Geneva Convention as Default?

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

Moderators: Vic, lancer

User avatar
Jagdtiger14
Posts: 1685
Joined: Mon Jan 21, 2008 11:58 pm
Location: Miami Beach

RE: Geneva Convention as Default?

Post by Jagdtiger14 »

Now, if we establish that there are players out there who would be upset by the coverage of this aspect of the war, then to me it makes perfect sense to have default settings that do not expose them to this aspect. The only possible counter-argument for that is to try and forcefully expose them to it against their will, and I cannot find that justified.

But these players out there can choose to not be exposed by changing the default prior to playing the game.

As Panzeh wrote in post #26: So.. much.. effort.. This effort should be made by the (I suspect) very tiny minority.
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
Panzeh
Posts: 155
Joined: Mon Apr 04, 2005 4:00 pm

RE: Geneva Convention as Default?

Post by Panzeh »

ORIGINAL: Jagdtiger14
Now, if we establish that there are players out there who would be upset by the coverage of this aspect of the war, then to me it makes perfect sense to have default settings that do not expose them to this aspect. The only possible counter-argument for that is to try and forcefully expose them to it against their will, and I cannot find that justified.

But these players out there can choose to not be exposed by changing the default prior to playing the game.

As Panzeh wrote in post #26: So.. much.. effort.. This effort should be made by the (I suspect) very tiny minority.

Your motives seem more geared at spite toward whoever would play with it on than anything else.
User avatar
Queeg
Posts: 495
Joined: Thu Jun 23, 2005 3:33 am

RE: Geneva Convention as Default?

Post by Queeg »

Just when you think you've seen everything....
User avatar
KenchiSulla
Posts: 2958
Joined: Wed Oct 22, 2008 3:19 pm
Location: the Netherlands

RE: Geneva Convention as Default?

Post by KenchiSulla »

Frankly, while this design decision is a very small part of what looks to to a very good game, in my opinion it speaks volumes about credibility, and if I'd have known about this issue before buying the game, I would not have bought it, so as to not promote these kind of design decisions. So is this the future of Matrix games, or this series? If so, I've bought my last game from Matrix or this series.

Really? You are saying that it is a very small part of what looks to be a very good game, if you had known that BY DEFAULT the Geneva convention button (for both sides) is flipped to "on" you wouldn't have bought it...

Read that back, then the entire discussion again..

What the hell are you guys on about? I don't even see a molehill....
AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
User avatar
Toby42
Posts: 1629
Joined: Sat Aug 09, 2003 11:34 pm
Location: Central Florida

RE: Geneva Convention as Default?

Post by Toby42 »

ORIGINAL: Cannonfodder
Frankly, while this design decision is a very small part of what looks to to a very good game, in my opinion it speaks volumes about credibility, and if I'd have known about this issue before buying the game, I would not have bought it, so as to not promote these kind of design decisions. So is this the future of Matrix games, or this series? If so, I've bought my last game from Matrix or this series.

Really? You are saying that it is a very small part of what looks to be a very good game, if you had known that BY DEFAULT the Geneva convention button (for both sides) is flipped to "on" you wouldn't have bought it...

Read that back, then the entire discussion again..

What the hell are you guys on about? I don't even see a molehill....

I agree. This whole issue is not even an issue! I can't believe that someone is even starting a discussion on this!

Talk about having too much idle time on your hands!!!
Tony
User avatar
Jagdtiger14
Posts: 1685
Joined: Mon Jan 21, 2008 11:58 pm
Location: Miami Beach

RE: Geneva Convention as Default?

Post by Jagdtiger14 »

Panzeh: Nice of you to assign my motives. I'm ok with anyone playing the "clean war" and that it exists as an option...however I agree with 76mm that it should not be the default. If you see spite in that, and it makes you happy, then have at it.
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
Aurelian
Posts: 4073
Joined: Mon Feb 26, 2007 2:08 pm

RE: Geneva Convention as Default?

Post by Aurelian »

ORIGINAL: Treale

ORIGINAL: Cannonfodder
Frankly, while this design decision is a very small part of what looks to to a very good game, in my opinion it speaks volumes about credibility, and if I'd have known about this issue before buying the game, I would not have bought it, so as to not promote these kind of design decisions. So is this the future of Matrix games, or this series? If so, I've bought my last game from Matrix or this series.

Really? You are saying that it is a very small part of what looks to be a very good game, if you had known that BY DEFAULT the Geneva convention button (for both sides) is flipped to "on" you wouldn't have bought it...

Read that back, then the entire discussion again..

What the hell are you guys on about? I don't even see a molehill....

I agree. This whole issue is not even an issue! I can't believe that someone is even starting a discussion on this!

Talk about having too much idle time on your hands!!!

By default, the Sport mode on my BMW is off. I always drive with it on. Which means I have to push a button.
Should of never bought it........
Building a new PC.
Panzeh
Posts: 155
Joined: Mon Apr 04, 2005 4:00 pm

RE: Geneva Convention as Default?

