Rahaeng finally falls, but no Allied units are in pursuit mode. The Northern triangle should be able to retreat without a problem now.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition


ORIGINAL: Lowpe
Allies strike at Maebashi with very little success...but with more success at Hamamatsu hitting the Ha45 factory there. The Allies seem currently focused on engines and fighters. Tony production is down to 2+ planes per day from 5. Frank is down to 13 per day from 16. Jack production is still climbing thanks to the factory at Nagasaki. Zeke and Oscar production untouched. All these losses are since the beginning of the invasion of Hokkaido and not from last night.
To offset the plane losses on eastern Honshu and Hokkaido, I have started expanding the fighters in Nagasaki, Hiroshima, and I might do Harbin.
Japanese fighters did a good job versus Allied sweepers; but I guessed wrong and had fighters north in what I had hoped to be an attractive bait hex, plus I had two squadrons up front to sweep (they didn't fly). I would have been able to really inflict the bomber losses if they were at Hamamatsu...oh well, I seem always to guess wrong when it comes to traps and such.
So, the lightest plane loss day that I can remember in quite a while. We are but one day away from the B29 rolling off the factory lines...18 built per month for the next 6 months.
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B29
ORIGINAL: MrKane
Be ready, he has already got ~50 B-29 in new arriving squadrons in Aden. He can withdraw those a/c and put them to work over Japan in 1 - 2 weeks ( it take time to get flight ready those beast )

ORIGINAL: JocMeister
B29s are fragile and the game seems to ignore their tremendous speed. They will be shot down just as easily as B24s. Erik never had any trouble to intercept them despite them in many cases being faster then the defending fighters. Their main advantage is the range but that doesn´t apply in your game since your opponent is already within B24 range.
Don´t worry about them too much. [:)]
I'm probably the only Allied player here who flies my 4E bombers at 20k feet in most situations. I just hate flak losses...a lot.ORIGINAL: MrKane
Best defence of B-29 was altitude, they were flaying high and most of Japan fighters did not have time and climb ability to reach them before they drop bombs and turn back. However it seems to me that in this game nobody is using them this way, most of players are using them the same way as they use B-24. If you flaying B-29 at 10k is is not surprise they will get broken by empire fightersThey role is to bomb city form high altitude or low at night. They are not tactical bombers in game as they were not RL.
When I took B-29s from 12,000 ft to 15,000 ft flak hits seemed to drop dramatically, and they got great bomb hits (not as much disrupted by flak I guess). The difference really surprised me. Is much more really gained by going to 20,000 ft?ORIGINAL: Sangeli
I'm probably the only Allied player here who flies my 4E bombers at 20k feet in most situations. I just hate flak losses...a lot.ORIGINAL: MrKane
Best defence of B-29 was altitude, they were flaying high and most of Japan fighters did not have time and climb ability to reach them before they drop bombs and turn back. However it seems to me that in this game nobody is using them this way, most of players are using them the same way as they use B-24. If you flaying B-29 at 10k is is not surprise they will get broken by empire fightersThey role is to bomb city form high altitude or low at night. They are not tactical bombers in game as they were not RL.
Well I was still taking flak losses at 15k feet (as in, planes outright destroyed by flak shown in the combat report) so I brought it up to 20k feet. But believe it or not I still occasionally lose planes at 20k feet too. Another advantage of flying at 20k feet (or even higher) is that you can also fly your escorts higher as well without worrying as much about whether they will fly together. The combination of all the factors (including the ones MrKane mentioned) definitely does reduce losses by a fair amount in all situations.ORIGINAL: witpqs
When I took B-29s from 12,000 ft to 15,000 ft flak hits seemed to drop dramatically, and they got great bomb hits (not as much disrupted by flak I guess). The difference really surprised me. Is much more really gained by going to 20,000 ft?
ORIGINAL: Sangeli
Well I was still taking flak losses at 15k feet (as in, planes outright destroyed by flak shown in the combat report) so I brought it up to 20k feet. But believe it or not I still occasionally lose planes at 20k feet too. Another advantage of flying at 20k feet (or even higher) is that you can also fly your escorts higher as well without worrying as much about whether they will fly together. The combination of all the factors (including the ones MrKane mentioned) definitely does reduce losses by a fair amount in all situations.ORIGINAL: witpqs
When I took B-29s from 12,000 ft to 15,000 ft flak hits seemed to drop dramatically, and they got great bomb hits (not as much disrupted by flak I guess). The difference really surprised me. Is much more really gained by going to 20,000 ft?
That being said, you definitely notice a drop in the number of hits. It's just a trade of mission survival rate at the cost of less damage dealt. I think for most routine missions you're better off flying high since retaining pilots and planes is very important. But if you're going after a target of opportunity and the potential damage you can do outweighs the extra losses you might take then obviously go fly low.
The big difficulty I think is evaluating the differences in survivability and hit percentage as a function of altitude. I really don't have a strong idea on the magnitude of the differences...I just notice that one is higher than the other. This would be an excellent thing to test if someone has some free time. I wonder if Alfred is a lurker in this AAAR....
ORIGINAL: MrKane
Best defence of B-29 was altitude, they were flaying high and most of Japan fighters did not have time and climb ability to reach them before they drop bombs and turn back. However it seems to me that in this game nobody is using them this way, most of players are using them the same way as they use B-24. If you flaying B-29 at 10k is is not surprise they will get broken by empire fightersThey role is to bomb city form high altitude or low at night. They are not tactical bombers in game as they were not RL.

