Learning by example

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Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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khelvan
Posts: 65
Joined: Tue Sep 14, 2004 12:32 am

Learning by example

Post by khelvan »

So a long, long time ago I played and enjoyed War in the Pacific, though it was quite complex and time consuming. Unfortunately I can't seem to remember how to play the game I played a decade ago; my memory isn't what it used to be. The amount of information found here and in various areas is quite intimidating and overwhelming. The FAQ for newbies is interesting as a reference, but doesn't match well with my learning style.

I learn best by example. Is there a tutorial somewhere that can walk me through, action by action, the first turn of the full campaign, ideally from both sides, telling me what this person does and, more importantly, WHY they do it in the context of the game at large?

Including not only how to load troops and equipment, but why they're sending task forces to different areas, and how it can affect the game years down the road, maybe even highlighting what making different choices might mean.

So, ideally this tutorial will combine game mechanics (relatively easy to learn) in the context of why to use those game mechanics and what they mean in the context of grand strategy.

Also, is there a place where I can learn what WitPTracker AE is and why I should use it? There doesn't seem to be a sticky anywhere that explains it, only that it has been updated, and I've found no explanation of it anywhere.

Thanks for helping this (old?) newbie out.
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wdolson
Posts: 7678
Joined: Tue Jun 27, 2006 9:56 pm
Location: Near Portland, OR

RE: Learning by example

Post by wdolson »

I believe some people put some stuff up on YouTube. You can also look through the AARs.

Bill
SCW Development Team
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dr.hal
Posts: 3545
Joined: Sat Jun 03, 2006 12:41 pm
Location: Covington LA via Montreal!

RE: Learning by example

Post by dr.hal »

Greetings Khelvan, welcome to a great game. Here is a UTube video that can start you out: https://www.youtube.com/watch?v=KVFi-qRA49o

Copy and past into your search engine. You will find follow ups thought that video. Hal
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leehunt27@bloomberg.net
Posts: 534
Joined: Mon Sep 06, 2004 2:08 pm

RE: Learning by example

Post by leehunt27@bloomberg.net »

there are a bunch of videos somewhere that are helpful. but just jumping into Guadacanal scenario helps too
John 21:25
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rustysi
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Joined: Tue Feb 21, 2012 3:23 am
Location: LI, NY

RE: Learning by example

Post by rustysi »

I suggest Mike Solli's AAR. Its gone dormant of late so you'll find it on page 3 of the AAR's. He goes into pretty good detail on the whys and wherefores. Its also good to have at least some background on the Pacific War in general so you'll understand where to go and why.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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leehunt27@bloomberg.net
Posts: 534
Joined: Mon Sep 06, 2004 2:08 pm

RE: Learning by example

Post by leehunt27@bloomberg.net »

second that Mike Solli's AAR helped me a lot.
John 21:25
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Yaab
Posts: 5457
Joined: Tue Nov 08, 2011 2:09 pm
Location: Poland

RE: Learning by example

Post by Yaab »

ORIGINAL: khelvan

So a long, long time ago I played and enjoyed War in the Pacific, though it was quite complex and time consuming. Unfortunately I can't seem to remember how to play the game I played a decade ago; my memory isn't what it used to be. The amount of information found here and in various areas is quite intimidating and overwhelming. The FAQ for newbies is interesting as a reference, but doesn't match well with my learning style.

I learn best by example. Is there a tutorial somewhere that can walk me through, action by action, the first turn of the full campaign, ideally from both sides, telling me what this person does and, more importantly, WHY they do it in the context of the game at large?

Including not only how to load troops and equipment, but why they're sending task forces to different areas, and how it can affect the game years down the road, maybe even highlighting what making different choices might mean.

So, ideally this tutorial will combine game mechanics (relatively easy to learn) in the context of why to use those game mechanics and what they mean in the context of grand strategy.

Also, is there a place where I can learn what WitPTracker AE is and why I should use it? There doesn't seem to be a sticky anywhere that explains it, only that it has been updated, and I've found no explanation of it anywhere.

Thanks for helping this (old?) newbie out.

As for the Tracker, go to this thread
tm.asp?m=2236936

and click the following link in the first post
https://sites.google.com/site/witptracker/

There you will find info about how the Tracker operates.
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