the longest time I was dithering (experimenting) with trying to find the secret of getting the oil to ship out of Singers overland, or by shipment to Cam Ranh Bay & Saigon.
I never could make it work all that well, as sometimes the oil would flow back to Singers.
How to create the magical highway for raw material overland transportation is detailed by Pax Mondo and myself in this thread.
tm.asp?m=3700490&mpage=1&key=Shanghai%2Coil�
Your failure to create it was probably due to unhelpful early infrastructure building. Even then it should have still been possible to create it albeit the cost in time and effort would now have been much greater. Even if focussed from the beginning to create this magical highway, it takes Pax Mondo about 3 solid months to get it to work.
But as of today I have got the oil to 103,000 with no lost tankers.[:)] Almost all the oil had to be shipped to Hong Kong, and from there it makes its way to Shanghai, Port Arthur, Fusan and Honshu. I will probably be out of refineries before I am out of oil with over 3 million still left.
Alfred
Here is the stricken destroyer; 33 days until all repairs are finished in the shipyard, but I am uncertain when the upgrade will be finished to allow her to leave. That is 85 days for repairs in ready mode; but she is still undergoing the upgrade and cannot leave until it is finished.
So I popped her back into the shipyard...I will probably pull her out in 15 days is she still is afloat & I have Hakodate.[:D]

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- MrBlizzard
- Posts: 636
- Joined: Mon Apr 16, 2012 7:34 pm
- Location: Italy
RE: Unorthodox
There isn't a way to night shell the the airport from which 4E take off with a bombardment TF? This could be the only (difficult) way I see to stop strategic bombing.
Blizzard
RE: Unorthodox
ORIGINAL: MrBlizzard
There isn't a way to night shell the the airport from which 4E take off with a bombardment TF? This could be the only (difficult) way I see to stop strategic bombing.
I am working on a plan for that, it will be a several day operation, and I would like the moonlight a little better, but I think I will have most of my forces ready to start tomorrow.
RE: Unorthodox
Wrapped up the turn and I am expecting more probing night bombing, at some point followed up by the probes and a concentrated strike on Tokyo or Osaka. Not nearly enough night fighters.[:)]
Trying to intercept bombers in Indochina, and I decided to reinforce my x3 terrain block west of Raheang with a fresh IJA 43 Hvy Division rather than retreat. Want to buy more time here.
Sweeping the Allies in Hokkaido, and getting ready to strike at his shipping. Hopefully I can do some real damage.
Trying to intercept bombers in Indochina, and I decided to reinforce my x3 terrain block west of Raheang with a fresh IJA 43 Hvy Division rather than retreat. Want to buy more time here.
Sweeping the Allies in Hokkaido, and getting ready to strike at his shipping. Hopefully I can do some real damage.
RE: Unorthodox
Lowpe,
In the Ship Repair 101 Guide it is strongly recommended that players undertake their repairs via the Port->Manage Ship Repair screens rather than the Ship->Repair Type. The former will tell you exactly how many days are left for the "repairs" and usually there is zero benefit in placing the ship into the shipyard.
The upgrade/conversion period is an estimate beforehand. It only becomes a concrete amount when the process begins (die rolls) and it incorporates any outstanding repairs. There is no separation of the repair component from the upgrade component; it is treated as a single block.
Alfred
In the Ship Repair 101 Guide it is strongly recommended that players undertake their repairs via the Port->Manage Ship Repair screens rather than the Ship->Repair Type. The former will tell you exactly how many days are left for the "repairs" and usually there is zero benefit in placing the ship into the shipyard.
The upgrade/conversion period is an estimate beforehand. It only becomes a concrete amount when the process begins (die rolls) and it incorporates any outstanding repairs. There is no separation of the repair component from the upgrade component; it is treated as a single block.
Alfred
RE: Unorthodox
Re the magical highway.
I wasn't reading your AAR back then but did Pax Mondo go into the specific details I did in the thread I provided? I went through point by point how to create the demand to pull through the raw materials.
Alfred
I wasn't reading your AAR back then but did Pax Mondo go into the specific details I did in the thread I provided? I went through point by point how to create the demand to pull through the raw materials.
Alfred
RE: Unorthodox
ORIGINAL: Alfred
Re the magical highway.
I wasn't reading your AAR back then but did Pax Mondo go into the specific details I did in the thread I provided? I went through point by point how to create the demand to pull through the raw materials.
Alfred
Our decisions pre-dated that thread, but I did read it at the time and realized what I had done prior with Pax's help was the right course of action.
Thanks for the repair tip.[&o]

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RE: Unorthodox
Jan 31, 1944
A horrible January almost over.
Allies start their night bombing, picking on Maebashi. Depsite Tracom pilots, I lost 5 Irvings for 1 4E and that an op loss. The fourth wave got thru and knocked off two Frank factories. Guess that is the focus here...
I am sending in the KAI Dinahs at 10%, so at least something is present as the number of waves will only grow.