ORIGINAL: JocMeister
ORIGINAL: MrKane
Best defence of B-29 was altitude, they were flaying high and most of Japan fighters did not have time and climb ability to reach them before they drop bombs and turn back. However it seems to me that in this game nobody is using them this way, most of players are using them the same way as they use B-24. If you flaying B-29 at 10k is is not surprise they will get broken by empire fightersThey role is to bomb city form high altitude or low at night. They are not tactical bombers in game as they were not RL.
I remember watching an interview with a B29 pilot that flew a lot of missions over the HI. He said they never, ever worried about Japanese fighters. He said they were flying in low though (don´t think he specified what he meant by "low") and could usually see Japanese fighters trying to climb to intercept altitude long after they already dropped their bombs. But the B29 were so fast the fighters could never catch up.
In my experience flying with B29s in daytime (even at high altitude) is a death sentence. As I said before the game doesn´t seem to take the bombers speed into account and losses will be exactly the same as if you were flying 100MPH slower B24s. The few times I tried this my RoT of 1 lost 4E for each airborne fighter was spot on.
Kind of funny how it works in the game. Currently reading a book on the Guadalcanal campaign. On several occasion small number of B17s shot down a lot of Japanese fighters. Can´t remember the exact event but 8 B17s shot down 7 Zeroes while on anti shipping duty up the slot for no own losses. In the game this role is reversed. [:D]
The same way you would test any scientific hypothesis. Control the variables and take lots of samples.ORIGINAL: Lowpe
Alfred has chimed in from time to time. Given all the variables, and unknowns, I don't see how you could test in conclusively. Perhaps enough for some guidelines.
ORIGINAL: MrKane
Crew B-17 had tendency to report a lot of kills usually twice or triple more enemy fighters than they were actually facing.
As you can assume being under attack and busy fighting for life does no help keeping track. And not only B-17 crews, it was general rule during WWII.
A few examples:
- 12th June 1943, 77 Zeros were send to attack allied shipping near Guadalcanal. They were intercepted by ~50 allied fighters.
Allied pilots reported 31 confirmed kills, however Japan report says: 3 Zeros return due malfunction, 9 did not return at all.
- 16th June 1943, 24 D3A escorted by 70 Zeros were send again to attack allied ships around Guadalcanal. Allied reports says: 32 confirmed D3A kills and 49 Zeros. As you can see they shoot down more Vals than Japanese actually send on this mission.
This kind of pattern is repeat itself on both side during whole conflict.

ORIGINAL: Sangeli
EDIT: You could test this on a given Japanese base configuration and running bombing missions at different heights on the same turn over and over. Maybe in a scenario it could be pretty easily done. I'm actually very curious about the bombing accuracy as a function of altitutde because I don't think anyone here has the slightest clue to be honest.





ORIGINAL: Sangeli
because I don't think anyone here has the slightest clue to be honest.