ORIGINAL: ChadS
Questions on garrisoning towns.
Is there a benefit to garrisoning every town I come upon? Or, should I be selective--garrison the ones at key transport points, or that hold resources/factories, etc?
In some games, "partisans" pop up and I'm not clear if that's the case here. All I've read indicates that they can damage facilities. I'm OK with that in some spots--Kweisui, for example.
Allowing partisans to attack an undefended base does two things:
- although the message says you lose victory points, it really just gives the enemy VPs (usually only one or two)
- it inflicts a random amount of damage on the base facilities
The AI allows a really astounding amount of damage in one turn for partisans! For example they can cause 99% damage to a level 7 runway, which is presumably hard surfaced. Do they have bulldozers or something? [8|]
Even worse, for an island location the Port is the first thing they seem to wreck, so if you intend to bring in troops to build it up or commence operations, they have to be in amphib mode to land.
EDIT: PS - the VPs can be gained every turn, even if the base is already totally wrecked, but typically attacks take place once every two or three turns if there is no garrison at all, and less often if there is a garrison that is smaller than required.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth