Manual

Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus. You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign. Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa. Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles.

Moderator: Ronald Wendt

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demyansk
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Manual

Post by demyansk »

Any chance to place a link in the forum for a manual? I would like to view on my tablet while watching tv. Thanks
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Ronald Wendt
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RE: Manual

Post by Ronald Wendt »

Hi demjanks,

there is only a German version of the manual you can find here (though its not updated to all changes of 1.07):

German manual

The English manual is not available in that form.

Regards,
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demyansk
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RE: Manual

Post by demyansk »

Hi Ron,

After writing, I decided to go into the game on the computer and send the manual to the tablet, it worked

By the way, what is the best way to locate the airfields?

Thanks
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Ronald Wendt
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RE: Manual

Post by Ronald Wendt »

Hello demjansk,

well currently you have to spot them on the map. Do you feel this needs improvement ?

Regards,
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demyansk
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RE: Manual

Post by demyansk »

Hi Ron,

Most definitely, trying to locate airfield is most difficult. Maybe a certain color for an airbase?

I also find the aircraft and ground unit in the same hex as difficult. I find in Panzer Corps it's much easier to control.

I still like the game though
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Ronald Wendt
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RE: Manual

Post by Ronald Wendt »

Hi demjansk,
Most definitely, trying to locate airfield is most difficult. Maybe a certain color for an airbase?

We will think about this, we expanded the markers in 1.07 and it improved a lot, so its worth considering this,too.
I also find the aircraft and ground unit in the same hex as difficult. I find in Panzer Corps it's much easier to control.
In GaW clicking on the same hex toggles ground/air if there are booth present. In addtion we have a button to do this on the panel. How is it solved in Panzer Corps and why is that a better solution ?
I still like the game though

Great [:)]

Regards,
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demyansk
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RE: Manual

Post by demyansk »

Hi Ron,

Perhaps for me, it just looks clearer. In Panzer General, I click on a button to switch between air and ground. It's just easier to see the plane. I will look at it again and see if it looks the same. Ill get back to you. Thanks for helping out.
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Ronald Wendt
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RE: Manual

Post by Ronald Wendt »

Hi demjansk,

in 1.07 the planes have seperate markers for better overview and you can toggle the minimap, too.

Are you playing with counters or with 3d models ?

Regards,
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demyansk
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RE: Manual

Post by demyansk »

Hi Ron,

I play both at times and I am going to play a little today. However, might be getting dc3 and that will take up my time
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Ronald Wendt
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RE: Manual

Post by Ronald Wendt »

HI demjansk,
ORIGINAL: demjansk

Hi Ron,

I play both at times and I am going to play a little today. However, might be getting dc3 and that will take up my time

DC3 seems interesting, sadly there is little time for such a supposedly deep game for me.
Hope you enjoy it while we improve our games. (Yes, there is a little envy included [:)] )

All the best,
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