WITPLOAD AE Batch File Assistant

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
RyanCrierie
Posts: 1327
Joined: Fri Oct 14, 2005 7:15 am
Contact:

WITPLOAD AE Batch File Assistant

Post by RyanCrierie »

Threw this together in like 10 minutes, to help me with extracting the stock game scenarios.

Unzip this to your \SCEN folder and run it from there

You should see this:

Version 1.0
Image

Version 1.1
Image
Attachments
WITP_Extract.zip
(702 Bytes) Downloaded 90 times
User avatar
RevRick
Posts: 2615
Joined: Sat Sep 16, 2000 4:00 pm
Location: Thomasville, GA

RE: WITPLOAD AE Batch File Assistant

Post by RevRick »

Okay, it's dumb question time...
How do you reload a file you have modified? I am at my wit's end trying to get WitpLoadAE to work in a command box. I keep defaulting back to the root directory.

"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer
User avatar
treespider
Posts: 5781
Joined: Sun Jan 30, 2005 7:34 am
Location: Edgewater, MD

RE: WITPLOAD AE Batch File Assistant

Post by treespider »

install witploadae into your scenario directory...

open the command prompt and direct it to your scen directory

type - witploadae /e /s### - to dump scenario ### to csv files....which will end up in your scen directory

type - witploadae /s### - to load csv files into dat files used by game.
Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
User avatar
Don Bowen
Posts: 5189
Joined: Thu Jul 13, 2000 8:00 am
Location: Georgetown, Texas, USA

RE: WITPLOAD AE Batch File Assistant

Post by Don Bowen »

ORIGINAL: treespider

install witploadae into your scenario directory...

open the command prompt and direct it to your scen directory

type - witploadae /e /s### - to dump scenario ### to csv files....which will end up in your scen directory

type - witploadae /s### - to load csv files into dat files used by game.

or witploadae /? for help
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: WITPLOAD AE Batch File Assistant

Post by witpqs »

ORIGINAL: Don Bowen

ORIGINAL: treespider

install witploadae into your scenario directory...

open the command prompt and direct it to your scen directory

type - witploadae /e /s### - to dump scenario ### to csv files....which will end up in your scen directory

type - witploadae /s### - to load csv files into dat files used by game.

or witploadae /? for help

How about the map (pwhex stuff) Don?
User avatar
Don Bowen
Posts: 5189
Joined: Thu Jul 13, 2000 8:00 am
Location: Georgetown, Texas, USA

RE: WITPLOAD AE Batch File Assistant

Post by Don Bowen »

ORIGINAL: witpqs

...

How about the map (pwhex stuff) Don?

To the best of my knowledge no editor for map files has been released.
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: WITPLOAD AE Batch File Assistant

Post by witpqs »

Thanks.
User avatar
cdnice
Posts: 195
Joined: Wed May 06, 2009 11:17 pm
Location: Ottawa, Ontario, Canada

RE: WITPLOAD AE Batch File Assistant

Post by cdnice »

Where can I find this program? I have looked around and can not seem to find the download.

Thanks,

Dale
Image
tbothy
Posts: 22
Joined: Sun Apr 08, 2012 2:25 am

RE: WITPLOAD AE Batch File Assistant

Post by tbothy »

first post where it says attachment(1) under the piccys, downloads ok for me......
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: WITPLOAD AE Batch File Assistant

Post by el cid again »

I proposed making maps from the pwhexe.dat file to reveal what is in every hex.
A map artist who makes art for all mods as well as stock has been able to write
a program to generate board game style maps in this way. It is in early stages
of development, but might well be able to serve as an aide to editing. Advise
if you want me to ask if he would release it?

ORIGINAL: Don Bowen

ORIGINAL: witpqs

...

How about the map (pwhex stuff) Don?

To the best of my knowledge no editor for map files has been released.
User avatar
cdnice
Posts: 195
Joined: Wed May 06, 2009 11:17 pm
Location: Ottawa, Ontario, Canada

RE: WITPLOAD AE Batch File Assistant

Post by cdnice »

ORIGINAL: tbothy

first post where it says attachment(1) under the piccys, downloads ok for me......

Ah, thanks, missed that link.
Image
User avatar
cdnice
Posts: 195
Joined: Wed May 06, 2009 11:17 pm
Location: Ottawa, Ontario, Canada

RE: WITPLOAD AE Batch File Assistant

Post by cdnice »

Deleted....I am not a smart man............
Image
User avatar
cdnice
Posts: 195
Joined: Wed May 06, 2009 11:17 pm
Location: Ottawa, Ontario, Canada

RE: WITPLOAD AE Batch File Assistant

Post by cdnice »

Just wanted to say I got to play with this on the weekend and sweet baby J***s!!!! What a fantastic tool. Someone somewhere else (specific eh?) mentioned WinMerge as a free spreadsheet comparing tool as well and my life has changed.....

Thanks to Ryan for creating such an amazing tool for us less(much) technically inclined people.
Image
User avatar
Reg
Posts: 2790
Joined: Fri May 26, 2000 8:00 am
Location: NSW, Australia

RE: WITPLOAD AE Batch File Assistant

Post by Reg »

ORIGINAL: Don Bowen

ORIGINAL: witpqs

...

How about the map (pwhex stuff) Don?

To the best of my knowledge no editor for map files has been released.

Is this still around?? (though I think it had some issues...)
Editor for pwhexe.dat files (AE map data files)
Version 0.5 (Beta)

By Dave Bradley

The Pwhexe.dat_editor program is a freeware utility for use with Matrix Games' War in the Pacific Admiral's Edition. War in the Pacific Admiral's Edition is the property of Matrix Games. The author is not affiliated with Matrix Games in any way.

