Understanding British infantry

The new Cold War turned hot wargame from On Target Simulations, now expanded with the Player's Edition! Choose the NATO or Soviet forces in one of many scenarios or two linked campaigns. No effort was spared to model modern warfare realistically, including armor, infantry, helicopters, air support, artillery, electronic warfare, chemical and nuclear weapons. An innovative new asynchronous turn order means that OODA loops and various effects on C3 are accurately modeled as never before.

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TheWombat_matrixforum
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RE: Understanding British infantry

Post by TheWombat_matrixforum »

ORIGINAL: Stimpak

Well, couldn't be terribly relevant in Berlin where your life expectancy would be less than 30 minutes anyway.

Eitherway, most of the "Glass Cannons" have evolved on the modern principle that "First Sight is First Blood", that being who ever sees the other guy first will shoot first, and the guy who shoots first generally kills first.

You can really see the gulf between, for example, the Leopards 1 and 2 however. The West Germans figured out that you might not always get your perfect ambush and will need to tank fire [:D]

Eh, I dunno. Berlin was a nasty place to fight even in 1945; by the late eighties, it wasn't going to be a holiday for an attacker either. While no one truly thought the NATO forces in Berlin could actually stop the East Germans and Russians from taking the city, the goal was to make the process so painful and prolonged that the Pact would isolate and bypass, or if they did engage, throw in forces that could have been better employed elsewhere.

Simply targeting stuff would have been a nightmare. During exercises they'd spread out throughout the city and you'd walk along and stumble on mortar carriers disguised as dumpsters and stuff like that. I suspect that, had the balloon gone up, the Pact would have surrounded, cut off, and tried to starve out the city, after striking at the comms and intel facilities there, as well as the airports. There was little reason to really mount a full-on assault, though we'll never know.

But beyond that, the point is quite relevant I think--as you point out, being able to survive is if nothing else good insurance against not getting the first effective shot in. And in WWII, tanks generally were used for a lot of things other than killing other tanks, and heavy armor in those cases was quite relevant. A machine-gun on a truck is less effective than one on a tank when subjected to mortar and machine gun fire itself, etc.
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Mad Russian
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RE: Understanding British infantry

Post by Mad Russian »

ORIGINAL: WABAC

Never have had to use the nukes in Thor's Hammer. Hell's Crossroad is a turkey shoot. And so on.


Keep that thought as I will be moving back to the rebalancing now that the Reforged scenarios are headed your way.

Interesting that you mention not using the nukes. I have been playing with Thor's Hammer. We'll see if you can not use it to stay alive in the future.

I would think that Turkey Shoots are also rapidly approaching becoming a thing of the past.

Good Hunting.

MR
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WABAC
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RE: Understanding British infantry

Post by WABAC »

ORIGINAL: Mad Russian
ORIGINAL: WABAC

Never have had to use the nukes in Thor's Hammer. Hell's Crossroad is a turkey shoot. And so on.


Keep that thought as I will be moving back to the rebalancing now that the Reforged scenarios are headed your way.

Interesting that you mention not using the nukes. I have been playing with Thor's Hammer. We'll see if you can not use it to stay alive in the future.

I would think that Turkey Shoots are also rapidly approaching becoming a thing of the past.

Good Hunting.

MR

Yes. I suppose you can change the forces and starting positions around.

But the main thing in a scenario like Hell's X Road is to basically let the Soviets have most of the victory points early because they just mill about (like domestic turkeys) after that. Then you can swoop in at the end for the VP locations.

Thor's hammer is all about keeping supplied Strikers on hex 1011. Will AI artillery hit high points even if units aren't spotted there?

I am always thoroughly trashed going on the offensive in Strike First. [:D]
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