IADS Scenarios

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Stevechase
Posts: 161
Joined: Sat Oct 05, 2013 3:37 am

IADS Scenarios

Post by Stevechase »

What are some scenarios that model really good IADS?
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hellfish6
Posts: 695
Joined: Sun Jun 15, 2008 2:09 am

RE: IADS Scenarios

Post by hellfish6 »

I think, technically, all air defense systems on a side are integrated into an IADS. Any SAM, interceptor or AAA system can use any radar system to use for cueing. There isn't any modelling (that I've seen) for communications between systems/organizations or system compatibility.
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: IADS Scenarios

Post by mikmykWS »

Operational Lightning Strike which comes with the game. Sides and Postures were used to model an layered IADS. I'm sure other scenario writers have done a few things here and there.

Mike
Stevechase
Posts: 161
Joined: Sat Oct 05, 2013 3:37 am

RE: IADS Scenarios

Post by Stevechase »

Hellfish6 I guess you are technically right I should have asked "what scenarios realistically model IADS". since by default all of a sides assets see and have access to all information from any one unit, but as you know in real life this is not at all the case and it makes a world of difference in how you conduct missions. But it takes some extra design steps in the scen building to replicate a real IADS. Realistic IADS as opposed to the default games Ultra Uber IADS's is so much more fun. Some designers work around this, shall we say, "Super IADS" by creating sides within a side so to speak. Seems like I remember Devs talking about future plans to make it even easier to model realistic IADS by introducing comms. I maybe mistaken on that though.

Mike yes thats one I have really enjoyed. Was just looking to see if there were any others I have not played

Thanks both of you
Tomcat84
Posts: 1952
Joined: Wed Jul 10, 2013 5:13 pm

RE: IADS Scenarios

Post by Tomcat84 »

Have you tried my Red Flag 2017 scen? I like to think that it does a pretty good job. You can get it via community scen package and get more info through the link in my signature. Let me know what you think!
My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )
Stevechase
Posts: 161
Joined: Sat Oct 05, 2013 3:37 am

RE: IADS Scenarios

Post by Stevechase »

I'll give it a shot

Thanks
Stevechase
Posts: 161
Joined: Sat Oct 05, 2013 3:37 am

RE: IADS Scenarios

Post by Stevechase »

Bravo Tomcat84. I am really enjoying Red Flag. I can tell you really put some time into it. Love the way the red airforce quickly goes after your Elint and AEW assets when they determine your Barcap is lacking. Assuming you made that way because everytime I have let my guard down with Barcap, the reds quickly launch a strike against all my unprotected airborne support assets. Haven't cracked this scen open yet in the editor (want to play through a few more times without peeking behind the curtain) but can't wait to see how you made some of these things work so well.
Tomcat84
Posts: 1952
Joined: Wed Jul 10, 2013 5:13 pm

RE: IADS Scenarios

Post by Tomcat84 »

Glad you like it!

I think indeed there is a mission to target your HVAAs, it's triggered by something but don't remember any more what exactly.
Think I also put in a trigger to have the other enemy CAPs go offensive if you don't do anything offensive yourself for too long.

Let me know how it goes!
My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )
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