Very Disappointed
Moderator: maddog986
-
DrRevKev1967
- Posts: 3
- Joined: Sat Nov 07, 2015 1:46 pm
Very Disappointed
I used to play World in Flames 30 years ago when the designers' aim was to have a game that was
"realistic but playable." Yes, WiF was a good deal more complex than, say, Third Reich, but the game lived
up to its goals. My buddies and I would set the game up after final formation on Friday, order Dominos,
and play until late Sunday. It was a hoot!
But then the add-ons started coming. Days of Decision (which, admittedly, was fun). This in Flames. That
in Flames. More rulebooks. LONGER rulebooks. I gave up.
For years I waited with anticipation for the PC version. Wow was I disappointed! First, MORE, LONGER rulebooks.
Hundreds of pages! I mean, honestly, who wants to read hundreds of pages to play a computer game, much less
to understand why that unit won't move when I click it!
The "tutorials" are a joke, written in a code that not even the Rosetta Stone would help you decipher.
The interface is clunky.
There's no way to zoom out and get a bird's eye view of how your strategy is unfolding. Oh, you can zoom out,
but then you need a microscope to see your units, which kind of defeats the purpose of zooming out.
Gameplay is mystifying. I'm in what phase of what impulse? Oh yeah, see Rulebook 2, Page 261, paragraph 7,
sub-paragraph 3, line 45...
Worse, the maps aren't all there. Still. And you can't PBEM.
Ugh. I could go on, but I won't. Worst. Money. Spent. On. PC. Game. Ever.
"realistic but playable." Yes, WiF was a good deal more complex than, say, Third Reich, but the game lived
up to its goals. My buddies and I would set the game up after final formation on Friday, order Dominos,
and play until late Sunday. It was a hoot!
But then the add-ons started coming. Days of Decision (which, admittedly, was fun). This in Flames. That
in Flames. More rulebooks. LONGER rulebooks. I gave up.
For years I waited with anticipation for the PC version. Wow was I disappointed! First, MORE, LONGER rulebooks.
Hundreds of pages! I mean, honestly, who wants to read hundreds of pages to play a computer game, much less
to understand why that unit won't move when I click it!
The "tutorials" are a joke, written in a code that not even the Rosetta Stone would help you decipher.
The interface is clunky.
There's no way to zoom out and get a bird's eye view of how your strategy is unfolding. Oh, you can zoom out,
but then you need a microscope to see your units, which kind of defeats the purpose of zooming out.
Gameplay is mystifying. I'm in what phase of what impulse? Oh yeah, see Rulebook 2, Page 261, paragraph 7,
sub-paragraph 3, line 45...
Worse, the maps aren't all there. Still. And you can't PBEM.
Ugh. I could go on, but I won't. Worst. Money. Spent. On. PC. Game. Ever.
RE: Very Disappointed
maybe reading the forum beforehand may have helped, as there's plenty of posts about the game and the state of it tbh, i'm sorry to say[:(]
tm.asp?m=3871853
just one of many, plenty still play it mind you and enjoy it
tm.asp?m=3871853
just one of many, plenty still play it mind you and enjoy it
Windows 11 Pro 64-bit (25H2) (26200.7309)
RE: Very Disappointed
I felt the same way with AH's Squad Leader. I gave up after buying Cross of Iron.
Building a new PC.
RE: Very Disappointed
ORIGINAL: kandtcarroll
There's no way to zoom out and get a bird's eye view of how your strategy is unfolding. Oh, you can zoom out,
but then you need a microscope to see your units, which kind of defeats the purpose of zooming out.
I hate to break it to you, but zooming out *always* means that individual items get smaller. It happens on every computer game and it even happens on applications like MS Word and photographs and ... well... on everything.
Or did you expect your computer screen to suddenly get bigger ?
/Greyshaft
RE: Very Disappointed
I feel your pain Kc. I just don't understand why you would want to make an exact replication of an old board game using advanced technology that could allow you to make it much less complicated, more playable and more fun. Absolutely defies logic!
If you want to dial the complication knob back a little, I would suggest "Assault on Democracy" the Strategic Command version, a light WiF using the CPU features that take advantage of your dwindling gaming time. Nothing I can do about our overly complicated society's demand on your time. The lawyers(politicians-judges) make the laws which require the insurance companies to demand your compliance of the new regulations or you can't afford the premiums and are liable for lawsuits perpetrated by(remember how this sentence started)catalyzed by individuals(us) with the "get rich quick(get mine)" mentality.
Ever wonder what happened to your freedom?
If you want to dial the complication knob back a little, I would suggest "Assault on Democracy" the Strategic Command version, a light WiF using the CPU features that take advantage of your dwindling gaming time. Nothing I can do about our overly complicated society's demand on your time. The lawyers(politicians-judges) make the laws which require the insurance companies to demand your compliance of the new regulations or you can't afford the premiums and are liable for lawsuits perpetrated by(remember how this sentence started)catalyzed by individuals(us) with the "get rich quick(get mine)" mentality.
Ever wonder what happened to your freedom?
RE: Very Disappointed
First off let me just say as someone who has bought a dud of a PC game more than once over the years (who hasn’t?) I feel your pain that the computer version is far from the finished article. Of that there can be no disagreement (and Matrix management are fully aware) and we hope and pray that the game eventually is finished - but right now that is NOT the case.
However, based purely on what you have written, I think there are two separate issues here:
1. The problems with MWIF (Bugs, incomplete scenarios, no fully functioning PBEM, optionals missing etc)
2. What people expect from the game – assuming it was finished.
From your post I suspect that while point one is a frustration, the second point is more the 'problem'.
Fair enough – that is personal choice and I agree there could have been more elegant solutions for a few things – but nothing I think that really hurts the game.
But the thing that makes me believe your ‘issue’ is with the game itself is the following:
If the boardgame took 100+ pages for the rules to be made clear, and this is a faithful reproduction of the board game, how can you not have the same number of rules for the computer version? Which rules would you expect MWIF to drop (there are a few differences where necessary but these are kept to a minimum) and still be WIF? Why won’t units move when you click them? Well it’s in the rule book! One of the really contentious issues with MWIF was the hardback manuals. But it was Matrix appreciation that this is a reproduction of the board game that made them believe (quite rightly I think) that the manuals were a good thing (constant cross referencing required). This is NOT a game you can just play without reading the rules - its as simple as that. This means that this game will not be for everybody - but then no game is!
Having MWIF means you don't need a table the size of Birmingham to play it and a lot of the number crunching is done for you. But having MWIF does not mean you do not need to understand the rules.
From what you have said in your post it sounds to me like MWIF is not the game for you (which is perfectly fair enough) and that you were hoping computer WIF would not really be WIF at all (or at least a heavily watered down version). But if so, then firstly, that was never the basis on which Matrix and ADG did the deal (from day one they stated that this would be a faithful reproduction), and secondly, that has nothing to do with the coding problems – those coding/bug problems simply masked what I believe is your main issue.
By the way, as of right now, Soltaire is playable (still some bugs though) and PBEM is possible. Netplay is being worked on as a priority and has made great strides in the last 6 months - but is by no means complete. I appreciate all the above only matters if you want to play the game - and as said above - that means having to read the manual because its that sort of game.
However, based purely on what you have written, I think there are two separate issues here:
1. The problems with MWIF (Bugs, incomplete scenarios, no fully functioning PBEM, optionals missing etc)
2. What people expect from the game – assuming it was finished.
From your post I suspect that while point one is a frustration, the second point is more the 'problem'.
Firstly you are a WIF player of old – albeit it sounds like many years ago – so I am a little surprised that gameplay is mystifying. I last played WIF 5 so there has been plenty for me to learn but the fundamental concepts are the same. That said, the game does have a lot of concepts that are unique when compared to other board war games and so from that point of view, mystifying is perhaps appropriate. Given that MWIF is supposed to be a faithful reproduction of this incredible board game, the gameplay will be no more and no less mystifying than in the board version.Gameplay is mystifying.