Post by Panzeh »

ORIGINAL: Jagdtiger14

Panzeh: Nice of you to assign my motives. I'm ok with anyone playing the "clean war" and that it exists as an option...however I agree with 76mm that it should not be the default. If you see spite in that, and it makes you happy, then have at it.

Well, I mean, I just inferred by your previous posting lambasting a "PC crowd" that changing the option was mostly out of spite, to go make those other guys have to push the button instead of yourself.

That being said, I think more effort has been made posting in this thread than it would take to push this button for the entire life of this game and everyone playing it.
User avatar
Jagdtiger14
Posts: 1685
Joined: Mon Jan 21, 2008 11:58 pm
Location: Miami Beach

RE: Geneva Convention as Default?

Post by Jagdtiger14 »

If you read the beginning of this thread, 76mm puts it very well about the default.
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
User avatar
willgamer
Posts: 900
Joined: Sat Jun 01, 2002 11:35 pm
Location: Huntsville, Alabama

RE: Geneva Convention as Default?

Post by willgamer »

The default is exactly correct for an absolutely new feature in strategy games.

Adopting what I take as an ungrateful attitude toward the developers by insisting they "double down" to not only to expose groundbreaking new choices but also advance a particular view of "pc" is troubling.

The default reflects the current gold standard for wargames; that Cameron and Vic would provide an option to explore to higher levels of gaming immersion should be roundly applauded!

Rex Lex or Lex Rex?
User avatar
Queeg
Posts: 495
Joined: Thu Jun 23, 2005 3:33 am

RE: Geneva Convention as Default?

Post by Queeg »

ORIGINAL: willgamer

The default is exactly correct for an absolutely new feature in strategy games.

Adopting what I take as an ungrateful attitude toward the developers by insisting they "double down" to not only to expose groundbreaking new choices but also advance a particular view of "pc" is troubling.

The default reflects the current gold standard for wargames; that Cameron and Vic would provide an option to explore to higher levels of gaming immersion should be roundly applauded!



Well said.

I'm no fan of the hyper-PC culture these days, but hypersensitive overreaction in the other direction is no solution.
mekjak
Posts: 29
Joined: Wed Sep 25, 2013 11:03 pm

RE: Geneva Convention as Default?

Post by mekjak »

My problem is that while the devs say the Geneva Convention stuff isn't supposed to be biased towards one side or another, in practice it does present a whitewashed view of the Wehrmacht. I have not yet seen any mention of things like the Commissar Order, or the order that specified that any disciplinary action for crimes against Soviet civilians and POWs was strictly optional, the horrendous treatment of said civilians and POWs, and the brutality of anti-partisan operations (all of which the Wehrmacht participated in).

But there is an event where one of your units finds a patrol that has been mutilated by the Soviets (the Soviets are monsters while German soldiers are just honest professionals doing their duty?). And there is also an event regarding the einsatzgruppen where the worst thing you can do is turn a blind eye, as if the Wehrmacht did not fully and willingly cooperate with the SS in real life. Not to say that the Soviets didn't do such things, but a lot of these decisions feel way more sympathetic to the Germans or evoke the "clean Wehrmacht" myth. You know, the side that was aggressively invading another country with the ultimate goal of exterminating or enslaving the entire population.
farnarkle
Posts: 34
Joined: Fri May 22, 2015 8:54 pm

RE: Geneva Convention as Default?

Post by farnarkle »

A similar debate was had in a similar context about a year ago. A rather well known boardgame publisher published a game based around the May 1943 Dambusters raid. The furore started when the designer named Wing Commander Guy Gibson's Black Labrador dog in the rules (yes you know the "N" word). For those not familiar with historical setting, the dog was killed on the day before the raid was launched. Gibson ordered the death to be kept a secret otherwise it might prove to be bad for morale (hence jinx) for the crews about to undertake an incredibly hazardous mission. As part of the game a counter called 'Jinx' was used with some artwork of the dog in order to simulate the 'what if' morale impact on the aircrews if it became common knowledge across the squadron that the dog had died. This started all sorts of trouble. The designer put the 'N' word into its historical context in a specific note in the rules explain the context. That was the Dog's name. The Historical sticklers were put out because the dogs name was substituted with 'Jinx'. Others who were interested in the game who were offended by the revelation of the dog name and use of the dogs name in the rules when the rules were published prior to release of the game publically stated they would not buy the game based on the inclusion of the N word although it was in its historical context. Others castigated the designer for even using the dog as a play element. Eventually it all blew over, lots bought the game, and some cancelled their pre orders. You win some you lose some - who wants to be a designer of games [8|]
User avatar
Queeg
Posts: 495
Joined: Thu Jun 23, 2005 3:33 am

RE: Geneva Convention as Default?

Post by Queeg »

ORIGINAL: mekjak

My problem is that while the devs say the Geneva Convention stuff isn't supposed to be biased towards one side or another, in practice it does present a whitewashed view of the Wehrmacht. I have not yet seen any mention of things like the Commissar Order, or the order that specified that any disciplinary action for crimes against Soviet civilians and POWs was strictly optional, the horrendous treatment of said civilians and POWs, and the brutality of anti-partisan operations (all of which the Wehrmacht participated in).