A horrible January almost over.
Allies start their night bombing, picking on Maebashi. Depsite Tracom pilots, I lost 5 Irvings for 1 4E and that an op loss. The fourth wave got thru and knocked off two Frank factories. Guess that is the focus here...
I am sending in the KAI Dinahs at 10%, so at least something is present as the number of waves will only grow.

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RE: Unorthodox
Super quiet day, the Super E is already fighting subs; another fires off their entire store of ammunition for 3 hits in deep water, but nothing hit by his subs. My Naval buildup not spotted, and more mines laid.
No sweep of Hokkaido because of horrible weather, or bad rolls, or both.
Over in Indochina the Allies are retreating from the Rahaeng JR block position. Unfortunately, I don't think that is good news. For the second day in a row my CAP trap doesn't work, but this day all the bombers hit the airfields the fighter were in yesterday shutting it down good. Gave my troops a welcome day of from aerial bombing.

No sweep of Hokkaido because of horrible weather, or bad rolls, or both.
Over in Indochina the Allies are retreating from the Rahaeng JR block position. Unfortunately, I don't think that is good news. For the second day in a row my CAP trap doesn't work, but this day all the bombers hit the airfields the fighter were in yesterday shutting it down good. Gave my troops a welcome day of from aerial bombing.

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RE: Unorthodox
ORIGINAL: Lowpe
Heavy bombing west of Rahaeng, and he deliberate attacks there. A 1-4 result, but he is wearing me down, I will most likely start the retreat to Rahaeng today which is a pity since I am doing well destroying some type of vehicles here with artillery bombardments.
![]()
Why withdraw? And can you bomb him? It really looks to me like he is high on disruption and low on supply. That's a danger zone for LCUs. Even your undergunned troops can beat him if his LCUs are sufficiently beat up. I think you have the opportunity to deal him a heavy setback here. I mean just look at the difference in AV there. You disabled at least 17 AV just with a bombardment. Add in some bombers if you can.
RE: Unorthodox
You misunderstood me. Sorry, I wasn't clear enough.
I was thinking about withrdrawing from the blocking JR position to the west. But those Allied troops are even more worn out.
I didn't want to retreat from Rahaeng, I want to keep pummeling him here. If I can do it correctly, I can bring in more heavy artillery and really put a hurt on him and potentially two more fresh divisions. Maybe then I could attack, but he isn't going anywhere fast here.
I am very hesitant to order an attack in such good defensive terrain, not once on any of his deliberate attacks does he have a malus for supply. Tried to nail the transports yesterday but no joy.

I was thinking about withrdrawing from the blocking JR position to the west. But those Allied troops are even more worn out.
I didn't want to retreat from Rahaeng, I want to keep pummeling him here. If I can do it correctly, I can bring in more heavy artillery and really put a hurt on him and potentially two more fresh divisions. Maybe then I could attack, but he isn't going anywhere fast here.
I am very hesitant to order an attack in such good defensive terrain, not once on any of his deliberate attacks does he have a malus for supply. Tried to nail the transports yesterday but no joy.

