Is non-solo play fixed yet?
Moderator: Shannon V. OKeets
- Cataphract88
- Posts: 730
- Joined: Fri Oct 05, 2012 8:02 am
- Location: Britannia
RE: Is non-solo play fixed yet?
Bo, I too favour AI, but I really want Netplay sorted out for all those that prefer playing that way. However, the most important thing is to first make a solid, bug-free solitaire mode from which to build from.
Richard
RE: Is non-solo play fixed yet?
ORIGINAL: cataphract88
Bo, I too favour AI, but I really want Netplay sorted out for all those that prefer playing that way. However, the most important thing is to first make a solid, bug-free solitaire mode from which to build from.
Pssst! Careful what you say here Mr. cataphract88, it almost sounds like you are being sensible [;)]
Bo
- Joseignacio
- Posts: 3111
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- Location: Madrid, Spain
RE: Is non-solo play fixed yet?
ORIGINAL: paulderynck
This is not really true. Yes there are MWiF bugs, especially with the naval part of the game. But the forum connection has worked flawlessly for us when we've been beta testing.ORIGINAL: bo
but netplay is not working for the people who bought this game when they click on the word "Private WIF NetPlay Forum" on the opening screen.
I would not like to propagate the impression that the NetPlay forum or server are at the root of any problems. Especially as there have been many posts here from people who initially had username and password problems for reasons unconnected with the workings of the NetPlay server or with MWiF.
1 Then why people need to use Teamwiewer?
2 Then I can use my time in a game with hope it will not be lost? My time is valuable, and I will not be happy if I lose it miserably, having to abort a game after X turns which means Y hours of playing (or betatesting?).
- paulderynck
- Posts: 8508
- Joined: Sat Mar 24, 2007 5:27 pm
- Location: Canada
RE: Is non-solo play fixed yet?
Read the post again. I was talking about the NetPlay server - the platform on which you will connect and communicate once the NetPlay mode of MWiF had its bugs squished.
With Teamviewer you play in Solitaire or Hot Seat mode and we have encountered no game-stopping bugs playing that way (SO39 to JF42 so far).
As your time is valuable I don't advise you to play NetPlay Barbarossa, but anyone can.
With Teamviewer you play in Solitaire or Hot Seat mode and we have encountered no game-stopping bugs playing that way (SO39 to JF42 so far).
As your time is valuable I don't advise you to play NetPlay Barbarossa, but anyone can.
Paul
- Joseignacio
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RE: Is non-solo play fixed yet?
ORIGINAL: paulderynck
Read the post again. I was talking about the NetPlay server - the platform on which you will connect and communicate once the NetPlay mode of MWiF had its bugs squished.
With Teamviewer you play in Solitaire or Hot Seat mode and we have encountered no game-stopping bugs playing that way (SO39 to JF42 so far).
As your time is valuable I don't advise you to play NetPlay Barbarossa, but anyone can.
So the NetPlay server has nothing to do with NetPlay mode? One would think one is no use without another...
And at the end of the day, you still need top use Teamviewer because Net Play is not working, Did I get it right?
My time is valuable, I use it to enjoy, but I don't want to betatest. You seem to mean that Barbarossa can be played in Netplay (at least reasonably) without bugs, did I get it right this time too?
RE: Is non-solo play fixed yet?
The problem with Netplay is really, that it hasn't been "attacked" by a lot of players. So I expect that there will be bugs in it, that haven't been found yet.
It's the same as with the game itself. After release, the number of bugs found in solitair/hot seat exploded, because there are so many different optional rules in the game and so many possibilities in it. Players started trying all kinds of things we never thought about.
I expect the same thing happening where Netplay is concerned after it really gets pounded on.
The problems with the Netplay server are fixed, but as with the rest of the game, there are still unfixed bugs in Netplay.
It's the same as with the game itself. After release, the number of bugs found in solitair/hot seat exploded, because there are so many different optional rules in the game and so many possibilities in it. Players started trying all kinds of things we never thought about.
I expect the same thing happening where Netplay is concerned after it really gets pounded on.
The problems with the Netplay server are fixed, but as with the rest of the game, there are still unfixed bugs in Netplay.
Peter
RE: Is non-solo play fixed yet?
Joseignacio,
Please try the Barb netplay and let us know how far you get. Don't use naval moves or naval battles but try the others. You might get further than you think.
Please try the Barb netplay and let us know how far you get. Don't use naval moves or naval battles but try the others. You might get further than you think.
- juntoalmar
- Posts: 699
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RE: Is non-solo play fixed yet?
As I explained in other threads, I have played with TeamViewer and Google Talk, and works fine enough. Have you ever tried that?
(my humble blog about wargames, in spanish) http://cabezadepuente.blogspot.com.es/
- paulderynck
- Posts: 8508
- Joined: Sat Mar 24, 2007 5:27 pm
- Location: Canada
RE: Is non-solo play fixed yet?
