[WAD] ESSMs not being illuminated

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xenophanes
Posts: 34
Joined: Mon Aug 31, 2015 11:03 am

[WAD] ESSMs not being illuminated

Post by xenophanes »

Hi,

I just bought the game last week and played through the Basic Warship Ops Training mission. Now, in the final part in which you're up against a Russian corvette, I decided to use the Stockdale's ESSMs (RIM-162A) in anti-Surface mode, so I set the right doctrine option and also enabled the Stockdale's illuminators. But even though the corvette is in range for the ESSMs and the AN/SPG-62, it is not illuminated. I attached the relevant log entries. Additionally, the weapon allocation screen reports the "no directors are able to illuminate this target".

Thanks in advance for your help!

Save file is available, but I'm not even allowed to post links since I just registered, so please drop me a PM with your email address.

Relevant log lines:

Code: Select all

 02:40:14 - Weapon: RIM-162A ESSM #165 missed Nanuchka by 260ft
 02:40:14 - Defensive jammer (Wine Glass [MP-407]; Tech: Early 1980s) on Nanuchka is attempting to spoof sensor: SARH Seeker(Tech: Early 2000s)(Of: RIM-162A ESSM #165). Final probability: 5%. Result: 42 - FAILURE
 02:40:14 - Weapon: RIM-162A ESSM #165 cannot have its target illuminated... will impact with severe accuracy reduction.
 02:40:12 - Weapon: RIM-162A ESSM #164 has malfunctioned.
 02:40:12 - Defensive jammer (Wine Glass [MP-407]; Tech: Early 1980s) on Nanuchka is attempting to spoof sensor: SARH Seeker(Tech: Early 2000s)(Of: RIM-162A ESSM #164). Final probability: 5%. Result: 85 - FAILURE
 02:40:12 - Weapon: RIM-162A ESSM #164 cannot have its target illuminated... will impact with severe accuracy reduction.
 
ComDev
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RE: ESSMs not being illuminated

Post by ComDev »

Would be great if you could post a savegame for inspection :)
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Developer "Command: Modern Air/Naval Operations" project!
xenophanes
Posts: 34
Joined: Mon Aug 31, 2015 11:03 am

RE: ESSMs not being illuminated

Post by xenophanes »

I thought I couldn't post attachments, but apparently I can indeed post attachments, but only in replies... anyway, here you are!
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ComDev
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RE: ESSMs not being illuminated

Post by ComDev »

Got it, thanks. Been a little busy with day job and family stuff, will look into when I get some free time [8D]
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Developer "Command: Modern Air/Naval Operations" project!
ComDev
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RE: ESSMs not being illuminated

Post by ComDev »

I'm not able to reproduce this in B739. If you experience this again, could you make sure you grab a savegame just prior to missile impact. Thanks!
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Developer "Command: Modern Air/Naval Operations" project!
xenophanes
Posts: 34
Joined: Mon Aug 31, 2015 11:03 am

RE: ESSMs not being illuminated

Post by xenophanes »

Sorry, the problem persists. [:(]I attached a save file just before the impact. Additionally, Command reporter a fatal error whose exact circumstances I couldn't yet investigate. A screenshot is included.
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thewood1
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RE: ESSMs not being illuminated

Post by thewood1 »

The ESSMs are guided by the 62 radar which appears to have no coverage to the front of the DDG. Therefore the missiles have no illumination. Now whether the ESSMs should be guided by the SPY-1D is something I don't know. I am guessing this based on the db saying the 62 guides the ESSM and then checking the radar coverage.
thewood1
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RE: ESSMs not being illuminated

Post by thewood1 »

OK, played with it some more. Its the rear quarter that is blind to the 62. I can't get the 62 to come on except in SAM mode. If a SAM is inbound, the 62 comes on for a while and the ESSMs hit. If no threat is inbound, the 62 won't illuminate the target for the ESSM. That is my uneducated eye looking at it.
Dimitris
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RE: ESSMs not being illuminated

Post by Dimitris »

Quite simply, the Nanuchka is jamming the hell out of you. (Notice the "JAMMER" emission from the ship contact and the "JAMMED" text on your destroyer's icon). Her two Wine Glass jammers are blanking out the reflected signal that the SPG-62 illuminator(s) need in order to guide the SM-2s.

To test/verify this, resume the scenario in ScenEdit mode, keep time frozen, and switch to the Nanuchka. Bring up the damage control window and damage/destroy the two Wine Glass units so that the crew cannot use them under any circumstance. Now switch to the US side, unfreeze and watch the SM-2s guide just fine.

Russian jammers STRONK [:D]
thewood1
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RE: ESSMs not being illuminated

Post by thewood1 »

I was wondering about that but didn't now how to shut the jammers off. Never thought of crushing them.
xenophanes
Posts: 34
Joined: Mon Aug 31, 2015 11:03 am

RE: ESSMs not being illuminated

Post by xenophanes »

Thanks for the clarification! I thought the message about the illuminators unable to do their work was about physical constraints like LOS, so I didn't expect jamming to be the issue. Lesson learned about Russian jammers! [:)]

What about the crash (post #6) though? I attached the screenshot again. (The error message say: "An element with the same key has already been added.")

PS: I wonder what jamming has to do with wine glasses? [:D]
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