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RE: Unorthodox
Ok, we shall see how good the Allies are at searching several task forces sortie for a move on Kushiro. The KB sorties, too.
Is it considered bad form to put some kamikazes on Carriers?
Here is hoping my industry stays relatively intact for another day.[:)]
Is it considered bad form to put some kamikazes on Carriers?
Here is hoping my industry stays relatively intact for another day.[:)]
RE: Unorthodox
Below are the night air interception...no flak at Niigata yet, well it is 20mm which can 't reach high enough. I split up my Nick squadrons to broaden my coverage a little more, plus converted another squadron to KAI Dinahs. More radar and AA arriving and setting up daily.
++++++++++++
Night Air attack on Niigata , at 114,57
Weather in hex: Thunderstorms
Raid detected at 80 NM, estimated altitude 9,000 feet.
Estimated time to target is 32 minutes
Japanese aircraft
J1N1-Sa Irving x 7
Allied aircraft
PV-1 Ventura x 6
No Japanese losses
No Allied losses
Manpower hits 1
Fires 270
Aircraft Attacking:
6 x PV-1 Ventura bombing from 7000 feet
City Attack: 6 x 500 lb GP Bomb
CAP engaged:
321 Ku S-1 with J1N1-Sa Irving (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 3 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters between 0 and 7000.
Time for all group planes to reach interception is 35 minutes
--------------------------------------------------------------------------------
Night Air attack on Niigata , at 114,57
Weather in hex: Thunderstorms
Raid detected at 57 NM, estimated altitude 13,000 feet.
Estimated time to target is 22 minutes
Japanese aircraft
J1N1-Sa Irving x 7
Allied aircraft
PV-1 Ventura x 6
No Japanese losses
No Allied losses
Manpower hits 1
Fires 540
Aircraft Attacking:
6 x PV-1 Ventura bombing from 7000 feet
City Attack: 6 x 500 lb GP Bomb
CAP engaged:
321 Ku S-1 with J1N1-Sa Irving (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 1 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters between 0 and 7000.
Time for all group planes to reach interception is 26 minutes
--------------------------------------------------------------------------------
Night Air attack on Maebashi , at 113,59
Weather in hex: Heavy cloud
Raid detected at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 13 minutes
Japanese aircraft
J1N1-Sa Irving x 7
Allied aircraft
B-24D1 Liberator x 3
B-24J Liberator x 4
No Japanese losses
Allied aircraft losses
B-24D1 Liberator: 1 damaged
B-24J Liberator: 1 damaged
Aircraft Attacking:
3 x B-24D1 Liberator bombing from 7000 feet
City Attack: 10 x 500 lb GP Bomb
4 x B-24J Liberator bombing from 7000 feet
City Attack: 10 x 500 lb GP Bomb
CAP engaged:
Yokosuka Ku S-3 with J1N1-Sa Irving (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 6000 , scrambling fighters between 0 and 6000.
Raid is overhead
321 Ku S-1 with J1N1-Sa Irving (0 airborne, 6 on standby, 0 scrambling)
Group patrol altitude is 7000 , scrambling fighters between 7000 and 14000.
Time for all group planes to reach interception is 11 minutes
--------------------------------------------------------------------------------
Night Air attack on Maebashi , at 113,59
Weather in hex: Heavy cloud
Raid detected at 42 NM, estimated altitude 11,000 feet.
Estimated time to target is 14 minutes
Japanese aircraft
J1N1-Sa Irving x 5
Allied aircraft
B-24D1 Liberator x 4
Japanese aircraft losses
J1N1-Sa Irving: 1 destroyed
No Allied losses
Aircraft Attacking:
4 x B-24D1 Liberator bombing from 7000 feet
City Attack: 10 x 500 lb GP Bomb
CAP engaged:
Yokosuka Ku S-3 with J1N1-Sa Irving (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 6000 , scrambling fighters to 7000.
Raid is overhead
321 Ku S-1 with J1N1-Sa Irving (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 7000 , scrambling fighters between 0 and 7000.
Raid is overhead
--------------------------------------------------------------------------------
Night Air attack on Maebashi , at 113,59
Weather in hex: Heavy cloud
Raid spotted at 12 NM, estimated altitude 9,000 feet.
Estimated time to target is 3 minutes
Japanese aircraft
J1N1-Sa Irving x 3
Allied aircraft
B-24D1 Liberator x 4
Japanese aircraft losses
J1N1-Sa Irving: 1 destroyed
Allied aircraft losses
B-24D1 Liberator: 2 damaged
Aircraft Attacking:
4 x B-24D1 Liberator bombing from 7000 feet
City Attack: 10 x 500 lb GP Bomb
CAP engaged:
Yokosuka Ku S-3 with J1N1-Sa Irving (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 6000 , scrambling fighters to 7000.
Raid is overhead
321 Ku S-1 with J1N1-Sa Irving (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 7000 , scrambling fighters between 0 and 7000.
Raid is overhead
--------------------------------------------------------------------------------