But there is an event where one of your units finds a patrol that has been mutilated by the Soviets (the Soviets are monsters while German soldiers are just honest professionals doing their duty?). And there is also an event regarding the einsatzgruppen where the worst thing you can do is turn a blind eye, as if the Wehrmacht did not fully and willingly cooperate with the SS in real life. Not to say that the Soviets didn't do such things, but a lot of these decisions feel way more sympathetic to the Germans or evoke the "clean Wehrmacht" myth. You know, the side that was aggressively invading another country with the ultimate goal of exterminating or enslaving the entire population.

I'm not far enough into the game to judge, but yours is a far comment in principle. Once you open the Pandora's Box of moral decisions in a war game, you need make a reasonable effort to be balanced. I applaud the designers here for introducing this unique element to the game, and I'm willing to be patient while they work out the balance.
User avatar
gunnergoz
Posts: 439
Joined: Tue May 21, 2002 4:57 am
Location: San Diego CA
Contact:

RE: Geneva Convention as Default?

Post by gunnergoz »

Personally, I'm happy to be given the option. I have no problem with the choice of the default mode. Just my 2 bits.
"Things are getting better!
...Well, maybe not as good as they were yesterday, but much better than they will be tomorrow!"
-Old Russian saying
User avatar
Grotius
Posts: 5842
Joined: Fri Oct 18, 2002 5:34 pm
Location: The Imperial Palace.

RE: Geneva Convention as Default?

Post by Grotius »

For what it's worth, the devs' default rule is similar to that in Advanced Squad Leader. In ASL, by default, No Quarter is not in effect for either side, but either side may elect literally to "take no prisoners" by refusing to accept the surrender of a routing unit and murdering it instead. If the shooting side does this, then thereafter "No Quarter" is in effect for the rest of the scenario. That said, some scenarios do specify that "No Quarter" is in effect at game start for one or both sides, but that's *not* the default rule. By default, No Quarter is NOT in effect.

I've never heard anyone suggest that ASL is papering over history by making the player "opt in" to cardboard war crimes.
Image
etsadler
Posts: 148
Joined: Wed Apr 27, 2011 7:41 pm

RE: Geneva Convention as Default?

Post by etsadler »

ORIGINAL: mekjak

My problem is that while the devs say the Geneva Convention stuff isn't supposed to be biased towards one side or another, in practice it does present a whitewashed view of the Wehrmacht. I have not yet seen any mention of things like the Commissar Order, or the order that specified that any disciplinary action for crimes against Soviet civilians and POWs was strictly optional, the horrendous treatment of said civilians and POWs, and the brutality of anti-partisan operations (all of which the Wehrmacht participated in).

But there is an event where one of your units finds a patrol that has been mutilated by the Soviets (the Soviets are monsters while German soldiers are just honest professionals doing their duty?). And there is also an event regarding the einsatzgruppen where the worst thing you can do is turn a blind eye, as if the Wehrmacht did not fully and willingly cooperate with the SS in real life. Not to say that the Soviets didn't do such things, but a lot of these decisions feel way more sympathetic to the Germans or evoke the "clean Wehrmacht" myth. You know, the side that was aggressively invading another country with the ultimate goal of exterminating or enslaving the entire population.

So your complaint is that the atrocities represented are not atrocious enough, and therefore present a biased view? I would gently suggest that you are bringing a biased view with you (certainly your right), but don't expect that everyone else will agree with you. Personally I feel that the events I have seen offer a good flavor and don't "whitewash" anything. They also don't show the worst that either side did. I'm fine with that and I'm not sure why you are not.

Every large set of actions has mild examples and severe examples, it is not necessary to provide the most severe to get a flavor for the set of actions.
lancer
Posts: 2963
Joined: Tue Oct 18, 2005 8:56 am

RE: Geneva Convention as Default?

Post by lancer »

Hi,

This is a game, not a political statement. The actual conflict was more brutal and uglier than anything you'd read on the news today.

The Dark Side is there to highlight the impact moral & ethical considerations had on Operational Command, no other reason.

As it's a touchy subject with personal implications for some people, it's OFF by default.

It's optional not because of political correctness but rather for consideration of other people's views.

Cheers,
Cameron
Ron
Posts: 499
Joined: Thu Jun 06, 2002 2:46 am

RE: Geneva Convention as Default?

Post by Ron »

So let me get this straight, DC3 offers the option to include a story line in the game on a sensitive subject that no other game even touches on, ie the other games are all off by design, and instead of recognition they are blasted for it not being the default option? And I thought wargamers were a more intelligent bunch
JWW
Posts: 1693
Joined: Sat Aug 12, 2000 8:00 am
Location: Louisiana, USA

RE: Geneva Convention as Default?

Post by JWW »

ORIGINAL: Ron

So let me get this straight, DC3 offers the option to include a story line in the game on a sensitive subject that no other game even touches on, ie the other games are all off by design, and instead of recognition they are blasted for it not being the default option? And I thought wargamers were a more intelligent bunch

This.
Post Reply

Return to “Decisive Campaigns: Barbarossa”