2 Bugs

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wobbly
Posts: 1095
Joined: Wed Oct 16, 2002 12:27 am
Location: Christchurch, New Zealand

2 Bugs

Post by wobbly »

One is a new one to me and the other I thought had been remedied.

i am playing against the AI trying a few things. One was teh assault of PM by the japs.

1stly I have managed to somehow create TF's with 31 and 34 ships in respectively.

The other, which I thought fixed is the allies AI has moved the brisbane CD unit to PM.

Any thoughts as to why?
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U2
Posts: 2009
Joined: Tue Jul 17, 2001 8:00 am
Location: Västerås,Sweden
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Post by U2 »

Hi

I cannot load the Brisbane CD unit....will run some AI vs AI tests to see if it happens. Which scen are you playing and do you have any saves I can look at?

Cheers
Dan

dpalb02@student.vxu.se
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pasternakski
Posts: 5567
Joined: Sat Jun 29, 2002 7:42 pm

Post by pasternakski »

One way I have seen TFs with more than 25 ships is when creating a transport TF, then loading it with more troops than its capacity. Additional ships are added to carry the excess (I had one transport TF of 32 ships recently).
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
wobbly
Posts: 1095
Joined: Wed Oct 16, 2002 12:27 am
Location: Christchurch, New Zealand

Post by wobbly »

Pasternatski - that is exactly the situation in which I created the TF - transport loading troops. Couldn't this be abused? Create a 25 ship TF and load it with too many trrops allowing you to have less TF's to look after on the trip to enemy territory?

U2 - I did indeeed keep a save - I'll send it to you when I am back at my computer (at home) thanks.
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