It is used for other games besides MWiF.ORIGINAL: Joseignacio
ORIGINAL: paulderynck
Read the post again. I was talking about the NetPlay server - the platform on which you will connect and communicate once the NetPlay mode of MWiF had its bugs squished.
With Teamviewer you play in Solitaire or Hot Seat mode and we have encountered no game-stopping bugs playing that way (SO39 to JF42 so far).
As your time is valuable I don't advise you to play NetPlay Barbarossa, but anyone can.
So the NetPlay server has nothing to do with NetPlay mode? One would think one is no use without another...
NetPlay still has bugs, yes. It also has a lot of corrected bugs. The Barb scenario is playable for air and land activities, although it's possible you could hit a bug the betatesters haven't hit. We still test when NetPlay fixes are provided. No warranty is given that you won't come across some situation we didn't and find a problem.And at the end of the day, you still need top use Teamviewer because Net Play is not working, Did I get it right?
see aboveMy time is valuable, I use it to enjoy, but I don't want to betatest. You seem to mean that Barbarossa can be played in Netplay (at least reasonably) without bugs, did I get it right this time too?
And finally, if you really wanted to play, you could play Hot Seat using Teamviewer with as many other players as you'd like. I'm in a game using Teamviewer running on an Amazon EC2 occurrence so no ones personal PC is getting controlled. We all take turns controlling MWiF running on the virtual server. There's other choices too, such as using an old laptop or desktop to host the game and putting it in a DMZ aside from your home router, etc.
Anyway, our game is running version 1.3.3 of MWiF and we are in JF42 with all the excitement of Japanese surprise port strikes on both Pearl Harbor and San Francisco having just occurred. We have encountered no serious bugs. Most often lately what initially appears to be a bug has been a misunderstanding of a rule or a supply issue where the game shows a unit in or out of supply after weather is determined. But by the time movement steps start, supply is shown correctly.
Yes there are as yet uncoded options and FREX you can't yet move a unit through a port and pick up cargo and there are other deviations from the RAW. We've accepted those and we're enjoying playing.
Paul
- Joseignacio
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- Location: Madrid, Spain
RE: Is non-solo play fixed yet?
ORIGINAL: bommerrang
Joseignacio,
Please try the Barb netplay and let us know how far you get. Don't use naval moves or naval battles but try the others. You might get further than you think.
Ok, I'll take the effort to start another game without guarantees that I will not have to abort it after X turns because of bugs. I suppose it's by time to give another try.
In Barbarossa, however, always that the time is not good for anything else, as a URSS player I always try to sink or abort the GE convoys. t seems I will not be able to. [:(]
Juntoalmar, I tried with Google Hangouts and I didn't like it. Teamviewer lets somebody else take control of your computer, and we are all unknown to each other.
Concretely this, that was written by Paulderynck, I don't know even what it means, it would sound good unless it's complicated...
. I'm in a game using Teamviewer running on an Amazon EC2 occurrence so no ones personal PC is getting controlled.
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joshuamnave
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RE: Is non-solo play fixed yet?
Can I ask why people are repeatedly suggesting strangers install software on their computers that will allow other strangers access to their computers, and justifying that as an acceptable substitute for a multi player mode?
I will not not not not ever under any circumstances use teamviewer. Doing so is just begging to have your privacy violated. I will not not not not ever suggest someone else install software that gives me access to their computer, and I am immediately suspicious of anyone that suggests that to me.
I will not not not not ever under any circumstances use teamviewer. Doing so is just begging to have your privacy violated. I will not not not not ever suggest someone else install software that gives me access to their computer, and I am immediately suspicious of anyone that suggests that to me.
Head Geek in Charge at politigeek.net - the intersection of politics and all things geeky
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Extraneous
- Posts: 1810
- Joined: Sat Jun 14, 2008 1:58 am
RE: Is non-solo play fixed yet?
You probably don't have to install anything. Most versions of Windows have a net op feature built in to it.
Have you had the opportunity to talk to a computer customer service person? They will probably ask you to respond yes to a message box to allow them to access your machine.
Don't believe me? Talk to your local computer tech.
[:D] Thank you for calling UPS-SCS Global help desk. [:D]
[:D] How may I assist you? [:D]
Have you had the opportunity to talk to a computer customer service person? They will probably ask you to respond yes to a message box to allow them to access your machine.
Don't believe me? Talk to your local computer tech.
[:D] Thank you for calling UPS-SCS Global help desk. [:D]
[:D] How may I assist you? [:D]
University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)
- paulderynck
- Posts: 8508
- Joined: Sat Mar 24, 2007 5:27 pm
- Location: Canada
RE: Is non-solo play fixed yet?
see http://aws.amazon.com/ec2/ORIGINAL: Joseignacio
Concretely this, that was written by Paulderynck, I don't know even what it means, it would sound good unless it's complicated...
