Slitherine and BAE Systems to start collaboration

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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LoBlo
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Joined: Fri Sep 12, 2014 6:07 pm

RE: Slitherine and BAE Systems to start collaboration

Post by LoBlo »

I'm not sure what has to be "collaborated". CMANO is pretty darn good as it is. I wonder if BAE is trying to firm up the radar and sonar models with more bandwidth specific and radar specific performance and such.

Anyway, congrats to the devs. CMANO is truly one of a kind and I doubt anyone will come close to its sophistication in a long time. Me hopes the devs have had enough success in sales to make it worth their time.

Cheers and keep up the good work.

lb
mikmykWS
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Joined: Tue Mar 22, 2005 4:34 pm

RE: Slitherine and BAE Systems to start collaboration

Post by mikmykWS »

Thanks guys. Although we can't get into details about our pro contracts they really are good things for all.

Mike
DrRansom
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RE: Slitherine and BAE Systems to start collaboration

Post by DrRansom »

mykmk - can you give any examples of improvements which we have / will see for the public game?
mikmykWS
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Joined: Tue Mar 22, 2005 4:34 pm

RE: Slitherine and BAE Systems to start collaboration

Post by mikmykWS »

ORIGINAL: DrRansom

mykmk - can you give any examples of improvements which we have / will see for the public game?

Sure look at the release notes on the betas.

Mike

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hellfish6
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RE: Slitherine and BAE Systems to start collaboration

Post by hellfish6 »

Does this enable you guys to work on the game full time?
Dimitris
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RE: Slitherine and BAE Systems to start collaboration

Post by Dimitris »

Let's say it upgrades our noodles to proper pasta [:D]
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ETF
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RE: Slitherine and BAE Systems to start collaboration

Post by ETF »

Lets hope to see some MP features :)
My Top Matrix Games 1) CMO MP?? 2) WITP/AE 3) SOW 4) Combat Mission 5) Armor Brigade

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