Game Question - Forage

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

Moderator: MOD_EIA

Post Reply
Chiteng
Posts: 1174
Joined: Tue Feb 20, 2001 10:00 am
Location: Raleigh,nc,usa

Game Question - Forage

Post by Chiteng »

How on earth are you going to handle the Forage rules?
It will be a nightmare, but one that a computer in theory could solve.
“It is clear that the individual who persecutes a man, his brother, because he is not of the same opinion, is a monster.”

Voltaire

'For those with faith, no proof is needed. For those without faith, no proof is enough'

French Priest

"Statistic
Reknoy
Posts: 160
Joined: Mon Nov 25, 2002 10:13 pm

Post by Reknoy »

Do you mean adding more complexity to the concept (like more than just a -1/-2 for extra corps, etc.)?

I would like to see the ability to reduce the forage value of your own territory (at least for a few seasons or a year).
EricLarsen
Posts: 450
Joined: Tue Jul 09, 2002 8:00 pm
Location: Salinas, CA Raider Nation

The board game worked fine

Post by EricLarsen »

I hope they keep the forage rules the way the boardgame had them as I thought those were adequate and I'd rather not see them start to change every little detail and remake the game into something other than a computer copy of EiA. I would guess we'd have some phase for deciding which corps get supply from where and then the program would resolve the forage for all of the other corps. Or maybe a setting on the unit to designate if it is drawing supply from the nearest supply source or foraging and then there wouldn't need to be a separate supply designation phase. We could designate supply mode while giving movement orders and then supply and movement could be resolved in one phase.
Eric Larsen
Chiteng
Posts: 1174
Joined: Tue Feb 20, 2001 10:00 am
Location: Raleigh,nc,usa

Re: The board game worked fine

Post by Chiteng »

Originally posted by EricLarsen
I hope they keep the forage rules the way the boardgame had them as I thought those were adequate and I'd rather not see them start to change every little detail and remake the game into something other than a computer copy of EiA. I would guess we'd have some phase for deciding which corps get supply from where and then the program would resolve the forage for all of the other corps. Or maybe a setting on the unit to designate if it is drawing supply from the nearest supply source or foraging and then there wouldn't need to be a separate supply designation phase. We could designate supply mode while giving movement orders and then supply and movement could be resolved in one phase.
Eric Larsen


Its just that if you play EIA rigidly..the forage rules become
very time intensive to use. In fact it is quite hard to do it alone.
you need the other players to watch.
“It is clear that the individual who persecutes a man, his brother, because he is not of the same opinion, is a monster.”

Voltaire

'For those with faith, no proof is needed. For those without faith, no proof is enough'

French Priest

"Statistic
User avatar
dpstafford
Posts: 1329
Joined: Sun May 26, 2002 5:50 am
Location: Colbert Nation

Re: Game Question - Forage

Post by dpstafford »

Originally posted by Chiteng
How on earth are you going to handle the Forage rules?
It will be a nightmare, but one that a computer in theory could solve.

You answered your own question! Forage should be one of the easier and most helpful things the computer version will solve.
eg0master
Posts: 162
Joined: Wed Mar 20, 2002 4:37 am
Location: Stockholm, Sweden
Contact:

Post by eg0master »

If I remember correctly there is a post in this forum telling us that you during movement will have supplycost value available at all times. When moving you say what units forage and what units doesn't. As dpstafford says, forage is probably the easiest part of the impledmentation...
24 hours in a day, 24 beers in a case. Coincidence? I think not.
Post Reply

Return to “Empires in Arms the Napoleonic Wars of 1805 - 1815”