I do not know what this means, there are 8 zoom levels + minimaps as well (far more than many (all?) other games so not really sure what you refer to here).There's no way to zoom out
The interface is clunky.
Fair enough – that is personal choice and I agree there could have been more elegant solutions for a few things – but nothing I think that really hurts the game.
Again, this is really surprising. I have never come across a game with so much by way of (eight? lengthy) tutorials.The "tutorials" are a joke
But the thing that makes me believe your ‘issue’ is with the game itself is the following:
AndBut then the add-ons started coming. Days of Decision (which, admittedly, was fun). This in Flames. That in Flames. More rulebooks. LONGER rulebooks. I gave up.
Are you sure you are not just out of love with the way the game developed and how complicated it became? The first comment above suggests that, but then the second does not really make sense in the context of what MWIF is trying to be.First, MORE, LONGER rulebooks. Hundreds of pages! I mean, honestly, who wants to read hundreds of pages to play a computer game, much less to understand why that unit won't move when I click it!
If the boardgame took 100+ pages for the rules to be made clear, and this is a faithful reproduction of the board game, how can you not have the same number of rules for the computer version? Which rules would you expect MWIF to drop (there are a few differences where necessary but these are kept to a minimum) and still be WIF? Why won’t units move when you click them? Well it’s in the rule book! One of the really contentious issues with MWIF was the hardback manuals. But it was Matrix appreciation that this is a reproduction of the board game that made them believe (quite rightly I think) that the manuals were a good thing (constant cross referencing required). This is NOT a game you can just play without reading the rules - its as simple as that. This means that this game will not be for everybody - but then no game is!
Having MWIF means you don't need a table the size of Birmingham to play it and a lot of the number crunching is done for you. But having MWIF does not mean you do not need to understand the rules.
From what you have said in your post it sounds to me like MWIF is not the game for you (which is perfectly fair enough) and that you were hoping computer WIF would not really be WIF at all (or at least a heavily watered down version). But if so, then firstly, that was never the basis on which Matrix and ADG did the deal (from day one they stated that this would be a faithful reproduction), and secondly, that has nothing to do with the coding problems – those coding/bug problems simply masked what I believe is your main issue.
By the way, as of right now, Soltaire is playable (still some bugs though) and PBEM is possible. Netplay is being worked on as a priority and has made great strides in the last 6 months - but is by no means complete. I appreciate all the above only matters if you want to play the game - and as said above - that means having to read the manual because its that sort of game.
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: Very Disappointed
Could be the OP's expectations more than anything. I never played WiF, but it tends to lead you through the phases. I was able to finish a '43-'45 game, and it helped distract me from a good deal of back pain [:)]
Honestly, I concentrated mostly on the Axis ground war and blew off a lot of the naval and air phases, as I found them cumbersome playing against myself.
I will play again when there is an AI in a year or two. But it was worth the money on a time-to-dollar basis.
Honestly, I concentrated mostly on the Axis ground war and blew off a lot of the naval and air phases, as I found them cumbersome playing against myself.
I will play again when there is an AI in a year or two. But it was worth the money on a time-to-dollar basis.
- Rising-Sun
- Posts: 2235
- Joined: Thu Nov 05, 2009 10:27 am
- Location: Clifton Park, NY
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RE: Very Disappointed
That remind me of playing War in the Pacific Admiral Edition, use to play Gary's Pacific War back in the 90's and now it even more complex than ever. I do enjoy going over the manual and trying to learn the game though.

RE: Very Disappointed
But then the add-ons started coming. Days of Decision (which, admittedly, was fun). This in Flames. That
in Flames. More rulebooks. LONGER rulebooks. I gave up.
