SHip and unit teleporting

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AmiralLaurent
Posts: 3351
Joined: Tue Mar 11, 2003 8:53 pm
Location: Near Paris, France

SHip and unit teleporting

Post by AmiralLaurent »

I had a 3 AP TF docked in Cairns, empty, I gave them order to return to Brisbane (their home base).

Then I checked my troops at PM and find then badly disrupted so I decided it was time to rotate them. I return to the 3 AP TF and choose the less damaged to create a one-AP TF. Then I tried to load 4/21st Aus Brigade on it (the bulk of the brigade is in Cairns, there is no 2/ or 3/21st Brigade).
I exited the screen. Surprise, there was no new TF at Cairns, I clicked on the former transport TF. My AK was loading 4/21st, but they were two new transports and with the two others they were carrying all 182nd RCT, that is supposed to defend Noumea.

I reloaded the turn, did roughly the same things maybe not in the same order and it worked OK.

Next time I want my troops teleported directly in the battlefield.

I play v2.30, scen 17, 22 June 1942, Allied
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