Intel

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

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Meteor2
Posts: 433
Joined: Mon Jul 20, 2009 6:58 pm
Location: Germany

Intel

Post by Meteor2 »

In the report section, there is a "Daily log intel". A very good idea, to add something like recon to the game.
I think, that it would be a nice addition, to show these estimates/evaluations for soviet divisions/corps
on the map. Maybe as grey or transparent symbols to indicate the probable areas.
Should not be permanent (to avoid clutter) but maybe readable after using a separate button.

Maybe not in 1941, but later on "Fremde Heere Ost" and intel-information gave projections of soviet troop
concentrations behind the frontline to indicate possible attack zones for the red army.
Probably the red army had a similar organisation for recon.

And if IIRC, Fremde Heere Ost gave Hitler a by far grater number for soviet army formations, than Hitler was
able to believe.
lancer
Posts: 2963
Joined: Tue Oct 18, 2005 8:56 am

RE: Intel

Post by lancer »

Hi Meteor,

I could do something with this.

Leave it with me.

Cheers,
Cameron
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