Editor question mining bases

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AW1Steve
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Location: Mordor aka Illlinois

Editor question mining bases

Post by AW1Steve »

I'm trying to set up an experimental "sandbox" scenario that involves changes in bases on day one. My question is how does one alter , or create a minefield on a port? Or for that matter in a strait? I've studied the locations screen , but have not found anything to indicate the presence of mines (such as Pearl Harbor) or to create it from scratch where there were none (such as Wake Island). Any help or suggestions would be greatly appreciated.[&o]
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witpqs
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RE: Editor question mining bases

Post by witpqs »

AFAIK you don't. Starting minefields are set at bases and determined by port size.
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AW1Steve
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Joined: Sat Mar 10, 2007 6:32 am
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RE: Editor question mining bases

Post by AW1Steve »

ORIGINAL: witpqs

AFAIK you don't. Starting minefields are set at bases and determined by port size.
Thank you![&o]
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