Hmmmm must be a greenhorn. Nothing in the universe is greater than WiF-FE with majority addons & all options (except Opt 57). Nothing more exhilarating than sinking the entire Allied invasion fleet with Italian naval bombers ln J/A '43. Nothing. [:'(] [:D]
RE: Very Disappointed
Declaring war on the Allies a couple of turns early with Japan and invading on the CW fleet. Sinking or capturing all of their carriers. Does that come close?ORIGINAL: AbwehrX
Nothing more exhilarating than sinking the entire Allied invasion fleet with Italian naval bombers ln J/A '43. Nothing. [:'(] [:D]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: Very Disappointed
Not quite but its daaaaaamn close!! [:D] (Sinking the transport with Eisenhowers HQ on it was better). [:'(][:'(]
- Jagdtiger14
- Posts: 1685
- Joined: Mon Jan 21, 2008 11:58 pm
- Location: Miami Beach
RE: Very Disappointed
Beating up on your little sister again Orm? What sort of CW player brings their fleet in range of the Japs?
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
RE: Very Disappointed
Sorry. No little sister.
Just a player in the process of rebasing the navy from Europe to the Pacific and based it in Aden without a land unit helping with the defence. And very unlucky with the die rolls.
Just a player in the process of rebasing the navy from Europe to the Pacific and based it in Aden without a land unit helping with the defence. And very unlucky with the die rolls.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: Very Disappointed
Hi warspite1, what do you mean with "soltaire"?ORIGINAL: warspite1
By the way, as of right now, Soltaire is playable
RE: Very Disappointed
warspite1ORIGINAL: cohimbra
Hi warspite1, what do you mean with "soltaire"?ORIGINAL: warspite1
By the way, as of right now, Soltaire is playable
You can play on your own - all seven major powers. Because of the richness of the game, its actually quite a lot more fun than it perhaps appears. Quite a few AAR have been done in solitaire mode.
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: Very Disappointed
Ok, thanks. Maybe I must go in WiF forum to learn more about it.ORIGINAL: warspite1
You can play on your own - all seven major powers. Because of the richness of the game, its actually quite a lot more fun than it perhaps appears. Quite a few AAR have been done in solitaire mode.
RE: Very Disappointed
warspite1ORIGINAL: cohimbra
Ok, thanks. Maybe I must go in WiF forum to learn more about it.ORIGINAL: warspite1
You can play on your own - all seven major powers. Because of the richness of the game, its actually quite a lot more fun than it perhaps appears. Quite a few AAR have been done in solitaire mode.
Any questions - just ask. Absolutely brilliant game, but the computer version is a work in progress. Have a look at the AAR's - there are some Solitaire games and some PBEM games too.
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: Very Disappointed
Thanks Robert (warspite1) for your explanation of World in Flames, greatly appreciated! [&o]
Patrick
Patrick
Please come and join and befriend me at the great Steam portal! There are quite a few Matrix/Slitherine players on Steam! My member page: http://steamcommunity.com/profiles/76561197988402427
- Jagdtiger14
- Posts: 1685
- Joined: Mon Jan 21, 2008 11:58 pm
- Location: Miami Beach
RE: Very Disappointed
As for AAR games, I highly recommend:
AllenK vs Mayhemizer III: oil be back
AllenK vs Mayhemizer III: oil be back
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
-
aaatoysandmore
- Posts: 2846
- Joined: Wed Sep 11, 2013 1:35 pm
RE: Very Disappointed
ORIGINAL: AbwehrX
But then the add-ons started coming. Days of Decision (which, admittedly, was fun). This in Flames. That
in Flames. More rulebooks. LONGER rulebooks. I gave up.
Hmmmm must be a greenhorn. Nothing in the universe is greater than WiF-FE with majority addons & all options (except Opt 57). Nothing more exhilarating than sinking the entire Allied invasion fleet with Italian naval bombers ln J/A '43. Nothing. [:'(] [:D]
Yes, there is. Taking Berlin an liberating Moscow with Brazil in HOI (hearts of iron) I'll never forget that game. My brazilians were the saviors of the world. [:D]







