Q: Unlocking warp capability

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EmreYigit
Posts: 8
Joined: Wed Sep 02, 2015 4:50 pm

Q: Unlocking warp capability

Post by EmreYigit »

I understand that the tech tree for warp drives is given by event, and this is dependent on exploring some ruins?

In a custom made map (with specified locations) would I just add some ruins to a moon or something? Is there any way to make sure that the ruins allow this technology instead of, say, giving a tech or cash bonus or whatever?

Or do I have completely the wrong end of the stick?
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ncc1701e
Posts: 10725
Joined: Tue Oct 29, 2013 7:50 pm
Location: Utopia Planitia Fleet Yards

RE: Q: Unlocking warp capability

Post by ncc1701e »

Yes, you should add a ruin and specify that when it is explored that a tech is given. You could choose the pre war technology in a list.
I have played a little with this before finding the good combination but you could either choose to have the tech given or unlock the research for the tech like in the native Shadow game.
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You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
EmreYigit
Posts: 8
Joined: Wed Sep 02, 2015 4:50 pm

RE: Q: Unlocking warp capability

Post by EmreYigit »

OK, thanks very much!
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