. I'm in a game using Teamviewer running on an Amazon EC2 occurrence so no ones personal PC is getting controlled.
If that doesn't allow you to see how we are doing it, then it is too complicated.
Paul
RE: Is non-solo play fixed yet?
ORIGINAL: Zartacla
Can I ask why people are repeatedly suggesting strangers install software on their computers that will allow other strangers access to their computers, and justifying that as an acceptable substitute for a multi player mode?
I will not not not not ever under any circumstances use teamviewer. Doing so is just begging to have your privacy violated. I will not not not not ever suggest someone else install software that gives me access to their computer, and I am immediately suspicious of anyone that suggests that to me.
I agree totally. Especially since I've got company software on my machine too. I can't have anyone messing around with it, except for me, myself and I.
However, there are people who might have an old machine available and use that one instead, with no risk to their privacy...
Peter
- paulderynck
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- Location: Canada
RE: Is non-solo play fixed yet?
Yes that is another possibility that was mentioned. I am under the impression that the majority of the readers of these threads are in a position where they can exercise freedom of choice.ORIGINAL: Centuur
ORIGINAL: Zartacla
Can I ask why people are repeatedly suggesting strangers install software on their computers that will allow other strangers access to their computers, and justifying that as an acceptable substitute for a multi player mode?
I will not not not not ever under any circumstances use teamviewer. Doing so is just begging to have your privacy violated. I will not not not not ever suggest someone else install software that gives me access to their computer, and I am immediately suspicious of anyone that suggests that to me.
I agree totally. Especially since I've got company software on my machine too. I can't have anyone messing around with it, except for me, myself and I.
However, there are people who might have an old machine available and use that one instead, with no risk to their privacy...
I want to play the game and I am willing and able to do so, warts and all. Another choice is to not play and just complain about the warts.
Paul
- paulderynck
- Posts: 8508
- Joined: Sat Mar 24, 2007 5:27 pm
- Location: Canada
RE: Is non-solo play fixed yet?
Barbarossa is 5 turns long. Not likely you'll be doing this in MJ or JA. What damage to German production are you expecting to do that would have any impact on the outcome?ORIGINAL: Joseignacio
In Barbarossa, however, always that the time is not good for anything else, as a URSS player I always try to sink or abort the GE convoys. t seems I will not be able to. [:(]
Paul
- juntoalmar
- Posts: 699
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- Location: Valencia
- Contact:
RE: Is non-solo play fixed yet?
Well, you have the option to do it if you want to, which is important. TeamViewer or GoogleTalk can be acceptable for other people, too.
For instance:
- I am playing with a good friend I trust. TeamViewer is as risky as hotseat mode. It's up to you to use it with people you trust, or not use it. Yes, I would play hotseat with my friend too, even if he could smash my computer into pieces with a bat while I am not looking.
- Create an user just to play MWiF. If you OS is safe, the opponent will not be able to do anything outside that user. The same if you use a virtual machine with the MWiF into it.
- If you still have concerns about it, then use GoogleTalk, and just share the screen (but no mouse or keyboard action available)
- If this still no good for you, then don't use it.
I just share what works for me, as it may work for other people too. I think that maybe some of the people who are waiting for NetPlay to work, would play through TeamViewer or GoogleTalk, but they may not know how to. I was one of them before, actually.
For instance:
- I am playing with a good friend I trust. TeamViewer is as risky as hotseat mode. It's up to you to use it with people you trust, or not use it. Yes, I would play hotseat with my friend too, even if he could smash my computer into pieces with a bat while I am not looking.
- Create an user just to play MWiF. If you OS is safe, the opponent will not be able to do anything outside that user. The same if you use a virtual machine with the MWiF into it.
- If you still have concerns about it, then use GoogleTalk, and just share the screen (but no mouse or keyboard action available)
- If this still no good for you, then don't use it.
I just share what works for me, as it may work for other people too. I think that maybe some of the people who are waiting for NetPlay to work, would play through TeamViewer or GoogleTalk, but they may not know how to. I was one of them before, actually.
(my humble blog about wargames, in spanish) http://cabezadepuente.blogspot.com.es/
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Lingering Frey
- Posts: 45
- Joined: Wed Feb 15, 2012 10:31 pm
RE: Is non-solo play fixed yet?
Thank you for the comments.
If I am understanding the dialogue (which seems to be part of a broader conversation) correctly, Netplay still doesn't work.
The comments that the land-combat tutorial scenario from the board game, Barbarossa, is mostly playable also gives me a feel for where things are in relation to getting Netplay working for the game.
Again, thank you for the update.
If I am understanding the dialogue (which seems to be part of a broader conversation) correctly, Netplay still doesn't work.
The comments that the land-combat tutorial scenario from the board game, Barbarossa, is mostly playable also gives me a feel for where things are in relation to getting Netplay working for the game.
Again, thank you for the update.





