Here is my latest attempt at R&D. I hope this is close to what we want.
I need a little more time to decide on the George, Jack production

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition


32 models. Quite a few.ORIGINAL: el lobo
4/3/42
Here is my latest attempt at R&D. I hope this is close to what we want.
I need a little more time to decide on the George, Jack production
I would only have 2 or 3 of the very smallest TK pulling oil at this time. Just enough so that there is one always loading. And I would be sure it is NOT docked to slow it down further.ORIGINAL: el lobo
Here is the latest recordings of Oil and Resources. I am going to cut-back on some of the oil tankers out of Fusan as I am worried about the amount of oil at PA.
It still does not look like we are pulling anything from Singapore.
Do you know what caused the huge drop of resource at HK in mid-march?ORIGINAL: el lobo
Here is the latest recordings of Oil and Resources. I am going to cut-back on some of the oil tankers out of Fusan as I am worried about the amount of oil at PA.
It still does not look like we are pulling anything from Singapore.
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Not specifically but I have a couple of questions.ORIGINAL: PaxMondo
32 models. Quite a few.
Have you worked out which factories you plan to allow to go into production?
ORIGINAL: PaxMondo
Last Economic Thoughts
Economies crash when they run out of supply. Over building factories is the usual reason this occurs. Not only does the factory expansion eat up a lot of supply, but players forget that extra devices eat more supply every day. The combination kills.
Economies lose when they run out of HI in the end game and can no longer produce devices. This happens either from lack of fuel for the HI factories OR lack of HI pool when the fuel runs out. General goals of mine are 4M HI pool by 6/44 when I plan to cede control of the DEI and cannot transport further fuel or oil. I plan to run out of fuel in early '45 with +4M HI in the pool. Enough by my calcs to last through 6/46 and produce the planes that I need (~50,000 AC). This means I am not building huge AC factories for my 1st and 2nd gen AC. I build really large capacity for my 3rd Gen AC... +2000/month.
ORIGINAL: PaxMondo
(~50,000 AC). [X(] [X(]

ORIGINAL: PaxMondo
Do you know what caused the huge drop of resource at HK in mid-march?
PS: you don't have to manually track this. Tracker has this all for you on the Industry page, Oil and REsource tab. Then find the region you are looking for and then choose resource history button.
If you create your regions carefully, you can have Singers in one, Saigon in another, Hanoi in another, etc. Then easy to see the resource flows.
Based upon what you have here, agreed, not pulling at all from Singers, but clearly it is pulling from Shanghai. Like to see Hanoi and Saigon to see if any movement from there.
Fusan is fully built to max Port and AF? How many ships are based there? While you are pulling from PA, PA is still the 'sink' ... Need to work on getting Fusan to look bigger yet and so that 1.5M resources shift over to Fusan.

Thanks for confirming HK, I agree, they moved to PA, a very good thing. Means flow in that direction.ORIGINAL: el lobo
If you are talking about March 12, I can only surmise that it had to do with the big jump in resources at PA and Fusan. I have nothing going in or coming out of HK and just the brown water navy and some ships in the yards there.
If have the Kull regions loaded in Tracker and they do as you suggest and I use it all the time especially for HI. This chart does not take long to record this every-other turn, a blink of the eye compared to the time spent on R&D, and I like seeing the big picture. Hopefully we won't have to do it much longer.
I think you are getting your wish, it looks like PA is finally letting-go of it's resources. I still do not like the drop in oil at PA but maybe this will help pull from Singapore. I have one ship loading oil at Fusan.
I do have a bunch of ships based at Fusan. I think I will base them else-where for awhile.
ORIGINAL: el lobo
Fantastic information again guys. Thanks.
I agree that I need to cull some a/c but if we work on the next year for now it will give me some time to work on the rest. Here is the plan, as always, subject to change.
You will notice that out of the thirty-one R&D factory locations, only five move to production. Also every factory repair later than a year is set to “off” until I have a chance to look at them more closely.
Next month (42/5) the G3M3 Nell and the Ki-45 Kla Nick finish R&D. They have one location each. I will leave the Nell in R&D and convert the G3M2 location which is in production to produce the M3. I will let the Nick location go into production
In 42/6 I will leave the H6K4 Mavis which is in R&D there and convert the H6K4 which is in production to the K5.
Also in June the Tojos finish R&D and I will let three go into production and move the other three locations to R&D the IIc.
In 42/7 the H8K1 Emily finishes R&D and I will let one go into production and move the other two to R&D the K2.
In 42/8 the Oscar IIa finishes R&D and will move up the line to R&D the IIb while the current production locations (3) convert to produce the IIa.
In 42/9 the Ki-49 IIa Helen finishes and will move them all to R&D the Ki-49-IIb and convert the Sally location to produce the IIa.
In 42/11 or prior, the Ki-61-1a Tony should fully repair and I will move it to R&D the Ki-100, or maybe not.
In 43/1 or prior, the six D4Y1 Judy R&D locations will finish and I will move them up to R&D the Y2. I will convert the Val plant which is in production to produce the Y1.
Same thing as the Judy with the Jill and Kate in 43/3.

Yes, but not entirely relevant (although, very much partially relevant) for what we are attempting to do. Why? Because supply/resources move between bases, one base at a time. however, in a turn, resources can travel a chain of bases so that it appears that it moves between say Singers and Saigon. The frequency and the amount is dependent upon the base size and the link.ORIGINAL: el lobo
Here is something else at which we can look. Singapore picked and the "5" key hit. I don't know how well this will show.
Google is my friend. [:)]ORIGINAL: PaxMondo
This is the grand logic. If you like I can also translate this into real world analogies as well. [;)]