The Pwhexe.dat_editor is completely free and you are free to use this utility in any way you wish except that I ask that if you redistribute it you do so only with the complete installation package, containing all of the readme and license documentation. No warranty, express or implied, is provided with the software. Your use of it is entirely at your own risk. The editor was created using AutoIt, a freeware script editor for Windows. More information concerning AutoIt may be found at:
http://www.autoitscript.com/autoit3/index.shtml

ACKNOWLEDGEMENT: The work to produce the editor was cooperative effort and I must acknowledge the great contribution of Dani Mendoza. He has been invaluable in helping with the overal design and in de-bugging but most especially in working out the pwhexe.dat file format, without which no editor could have been produced.

Dave Bradley
12/15/10


Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: WITPLOAD AE Batch File Assistant

Post by witpqs »

ORIGINAL: Reg

ORIGINAL: Don Bowen

ORIGINAL: witpqs

...

How about the map (pwhex stuff) Don?

To the best of my knowledge no editor for map files has been released.

Is this still around?? (though I think it had some issues...)
I used it a little bit, not extensively at all. I don't recall hearing about any issues with it. As far as the map graphics files go, I think people just use whatever graphics editor they find suitable. Never edited one of those myself.
Editor for pwhexe.dat files (AE map data files)
Version 0.5 (Beta)

By Dave Bradley

The Pwhexe.dat_editor program is a freeware utility for use with Matrix Games' War in the Pacific Admiral's Edition. War in the Pacific Admiral's Edition is the property of Matrix Games. The author is not affiliated with Matrix Games in any way.

The Pwhexe.dat_editor is completely free and you are free to use this utility in any way you wish except that I ask that if you redistribute it you do so only with the complete installation package, containing all of the readme and license documentation. No warranty, express or implied, is provided with the software. Your use of it is entirely at your own risk. The editor was created using AutoIt, a freeware script editor for Windows. More information concerning AutoIt may be found at:
http://www.autoitscript.com/autoit3/index.shtml

ACKNOWLEDGEMENT: The work to produce the editor was cooperative effort and I must acknowledge the great contribution of Dani Mendoza. He has been invaluable in helping with the overal design and in de-bugging but most especially in working out the pwhexe.dat file format, without which no editor could have been produced.

Dave Bradley
12/15/10


User avatar
cdnice
Posts: 195
Joined: Wed May 06, 2009 11:17 pm
Location: Ottawa, Ontario, Canada

RE: WITPLOAD AE Batch File Assistant

Post by cdnice »

Okay, the export worked fine but now I cant get it to load the data back in.

I am using the command line of witploadae /s199 for example. I get a message that says:

Loading scenario #199
WITPDEV199.csv: No such file or directory

But I am looking in the folder and I can see the file in SCEN folder.

What am I doing wrong?
Image
User avatar
drw61
Posts: 842
Joined: Wed Jun 30, 2004 12:58 pm
Location: South Carolina

RE: WITPLOAD AE Batch File Assistant

Post by drw61 »

cdnice,
Here are the notes I have from several years ago, I don't remember who originally posted it.

To Use witploadAE

Open a DOS prompt by: clicking 'start', then run. On the 'run' prompt, I type cmd then click ok.

At the dos prompt, I type: CD C:\Games\WITP AE\SCEN (that's where I have it saved on my computer.)
C:\Matrix Games\War in the Pacific Admiral's Edition DBBB\SCEN

Now, I type: WITPLOADAE.exe /e /s198 (Long ago, I opened Scenario 1 in the editor and saved it as scenario 198.)

That gives me CSV files that I can open in Excel and modify to my hearts extent.

To import, I go back to the DOS prompt and type: WITPLOADAE.exe /i /s198

this produces files that are saved in a different location and need to be copied back to the SCEN folder.
My location is C:\Matrix Games\War in the pacific admiral's edition\scen
I go there, highlight all the files, right click and choose copy, then go to my SCEN folder above and paste.

That's about all the help I can give. the spaces above are important, and it's case sensitive, I think

Remember that at the command prompt it needs to say C:\Matrix Games\War in the pacific admiral's edition\scen then cut and past WITPLOADAE.exe /i /s199 and hit enter.
Hope this helps






Image
Attachments
Capture.jpg
Capture.jpg (22.97 KiB) Viewed 1011 times
User avatar
cdnice
Posts: 195
Joined: Wed May 06, 2009 11:17 pm
Location: Ottawa, Ontario, Canada

RE: WITPLOAD AE Batch File Assistant

Post by cdnice »

Thank you, I will give that a go.

Here is what I got:



Image
Attachments
Capture.jpg
Capture.jpg (41.84 KiB) Viewed 1010 times
Image
User avatar
cdnice
Posts: 195
Joined: Wed May 06, 2009 11:17 pm
Location: Ottawa, Ontario, Canada

RE: WITPLOAD AE Batch File Assistant

Post by cdnice »

Bump....any ideas anyone?

I am going to do a clean install if I can't get it working. No harm done as I was not in the middle of any games.
Image
User avatar
Reg
Posts: 2790
Joined: Fri May 26, 2000 8:00 am
Location: NSW, Australia

RE: WITPLOAD AE Batch File Assistant

Post by Reg »

Your picture above doesn't show what folder your .csv files are in. Could you show the path to your dumped .csv files please.

I can only reproduce your error when I move the .csv files out of the scen folder. [&:]

(When I put hem in the correct location I then get a permission denied error but that is a totally different issue associated with file permissions under Win8) [:D]
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
Post Reply

Return to “Scenario Design and Modding”