Air assistant

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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Hyding
Posts: 228
Joined: Fri Feb 08, 2008 8:25 pm

Air assistant

Post by Hyding »

I have never used the air staff assistance before so it took me awhile to recognize why my air units kept wanting to make diect attacks that I did not order.

What really shocked me is that this option will select itself even in games where I have previously turned it off. I'm not sure but it seems like I had at
least on turn where it turned itself on several rounds into a turn.

Has anyone else experienced something like this? When this suddenly pops up on latter rounds it can be overlooked and lead to some really stupid air attacks.
Even if you notice it you still have to cycle through all of your air units to make sure you turn off any unintended attacks.
SMK-at-work
Posts: 3396
Joined: Mon Aug 28, 2000 8:00 am
Location: New Zealand

RE: Air assistant

Post by SMK-at-work »

yes - I have experienced it - I think perhaps it remembers its last setting for any game....so if yuo had it on last time you closed a game it will be on next time you open any game - I think it doesn't have to be the same scenario.
Meum est propisitum in taberna mori
Hyding
Posts: 228
Joined: Fri Feb 08, 2008 8:25 pm

RE: Air assistant

Post by Hyding »

Thanks! Not that big a problem really I have already learned that I just have to check it at the start of every turn.
Not sure how it got turned on originally.

I have been checking previous turns of a PBEM game and getting screen shot
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