Night Air attack on Maebashi , at 113,59
Weather in hex: Heavy cloud
Raid detected at 32 NM, estimated altitude 11,000 feet.
Estimated time to target is 10 minutes
Allied aircraft
B-24J Liberator x 4
No Allied losses
Ki-84r Frank factory hits 2
Aircraft Attacking:
4 x B-24J Liberator bombing from 7000 feet
City Attack: 10 x 500 lb GP Bomb
++++++++++++
Night Air attack on Niigata , at 114,57
Weather in hex: Thunderstorms
Raid detected at 80 NM, estimated altitude 9,000 feet.
Estimated time to target is 32 minutes
Japanese aircraft
J1N1-Sa Irving x 7
Allied aircraft
PV-1 Ventura x 6
No Japanese losses
No Allied losses
Manpower hits 1
Fires 270
Aircraft Attacking:
6 x PV-1 Ventura bombing from 7000 feet
City Attack: 6 x 500 lb GP Bomb
CAP engaged:
321 Ku S-1 with J1N1-Sa Irving (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 3 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters between 0 and 7000.
Time for all group planes to reach interception is 35 minutes
--------------------------------------------------------------------------------
Night Air attack on Niigata , at 114,57
Weather in hex: Thunderstorms
Raid detected at 57 NM, estimated altitude 13,000 feet.
Estimated time to target is 22 minutes
Japanese aircraft
J1N1-Sa Irving x 7
Allied aircraft
PV-1 Ventura x 6
No Japanese losses
No Allied losses
Manpower hits 1
Fires 540
Aircraft Attacking:
6 x PV-1 Ventura bombing from 7000 feet
City Attack: 6 x 500 lb GP Bomb
CAP engaged:
321 Ku S-1 with J1N1-Sa Irving (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 1 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters between 0 and 7000.
Time for all group planes to reach interception is 26 minutes
--------------------------------------------------------------------------------
Night Air attack on Maebashi , at 113,59
Weather in hex: Heavy cloud
Raid detected at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 13 minutes
Japanese aircraft
J1N1-Sa Irving x 7
Allied aircraft
B-24D1 Liberator x 3
B-24J Liberator x 4
No Japanese losses
Allied aircraft losses
B-24D1 Liberator: 1 damaged
B-24J Liberator: 1 damaged
Aircraft Attacking:
3 x B-24D1 Liberator bombing from 7000 feet
City Attack: 10 x 500 lb GP Bomb
4 x B-24J Liberator bombing from 7000 feet
City Attack: 10 x 500 lb GP Bomb
CAP engaged:
Yokosuka Ku S-3 with J1N1-Sa Irving (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 6000 , scrambling fighters between 0 and 6000.
Raid is overhead
321 Ku S-1 with J1N1-Sa Irving (0 airborne, 6 on standby, 0 scrambling)
Group patrol altitude is 7000 , scrambling fighters between 7000 and 14000.
Time for all group planes to reach interception is 11 minutes
--------------------------------------------------------------------------------
Night Air attack on Maebashi , at 113,59
Weather in hex: Heavy cloud
Raid detected at 42 NM, estimated altitude 11,000 feet.
Estimated time to target is 14 minutes
Japanese aircraft
J1N1-Sa Irving x 5
Allied aircraft
B-24D1 Liberator x 4
Japanese aircraft losses
J1N1-Sa Irving: 1 destroyed
No Allied losses
Aircraft Attacking:
4 x B-24D1 Liberator bombing from 7000 feet
City Attack: 10 x 500 lb GP Bomb
CAP engaged:
Yokosuka Ku S-3 with J1N1-Sa Irving (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 6000 , scrambling fighters to 7000.
Raid is overhead
321 Ku S-1 with J1N1-Sa Irving (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 7000 , scrambling fighters between 0 and 7000.
Raid is overhead
--------------------------------------------------------------------------------
Night Air attack on Maebashi , at 113,59
Weather in hex: Heavy cloud
Raid spotted at 12 NM, estimated altitude 9,000 feet.
Estimated time to target is 3 minutes
Japanese aircraft
J1N1-Sa Irving x 3
Allied aircraft
B-24D1 Liberator x 4
Japanese aircraft losses
J1N1-Sa Irving: 1 destroyed
Allied aircraft losses
B-24D1 Liberator: 2 damaged
Aircraft Attacking:
4 x B-24D1 Liberator bombing from 7000 feet
City Attack: 10 x 500 lb GP Bomb
CAP engaged:
Yokosuka Ku S-3 with J1N1-Sa Irving (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 6000 , scrambling fighters to 7000.
Raid is overhead
321 Ku S-1 with J1N1-Sa Irving (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 7000 , scrambling fighters between 0 and 7000.
Raid is overhead
--------------------------------------------------------------------------------
Night Air attack on Maebashi , at 113,59
Weather in hex: Heavy cloud
Raid detected at 32 NM, estimated altitude 11,000 feet.
Estimated time to target is 10 minutes
Allied aircraft
B-24J Liberator x 4
No Allied losses
Ki-84r Frank factory hits 2
Aircraft Attacking:
4 x B-24J Liberator bombing from 7000 feet
City Attack: 10 x 500 lb GP Bomb


